Reviews for Teslagrad
Magnetic Puzzle/PlatformerValoo321 | Aug. 13, 2015 | See all Valoo321's reviews »
Teslagrad is a very enjoyable and well crafted game. The puzzles are fun, and never too complex. The platforming has its moments of difficulty, but through clever use of the items that are given to you are never insurmountable. The game is centered around the core mechanic of finding and using a gauntlet and cloak that allow you to control polarity of magnets. There are other things throughout the world that you can interact with using these two items that allow you to be pushed or pulled toward things. I feel this is a great mechanic and a very genuine one for this platformer. The environment that you are placed in is fantastic. The different rooms that you go through all feel very distinct and have their own problems to solve or things to get through. Even though you are wandering through a castle, I never felt like I was looking at the same bricks over and over again. The story is told through what you can glean through puppet shows within the castle, through collectibles that show you a quick picture, or a scrawling on the walls behind you. It's a very intriguing one, one that I think is made all the more interesting because you have to discover it and put the pieces together yourself. I highly recommend this game, if only for the environment and the subtle story. The creative puzzles is what really tips the game over for me, however, into a memorable one.
Nik Tesla would be proudKingTed | March 12, 2015 | See all KingTed's reviews »
Teslarad is an indie game where puzzles meet platforming. The whole gameplay of the game is based on your character ability to control magnetic fields thanks to his special gloves. Using this gimmick you can use the polarity to reach new location and solve puzzles. The various puzzles are clever and well-made, keeping the progression entertaining. The story is a nice tale about the danger of Science and the narration is quite subtle which is a good thing. The 2D graphics are gorgeous and the music are good. The game structure is really close to Metroid (By getting new items/powers you make new areas available for you to explore). Nothing original but the game does the job well. However, the game is a bit tough at times (Ex: during the boss fights) but it’s still’s still a good game. I recommend you to use a controller to play this game.
Unique gameDemilisz | May 22, 2014 | See all Demilisz's reviews »
It is hard for indie platform game to stand out this times. There is just too many of them and virtually every one of them has something special (be it unique mechanic or very high difficulty level). Teslagrad manage to stand out. With beautifull graphic and with mechanic where player controls magnetism to solve puzzles and move forward. There is great story to be told and very much worth to know, despite gameplay that sometimes smothers this storytelling and distract player from it. Play it, worth every penny.
A fun game.aerionmagnus | March 27, 2014 | See all aerionmagnus's reviews »
I am a huge fan of platformers and with Teslagrad being one of them, I just had to try it. The game itself is far from bad, it is quite good actually and I enjoyed playing it. I love the cute graphics and beautiful music which makes the game so much more enjoyable. The puzzles were okay, I guess. Most of them were pretty easy to figure out, but some of them were quite hard and a bit frustrating, to be honest! I also thought the game was a little bit too short. After finishing it, I wanted more and I highly recommend this game to all people who like playing games with cute puzzles!
A game you will want to loveElfangorax | Feb. 4, 2014 | See all Elfangorax's reviews »
The environments, music, and visual storytelling of Teslagrad are absolutely beautiful. Most of the puzzles are also very well integrated into the flow of the game, rarely feeling contrived. The only issue I encountered was that, unfortunately, some of them do. The majority of the puzzles are quite straightforward -- neither dull nor hair-pull-outingly difficult -- but occasionally the player will encounter a sudden spike in complexity and/or precision requirement, which will swiftly diminish again until the next spike. Had the difficulty gradually increased over the course of the game, it would have felt much more comfortable; as is, these much harder puzzles stand out awkwardly from the rest and do quite a number on the player's immersion. Frustrating thought that may be, I can do naught but recommend Teslagrad. It is not flawless, but its shortfalls are mere cracks in an otherwise shining veneer.