Reviews for Total War: Shogun 2 - Rise of the Samurai Campaign


An Artistic Shogun

xiluxpain | Jan. 13, 2014 | See all xiluxpain's reviews »

While playing Total War: Shogun 2 - Rise of the Samurai, I noticed the art were incredibly different. In my mind, I thought, "This game could easily just be a game by itself." And you know what? It really can. When you start the game, you'll find yourself with a similar, yet different skill tree. In fact, most of the skill trees should be different. The art, specifically, is an older style that really captures the period well, representing an older time-frame. To break it down, Rise of the Samurai takes place before the actual core game, which is, by the way, required to play. You learn about the key houses and individuals that lay the stepping stones that become the eventual Ashikaga Shogunate. This game deserves a high score, mainly due to the fact that it is a simplified base Shogun 2. For those who do not like the massive variety of units, this game brings about just that. Your main units are very simplified, and there aren't much variety. This makes it all about tactics when fighting your enemies and larger numbers. The only down side is that generals become ranged generals. Similar to Fall of the Samurai, there is a three-way-split loyalty system. Those that are loyal to your selected clan will be easily bribed into swearing loyalty to you. With careful planning, you can win this game with just agents. To paint a picture how this works, imagine once you get a settlement to a certain percentage in your religion, you can pay them off to become a part of your empire. It's kind of of a sweet deal. Why? You get their armies too... For a much more simplified Shogun 2, I highly recommend Rise of the Samurai. A true fan, or anyone who has trouble keeping up in the base game, will definitely enjoy this greatly.


The Era of the First Shogun

domenthechief | Aug. 4, 2013 | See all domenthechief's reviews »

Rise of the Samurai is a campaign that focuses on the Gempei War in the 12th century, a massive conflict between great Minamoto and Taira clans. With the help of his fellow samurai, Minamoto Yoritomo, the head of Minamoto clan, crushed the Taira and became the first Shogun - the first military dictator in Japan! In ROTS you choose between three different houses, divided into 6 clans - Minamoto, Taira and Fujiwara. A few years before the Gempei War, the Minamoto clan was almost completely destroyed by the treacherous Taira, and now Taira was controlling the emperor himself. The Fujiwara family used to be a strong political force, but soon their influence declined and they were growing weaker ever since. But in Rise of the Samurai, the Minamoto and Fujiwara are growing strong again and are ready to face the mighty Taira! In the campaign that is taking place 400 years before the events of Sengoku Jidai (Shogun 2 original campaign) you will be faced with many dangers and you'll do well to remember that no alliance will last for ever. Treasons, conspiracies, wars are the elements that will have a huge effect on this campaign, where military strenght is the most important thing. Here, economy comes second. The graphics are the same as in Shogun 2, but the units - for example Foot Samurai or Sword Attendants - are completely unique. New hero units are available too and new agents such as Shirabyoshi, Junsatsushi, Monomi and Sou have some new abilities as well. If you loved Shogun 2 campaign, you will no doubt enjoy Rise of the Samurai. Maybe not as much as the first, but it is still fun to play and offers a great experience. Rise of the Samurai is no doubt a DLC worth buying if you're a Total War fan.


Interesting but Unremarkable Campaign

cybrxkhan | May 8, 2013 | See all cybrxkhan's reviews »

Rise of the Samurai is a good campaign for those looking for something a bit different than the normal Shogun 2 campaign, but not too different. There are a number of important differences - clan loyalties matter more, unit tactics work a bit different than in the age of organized armies in the normal Shogun 2 campaign, Samurai units are (accurately, for once) portrayed as mounted horse archers, and so on - but the gameplay mechanics overall are largely the same. As thus, Rise of the Samurai, while a solid campaign, isn't entirely necessary. If it's on sale, it might be worth a try.


More of the same, who said that's a bad thing?

schroff | Sept. 15, 2012 | See all schroff's reviews »

This is a campaign add on to the awesome Total War : Shogun 2. This add on adds very little on its own other than a new campaign to play with but it does that very well. There are no new game breaking half baked mechanics in here. If you love Shogun 2, you should have this add on as well. Great historical battles are in this one.


Great Campaign

AirborneOps | Aug. 4, 2012 | See all AirborneOps's reviews »

I really enjoyed this addition to the main campaign. Much hasn't changed from the original campaign, but it makes the era feel completely different. The new units are interesting and each clan has their strengths and weaknesses. However, there are two sub clans for each of the three major clans, and they are not very different from each other. The campaign is a sold add on.


More of a want than a need

RedTank4 | March 21, 2012 | See all RedTank4's reviews »

Let me start this review off by saying I love Shogun 2. It's my second favorite of the series and if it wasn't for the lack of total conversion mods it would probably be my favorite. It has everything you'd want in a Total War game. A competent AI, beautiful graphics, a working diplomacy system, samurai, and DLC's that are actually worth looking into (unlike Empire or Napoleon). With that said, this little DLC, priced at under 2 dollars, is something more of a want than a need. It's added eye candy: unnecessary for an already beautiful game, but something a Total War fan can't simply ignore. It adds a sort of old Kurosawa movie feel to the game. We have blood sputtering out a soldiers body like it's a fire hydrant, the blood hitting the screen when you zoom in close on the action, beheadings and limb decapitations. The DLC is balls-to-the-walls amazing dude.


Nice addition to the series

pazmacats | Sept. 30, 2011 | See all pazmacats's reviews »

Shogun 2 has been great and new campaign adds to that. There isn't a whole lot new. General is an archery unit now and it's still all about positioning and preparation. If you like the first part then the 2nd campaign will give you another reason to start over once again. Performance (loading) is still slightly slow, but that's the only thing that you can possibly complain about. Great fun!