Reviews for Postmortem: One must Die


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sonicchaos | Feb. 4, 2014 | See all sonicchaos's reviews »

Postmortem is a brave take on the story driven adventure genre. The player take control of practically Death itself, although we're never properly introduced to our protagonist, but it's still basically obvious. We start the game within the walls of a mansion (with strangely thick walls) where many chracters are gathered together for a fancy charity event. The game starts to play out like a role playing game, as we'll interact with any character in order to find the best suited one that needs to die, and yes, one has to die. That's the premise of the game, sorry! The one you'll pick, depending on whatever reasons you seem fit or because your judgement has never failed you, will prove to have an impact on things to come, maybe even on the future if the entire Nation. Or not, whatever... To be blunt, the game is short, and it can as short as you want it to be, but it's the soul of it that matters. You'll be dealing with puzzling conversations, trying to create one outcome could lead to another, totally unexpected challenge that you must confront, making this game at least 2 or 3 more playthroughs worth of value. For an indie title, it seems to be a bit too pretentious, but it delivers through ingenious puzzle mechanics and interesting setting.