Reviews for Critical Mass
A good time killerMadDemon64 | March 12, 2015 | See all MadDemon64's reviews »
Critical Mass is one of the “match x in a row to clear” games that are easy to learn, hard to master, and a blast to enjoy. The use of 3D is a welcome change to the formula, one that very few in the genre try and even fewer get right. Obviously you will be trying to match up colors, one block at a time, but there are various modes that help give the game more variety and increase its value; some of these modes are actually inventive and it is a shame that they aren’t used in other games. Critical Mass will not engross you as much as a large AAA story driven game, but it will still engross you nonetheless.
Rubik's cube meets Tetrismichalmichal | Sept. 21, 2013 | See all michalmichal's reviews »
Critical Mass is a typical indie game. It cannot win your love with its graphics, but can steal a lot of time with its great puzzles. It feels much as if it was heavily inspired by the Rubik's cube toy, and the idea is similar - you move the blocks of a colored mass of blocks to link them into chains of the same color. Matched blocks of the same color disappear, and removing them all is your goal. In the meantime the mass grows and gets closer to the front, and imaginary touching the screen signals your defeat. So you need to remove blocks not only to win but also to delay your failure. It's easy to learn and is almost as addictive as good old Tetris.