Reviews for CivCity: Rome [Playfire]


Solid city builder

Imaginarial | Nov. 23, 2013 | See all Imaginarial's reviews »

This is a solid city builder game. Progress through scenarios that introduce you to more buildings and increasing complexity of the economy. The mechanics that city builders love are all here. If you've played games like Caesar IV, you will have no trouble with this one. Dated now especially in terms of graphics, but at this price it is a fun way to pass some hours if you're a city builder.


Well done city building game

CyberspyXD | Aug. 26, 2013 | See all CyberspyXD's reviews »

I used to play this as a kid and it is a very fun game. Place down buildings figure out how stuff works and feel proud when you make water available to every house by tap using a aqueduct. You can research tech to my your citizens lives easier tax them control unemployment watch people get married and look at a living breathing city of your making. Other city builders out class this but this is a nice diversion every now and then.


Others did it better

darkyhbk | July 25, 2013 | See all darkyhbk's reviews »

With an standard set by Caesar III, CivCity Rome tried to revive the city building genre based on Ancient Rome. The result is a good city builder , with solid foundations which unfortunately lack a finishing touch to be a real gem. The gameplay is similar to the Sierra series, and it works quite well. There are a few minor glitches, some production and distribution chains/methods could have been thought better and worked on a little more, but on the whole, you can't fault the gameplay too much. It's just that it tries to recreate the Caesar formula so much, that it ends up feeling like a cheap clone. Graphically, the game doesn't shine at all, and the colours chosen seem rather uninspired. The sound effect are too few in number, but the music is ok. The best aspect of the game might as well be the Civclopedia, which gives you info about almost everything of interest in Ancient Rome - from roads and aqueducts to social classes and triumvirates. Great read.



ACCLARK1267 | June 16, 2013 | See all ACCLARK1267's reviews »

AT FIRST VERY HARD TO CATCH ON, ONCE GET THE HANG YOU CAN RUNAWAY....make sure you keep good fire protection.


A good Roman sim

Cooberstooge | Sept. 10, 2012 | See all Cooberstooge's reviews »

Decent simulators containing elements of city builders and RTS battle games are quite rare, and CivCity: Rome is quite a good one. Whether you're into city building or militaristic strategy, there's something here for everyone. Even if you're not a fan of a certain element, CivCity: Rome is set up in such a way that everything can be accomplished by a newbie to the genre. The game looks great, with the cityscapes you create an especially enjoyable element to spend time looking at. The game is starting to age somewhat, but this only means is runs fantastically well on today's hardware, and very well on stuff heralding from the days when this game was released. Sound is also good, but like another reviewer mentioned, constantly hearing somebody beak off about your stores does get on the nerves after a time. The campaign is long, and the difficulty is fairly good, although people new to this type of game will be able to work their way through it. The two mission types are varied, although I enjoyed the non-military ones more. This is one nice little hybrid game, and one I easily recommend.


A nice combo

newn | Aug. 11, 2011 | See all newn's reviews »

This is a nice combination of Civilization and SimCity. Basically - you will be controlling a city, whether you play single missions or the campaign. There are two kinds of missions - Peacetime and Military. Peacetime missions will challenge you to build 'growth', while military missions will also require you to repel enemy attacks. I personally like Military missions more because there is more challenge. You have to be more careful. The campaign is quite interesting, I wouldn't say it's great though. Anyhow, CIvCity:Rome is an enjoyable and challenging combination of Civilization and SimCity, but it could be more polished. It almost seems as Firefly went for marketting instead of the polishing. But still - it's an interesting game and will gave me about a hundred hours of gameplay, then I got bored and went back to Civilization. So I think that 10€ is a good price for 100 hours, or more if you will like the game more than I did.


Almost there!

wahidasoldier | April 11, 2011 | See all wahidasoldier's reviews »

With a few minor tweaks this could be a real good, replayable game. Combat comes at a way too fast game speed, no message index to read or repeat the last message, confusing granary/warehouse stock ledger, really poor screen for senate requests and the most annoying voice telling you "your granaries are almost empty," then, "our granaries are empty." Turn it off please! Moving houses around when they upgrade is doable if you plan extremely well, otherwise you take away goods/services when you do upgrade. On the other hand this is a good, playable game. Graphics are very good (at least you can play this on most systems, unlike Caesar IV, where you need a top of the line one) gameplay is good. Wish they'd make a patch and tweak a few things, could improve this game from a 65 to an 85.