Reviews for Silent Storm Gold Edition

80

Grab a Sten and kill some enemies

RakuPL_Markolf | May 14, 2014 | See all RakuPL_Markolf's reviews »

Of course using turns and action points in a World War II in Silent Storm game. I have recently came back to this title and it ages well (graphic is clear, sounds ok), only point I would have against is that controls are not precise enough. But still it has all a fan of turn based strategies would ask for. For the glory!

94

A Russian game gem

commanderhavoc | April 24, 2014 | See all commanderhavoc's reviews »

Silent Storm is basically what you would get if you set XCOM during WWII without aliens and instead replaced them with sci-fi robotic suits and such. The game lets you play as either an agent of the Allied Forces or of the Axis, you can, after selecting what side you wish to play on, either select a premade character or make your own character with what country he or she is from as well as what speciality they have in the army, like a medic, engineer and so on and so forth, each speciality offer a different set of skills for the character that can turn the tide of a battle in your favor. There's also a slight RPG element to the game with that each and every character, not just your own, can level up and have different skills, like being able to get familiar more quickly with weapons but at the cost of losing that skill level when they switch over to a different type of weapon and many others. The game was also quite advanced for its time with the fact that the enviroment is quite destructible, most walls can be destroyed by explosives and thus nowhere is really safe for either you or the enemy. If you wanted to try something that is a little more different when it comes to WWII and turn-based strategy, then you should give Silent Storm Gold Edition a look.

84

Good choice for newbies

Specu | Nov. 26, 2013 | See all Specu's reviews »

Good choice if you looking for games that show you how to have with tactical games. Game is placed in WWII but have fiction elements like experimental equipment and story that's not history based. Characters improvement is combination of XP leveling and "grow by using" with interesting skills for every class. Game have great physic and destruction system that can add more spice for gameplay. Game have mixed difficulty level. Went to easy when you got silenced weapon, then panzers happen (not great way to make game interesing or making it challenging again). Compared to based game addon (yes, not DLC, just addon) named Sentinels is hard, require perfect plan&execution with surgical precision. Also – add economical aspect (aka money), more equipments better AI.

96

Gem from Russia

Demilisz | Nov. 11, 2013 | See all Demilisz's reviews »

Silent Storm (and it's expansion) was made by Russian developer Nival Interactive (the same that later made HoMM V). It was many years ago and yet still this is a great tactical game with only one flaw - Panzerkleins, a fictional mobile armours (something like mechs, only smaller). This thing slightly damages game. Silent Storm is like Jagged Alliance with better graphics and World War II setting and with incredible environmental destruction system - this game makes all FPS of its time cover with shame and actually is better than current ones as well. Here it is no if you can destroy something, it is how strong punch I must deliver to destroy. Ever wanted in tactical game to shoot through floor and kill the guy above? Yeah, here you can. Every tactical game fan must buy this game.

89

Incredible

RaTcHeT302 | Oct. 26, 2013 | See all RaTcHeT302's reviews »

Silent Storm was my first PC game I ever got my hands on, before MDK2 though. I have never played such a fun game as this one, it does play a lot like XCOM Enemy Unknown, although it isn't as dynamic and it is more mission oriented but similarly to the older XCOM games you can partialy complete your mission objectives wich might completly change the location of future missions or it will decide whenever you can accomplish a specific task on tour. The gameplay is relatively smooth and compared to the new XCOM the turn strategy play is a bit more complex with branched skill trees, specialities, inventory management including ammo, bandages, demoltion items and so on giving S2 quite some depth. There's only a campaign mode but players can have random skirmishes on the world map if they wish to level up their characters or either find some unique weaponry, sadly the campaign is rather short and the AI may take a while to complete it's own turn seeing as it doesn't play in a simulatenous way. The soundtrack and graphics are pretty great, no issues there but the game lacks any multiplayer or cooperative modes.

Also the game has a pretty neat destruction system, you could blow up holes in walls to confere certain advantages for yourself and so on, I could go on forever.

100

Remains one of my favourites

mahon | Oct. 25, 2013 | See all mahon's reviews »

Silent Storm, the game which could easily put the Jagged Alliance early XCOM series to shame. Well, it didn't. Why? Probably because of poor technical optimization. It never was the best optimized game and it needed pretty powerful computers for the time it was released, and now it cannot use the power of modern video cards, so even on modern computers you may experience some lags. But it's worth bearing with it! Its gameplay and story are so rewarding that the games have remained on my favourites list for years, and they still do. Yes, games, because in fact it's a pack of two games: Silent Storm with its standalone expansion Sentinels. I think it's one of the best turn-based small force strategies, with destructible enviroments, RPG-like character development, many weapons to use, diverse missions, and nazi mini-mechas. Check it out. It aged really well!