Two additional civilizations and lots of replayabilitymahon | Sept. 11, 2014 | See all mahon's reviews »
I just love those small DLC packs for Civilization V. They add new civilizations with their specific units, buildings and traits, and some new missions. New civilizations are always a good thing because they add a lot of replayability to this already nearly infinitely replayable game. Each civilization tends to favour some particular style and strategy, so it is best played in its own way. This pack adds two new civilizations: Babylonians and Koreans. While I think I remember Babylonians from one of the earlier Civs, I think it's the first time Koreans were introduced to the series as a playable civilization. I recommend this pack to any Civilization V player, just like all the additional civilizations. They're cheap and definitely worth the price.
Scientific Victoryxiluxpain | Jan. 13, 2014 | See all xiluxpain's reviews »
For those who love scientific victories, Civ V: Babylon and Korea Bundle is for you. Babylons have a special ability of obtaining a Great Scientist once writing is discovered, and obtains Great Scientists 50% faster. Combined with their unique building, which allows better replacement of walls, you will start the game virtually untouchable. Given their specialized archers, you do not have to think twice of how to play as the Babylons. Build up your walls, rally up some archers, and sit back as you out-tech the enemy and crush them when the time comes. Now, with Korea, you are going to be either very aggressive or very defensive. The reason you would be defensive is due to your science bonus. All your special abilities revolve around bonus stats of plus science. The things that receive this bonus are improved tiles with Great Persons, specialists, and any scientific buildings. It is only natural that you play defensively when trying to promote science. War would only slow production and science. As Korea, you are also blessed with insanely strong Turtle Ships. These ships replace caravels and are devastating when fighting enemies of the same tier. Not only are they a severe threat to the ships of the same era, they will prove to be useful even one or two eras later. I have found myself losing entire frigate fleets with ease when fighting the Koreans. The best strategy for Korea is to completely dominate an island, protect it with Turtle Ships, all while developing science. Both attack and defense would be in effect. I personally rated this 90 due to the fact that I am not a science person, and I have always found myself in opposition to the Koreans. If you want an edge in science, this bundle is a must.