Reviews for Child of Light
Absolutely amazing and a bit heart breakingStebsis | June 18, 2014 | See all Stebsis's reviews »
Child of Light tells coming of age story of princess Aurora, who is thought of being passed away. She ends up in kingdom of Lemuria, that is in bit of a disarray. At first the game seems like a childrens storybook, but it's much darker than what you'd expect, kind of like those old Grimm's fairy tales that you might've read. It doesn't mean it's not suitable for children, just like some old Grimm's story. I would actually recommend younger kids to play this because it does handle some mature themes but the way it's presented isn't inappropriate or gory
Well I won't rhyme all of the review(not very good at it either). Though that is how the game's dialogue is presented, everything the characters say is rhymed like in some fairy tail. There is plenty of dialogue so if you're annoyed by rhyming this game probably isn't for you. The story, though short, is very well done. Aurora is seeking a way out of Lemuria. You must find the sun, the stars and the moon that've been stolen. Aurora also learns that her father is very ill after her passing away so she must hurry back. There are couple of very well done twists along the way and the story, though most part predictable, is very well written, characters are well made and you want to know what happens next even if you sort of guess the outcome. You meet lot of colorful characters along the way that you can use in battles. They're all very likeable, though not very fleshed out outside of their own, quite short, stories.
Soon after you've arrived to Lemuria you learn to fly. You can fly around these fairly big areas, discover hidden treasures, some hidden bosses even. The world looks gorgeous, huge praise to artists who worked on this.
Battle system works like old JRPG's, particularly like Grandia on PS1. There is action bar where you, one of your team-mates and the enemies are shown. The character icons move and when they reach the CAST part you get to choose what you want to do. There are a lot of interesting mechanics at play here, particularly the delay part. If you attack your enemy when they're casting, you delay them and push them back in the action bar, but this also works on your characters. You have to strategize when you actually want to attack to get most out of it. Some talents take a long time to cast and you need to learn when you can delay and when to defend that raises your defence for a turn, you won't attack but you move much faster on your second turn. When you level up you can choose talents for Aurora and other characters. They all have their uses, Finn is good at magic and is best against elemental foes, Rubella is mostly healer and fairly good at attacking and Norah is great at delaying enemies a bit.
The combat is pretty hard in the hardest difficulty, I didn't try lower ones so I can't say how easy they are. You really need to use what you have effectively. I died many times, especially in boss battles that require lot of thought to get through. I really enjoyed the difficulty though.
There are some puzzle elements, though they never were really challenging. Usually it's just flip switch to open door, push crate on top of switch or try to get to door before it closes.
Also need to mention the soundtrack composed by Coeur de Pirate. It's really, really good. The battle music, all the traveling music etc. are some of the best I've ever heard in a video game, almost rivaling Nobuo Uematsu. I really hope she does more music to games.
Child of Light is one of Ubisoft's greatest games I think, and they've had some amazing stuff over the years. Only real major gripe I have is that it's way too short, I really wanted to play this much, much more but grinding levels at the end isn't really what Child of Light is best at
An astounding, good, mini rpg gametom_solo | April 30, 2014 | See all tom_solo's reviews »
A charming story, excellent, artisting graphics and very good music.
The controls, and gui is close to perfect, and the gameplay is very relaxing with some tactical/puzzle elements. Maybe the 'normal' difficulty is too easy - ideal for casual gamers - but it's really enjoyable for both parents and children. Recommended.