Reviews for Ethan: Meteor Hunter
Old SchoolKane987245 | June 29, 2015 | See all Kane987245's reviews »
This game is an old fashioned side stroller. It's a quick game and does not go the extra mile to make it a polished gem, but the game gets the feeling quickly it was not the intent of the makers to do so. Reminds me of Dustforce in some ways and that is never a bad thing. If you want a solid quick, side scrolling game with a bit of creative fun, then give this game a chance.
If you like old school sidescrolling fun, you'll like this!BlockAgent | Aug. 13, 2014 | See all BlockAgent's reviews »
Ethan Meteor Hunter is a classic super nintendo side-scroller with pretty graphics and better physics. It also has some unique gameplay ideas withi it that I will not spoil for you. It really wasn't my cup of tea, but if you really like side-scrollers such as awesomnauts, dustforce and games like those, you will be happy to have this one in your collection.
Lack of plot, but otherwise goodDemilisz | March 21, 2014 | See all Demilisz's reviews »
Main protagonist, Ethan the mouse, has a special power - he can stop time using a special piece of meteorite. Using this power player must help Ethan to solve many puzzles on the way. The game lacks any plot, the main reason to play is simply to move forward and see what the next level hides. The game evaluates how you play and at the end of level gives you one to three stars, and while simply completing the level isn't that hard (Ethan has unlimited numbers of respawns), doing this with best score certainly is (performance evaluation is based on how fast level was completed, how many times we died and how many times we stop time). Oh, and it has a demo version so you can see for yourself how good this game is. Every puzzle platformer fan should give this game a chance.
Solid first effort!Trollfaceyomama | Feb. 10, 2014 | See all Trollfaceyomama's reviews »
While the game does boast 50 playable levels, the art and overall look of the game left a little to be desired. Other games in the genre tend to create a magical world for you, the player, to get lost in. This is not the case with Ethan. There is basically no story as to why you must navigate this frightening place. You are a mouse, but you could just as easily a lobster or a magical toothbrush. Combine these factors with virtually no in-game sound beyond the noises the killing machines make, and you are left with thoughts of what might have been. However, the game is a solid first effort and I am looking forward to Seaven’s follow-up.