Reviews for Jagged Alliance 2: Wildfire


Classic gem.

Furrek | June 22, 2014 | See all Furrek's reviews »

I remember my first time with JA2. Why I don't have and haven't found any ammo for my weapons? Why I don't have any money for mercenaries? Why are the enemies are attacking my sectors all the time? How do I win this game? As a kid, I had no idea how all this things work. Few years later I managed to play this game again and I was suprised. This game have so many options. You don't have unlimited ammo in your weapons - to find it is really rare, so you can order it from special website. You need to earn money by having mines (and something else that I don't remember well), but these sectors will be attacked all the time. In order to keep it, you will need to train civilians, so they could fight the enemies. The map is big, and exploring it all is so much challenge and fun. You will met not only enemies, but also a few NPCs that can be hired. I love the small details in this game - if there is a wardrobe, or a refrigerator staying in kitchen, you can open it and find sometimes something useful. The enemies also are really smart. You will need to have a great tactic to take over some sectors. If you don't care about in which year game came out and about old, but still great looking, graphics and you are looking for some games that you can play for really long time, this is a good choice. Doesn't matter if Wildfire, or original Jagged Alliance 2, both are worth playing.


One of the best games of all time... made even better

Gmen | Dec. 27, 2013 | See all Gmen's reviews »

Wildfire is supposed to be a standalone expansion for the turn-based strategy classic, Jagged Alliance 2. But it is really more of a mod. Still, Wildfire improves upon the game in several ways. There are new maps for most if not all sectors, all complete with redesigned buildings and foliage. The building density has been tightened up, rather than the somewhat sparse grouping of buildings like with the base game and inside the buildings there is more furniture and decorations. So while the game looks the same graphically, there is a more realistic layout that looks and feels like a proper town, which is more pleasing to the eye. The tactical screen has received a noticeable makeover, with the colour and layout changed so things look a little better there too. There are plenty of new guns and items for your mercs to find on the battlefield or buy, and use against Queen Deidrianna’s forces in Arulco. Most of the weapon portraits have been improved and look more detailed. Underneath the new coat of paint, the game is still the classic it always was, and the gameplay hasn’t changed much -- which is a good thing. Basically put, hire mercs, liberate towns by eliminating enemy resistance, capture the town mines to secure an income, train up militia to defend said towns from being retaken, hire better mercs and buy better weaponry, and progress throughout the map doing this until you reach the very end. The story hasn’t changed either, but the enemy AI has been reworked and as a result the game is even more challenging than it was before. The end result is a game that looks and feels pretty much the same as the game it enhances, but it isn't too different to put purists off. Fans of Jagged Alliance 2 and turn-based strategy alike should love this.