Not bad, not badsegrand | Dec. 28, 2013 | See all segrand's reviews »
As commander of the German U-boat type VII we have a task to deal with the forces of the Allies - Silent Hunter 5 : Battle of the Atlantic takes players into the realities of World War II , offering an extensive campaign which can be completed at one of several levels of difficulty . Thanks to this game is addressed both to veterans and less experienced amateurs of this kind of production.
Silent Hunter 5: Battle of the Atlantic puts the emphasis on the interaction with the crew of the ship. Giving orders and talking to its members , influence the morale of our children , and we can throw off their shoulders certain responsibilities . Manufacturers also introduced a system for the development of our comrades - the new ability to unblock spending skill points . There are further experience points that are used to powerful ship. Actually, I can venture to say that the Battle of the Atlantic is the first truly innovative simulation of submarine since the Aces of the Deep . Not all, such an approach would be liked , is not it , however, is that the series needed something new. Along with Silent Hunter 4 it became apparent that the cycle 've come in evolutionary dead end . Silent Hunter III enriched the modem Grey Wolves is close to perfection and not too much could be improved here . Ot could at most add a few details, improved graphics and improved artificial intelligence . However, without a radical change , a game more akin to a remake than a continuation. Therefore, the creator , not seeing too much opportunities to go forward , they made a big step to the side, in my opinion, in all a pretty successful.