Reviews for Mount & Blade: With Fire and Sword

72

Not as good as the previous two

GeorgeStorm | Jan. 20, 2014 | See all GeorgeStorm's reviews »

The latest in the Mount & Blade franchise is its weakest in my opinion. The addition of firearms adds a new dimension to the game, but sadly one I don't overly enjoy. The chance of getting one-shot at the beginning of the battle, whilst very small is present and is a flaw in my eyes. It still has the same idea, a nice open world to explore, quests to complete, baddies to kill, a nice range of items and weapons to keep things fresh and a solid melee combat system, so if you enjoyed the first two you'll most likely still enjoy this one, but if you had to pick one I would recommend Warband first.

80

Good game

mcofdiablo | Oct. 7, 2013 | See all mcofdiablo's reviews »

If you ever played a game from Mound and Blade series, you know that the core feature of the game is unique sword fighting mechanics. It is not as easy as it is in Skyrim or Gothic, you can't just click your opponent to death. You have to block, evade and wait for your moment to strike.

In With Fire and Sword installment they added new thing - firearms. It is a plus and a minus simultaneously. On the one hand, it is fresh, it changes balance of power. You have to look for new strategies, which is good. On the other hand, sometimes you die too easily and it's annoying.

In general, I recommend it to all Mound and Blade fans. Especially, on sale.

67

Fun but flawed

ConorEngelb | July 15, 2013 | See all ConorEngelb's reviews »

With Fire & Sword has several welcome additions to a game otherwise very similar to Warband: 1) more advanced tactics - "fire a volley", "fire at will", more control over your troops' formations 2) firearms with a good balance between deadliness and being unwieldy (many cannot be wielded while on horseback) 3) a "main quest" of sorts 4) to hire skilled soldiers for your party, you'll need to visit a Mercenary Camp: no longer can a group of peasants from a village in the middle of nowhere become universally feared axe wielding Huscarls However, it gets some things wrong/misses some aspects that made Warband the superior game: 1) in the hands of the enemy, firearms seem a shade too accurate. If I can't make the shot most of the time, then don't make the AI expert marksmen (unless they are actually expert marksmen) 2) the shift to our world, while familiar, is a little bland. Adapting the story for Warband's Calradia would have made it feel a little more enjoyable 3) at one point, I could not progress in the main quest because the rest just wouldn't happen. Ever.