Reviews for Blackguards


Enjoyable lengthy game with a unique combat system

Legolas_Katarn | Oct. 16, 2015 | See all Legolas_Katarn's reviews »

Lengthy game, with enjoyable unique combat. Abilities and attacks are able to cause wounds that will decrease stats in battles and choosing to focus more on attacking or on defense by changing how characters assign their skill points to their weapons weapons adds more strategy to the fights. You can switch someone to a much more defensive stance when needed and then change to something more appropriate if the situation changes. Story isn't that interesting and while characters might have a few funny moments they are mostly forgettable, the plot does start to get more interesting further into the game and has multiple endings. The game has some pointless elements like needing to rest or pay for an inn to regain magic points, which regenerate while in battle but for some reason won't once the fight is over, or you might be forced to look for arrows to buy all the time as you can run out from using your attacks in battle.


It looked good.

sycomantis1991 | July 8, 2015 | See all sycomantis1991's reviews »

Blackguards is an odd mix of Civilization and Fire Emblem. Unfortunately, the Fire Emblem battle controls feel awkward and the battlefield is far too small to justify it when more troops are on the field. On top of that, it's far too shallow to serve as an alternative to Civilization. It would be a decent game for beginners to the strategy style of games, but disappointing otherwise.


Passable Turnbased RPG

Zaggeta | May 13, 2015 | See all Zaggeta's reviews »

Blackguards started out as a severely overpriced RPG on Steam that nobody seemed to know anything about. After picking it up in a bundle, I decided to give it a try. Blackguard utilises an almost completely unknown RPG ruleset (I should know, I've been playing RPGs for 10 years now) and then allows us to just ignore it. The story starts pretty abruptly and the gameplay starts with the pretty Elder Scrolls trope of the player being in a prison. From there, the game reveals a transiently fun turn-based combat system, a confusing and unnecessary skills-system, some passably entertaining characters, unreasonable difficulty curves and a story that I really didn't care about. A definite miss.



markegiani | Oct. 23, 2014 | See all markegiani's reviews »

We waited for a long time for turn based RPG !!! This game can promise a lot of playing hours if you're into TBRPG. When you enter character creation, then you'll decipher that this is low budget game trying to beat AAA titles. Developers tried to create a perfect game, but character creation is just too shallow and the story is very linear. When you bypass these facts then you'll enjoy in above average RPG game. It sucked me in because of REAL RPG drought on the market today. Worth tryin'


Decent RPG that has an oldschool feel to it

ceero | March 16, 2014 | See all ceero's reviews »

I enjoy playing this game from time to time. Definitely not the best graphics out there, but decent for the type of game it is. Could have added some more features and better multiplayer in general. Its better when you have a group to play with.


Turn based goodness

Stebsis | Feb. 22, 2014 | See all Stebsis's reviews »

I've never played Dark Eye games so I can't say how closely this follows the pen and paper rules and lore, but I can say that this is pretty fantastic turn based game. I love Daedalic, they've become on my favorite developers thanks to fantastic point and click games so this is a bit different area they're tackling on. Main character that you get to create if accused of murder and goes to jail, where he brakes away from with little help. There are some interesting and not so interesting characters along the way, and dialogue for the most part is pretty well done. Story itself isn't that interesting but choices you get to make are really nice. Game itself works more or less like you'd expect from turn based rpg, if you've played something like XCOM you'll get the hang of pretty soon. There is quite a bit of customization in characters how you want them to progress, you can definitely make the kind of character you want. With each weapon type you get to choose wether it's used defensively or aggressively, and there are a ton of spells and abilities to learn. In combat at the bottom of the screen is shown the order in which characters, your dudes and enemies, move, and this is critical because you can plan better who to attack so that they don't get chance to attack you. There is a ton of hidden depth in Blackguards combat like environmental hazards, line of sight, position of characters and so on. There is always something to learn. Battles can sometimes take a long time though and that's about the thing the game does most of, so if you don't like turn based action this isn't for you, nothing in the story is most likely going to hook you in that much. Blackguards is a deep and very well done turn based rpg, and here's hoping Daedalic will make more.


Not Your Average RPG

KiLKaras | Jan. 27, 2014 | See all KiLKaras's reviews »

First off, this is a Turned-Based RPG, if you dislike Turn-Based combat this isn't the game for you. If you do however like turn-based combat, you are in for a treat. Blackguards a TBRPG using the Dark Eye Universe PnP rules. This means in combat you have a certain chance to fail a move, modified by your stats and equipment. The game is primarily focused on the combat which I will touch on in a while. But make no mistake, the game's story, dialogue and characters are surprisingly good. What sets the characters apart from generic RPGs is the witty dialogue. Each character has a distinctive speaking style, aided by some great voice acting. The dialogue is actually interesting to listen to and quite funny but not in a stupid way. The story is ok, its pretty standard RPG fare but its elevated by the aforementioned characters and dialogue. Be warned though, the game is quite linear and only opens up in chapter 3 which takes quite a few hours. (I reached chapter 2 in 8 hours or so.) What prevents tedium are the battles. Each encounter is on a unique map, with its own unique interactive environments (No random encounters). For example, in one battle you might be in a swamp where you can lure enemies into sinkholes or blow them up via swamp gas. Yes, the environment plays a big part in how battles play out if you use it to your advantage. There are quite a few abilities to play with which keeps combat fresh. Although some of the spells fail too often for my liking (balancing issue). You can choose a pre-made character or create one from scratch. So you can have a hybrid mage/warrior etc. Blackguards is not a perfect game, but it has the "just keep playing" factor that many AAA games lack (from my experience). I thoroughly enjoyed my 9 hours or so with Blackguards so far and keep coming back to it. With an apparent 40 hours or so playtime for one playthrough, I think I got my moneys worth and then some.


Fantastic turn based RPG

Sganotak | Jan. 22, 2014 | See all Sganotak's reviews »

This is Daedalic's first attempt at creating a hex turn based RPG similar to FF Tactics or Heroes of M&M and I can say that I am quite impressed. I am playing this since it was in Alpha and I am very happy that it lived up to it's promises. The story has your created character falsely accused of murdering a princess and imprisoned. With the help of two outlaws you break out and try to uncover the evil plot. Along the way you will meet lots of interesting characters that will aid you or stand in your way. The story is pretty linear but there are many choices that can result to different outcomes, so no playthrough is exactly the same to another. What I really liked about Blackguards was it's dark and morally gray characters that help shape up a strong and interesting narrative. It's Daedalic after all, who specializes in adventure games with rich and mature stories... The gameplay is based on the rules of The Dark Eye, a pen and paper RPG game that is more popular in Daedalic's native Germany. Newcomers to the genre may be overwhelmed and confused by the complexity of the skill tress and the difficulty of the combat, which can be punishing at times. However veterans will feel pleased and rewarded by the depth and variety of the character progression system and overall gameplay. Furthermore, Blackguards brings some noteworthy additions to the genre like environmental interactions. The character class progression may be sprawling with options but the aesthetic character creation is very limited. Also there is no proper tutorial in the start of the game so it will take a while for you to get used to the game's mechanics. The environmental design is beautiful and among the best I've seen for a game of the genre. On the other hand, character models lack some detail and despite everything being fully voiced in the game, there is no lip syncing. The voice acting is pretty good and the soundtrack fits the game's atmosphere perfectly Blackguards is an impressive addition to the turn based RPG genre. Clearly aimed at the hardcore crowd, with a dark mature story and a lot of replay value it delivers a deeply enjoyable experience