Reviews for Need For Speed: ProStreet
Great ideas, average implementationlushteinas | Jan. 17, 2013 | See all lushteinas's reviews »
Need For Speed Pro Street marked a turn to seriousness of the long established Need For Speed franchise. After the average Carbon, this game promised us a "realistic" arcade, with a damage model and a more realistic handling model. Sadly, it did not deliver. Especially later in the game cars handle very jittery, drag races, especially wheelies are nearly broken. Racedays feel like a chore if you manage to screw up a race and don't have just enough score to continue. The car list is nice, but the customisation is quite shoddy. There are easily some overpowered cars in each class. Really, this game suffered from EA thinking they can release the game that quick. What it needed was more polish.. and you might squeeze out some hours of fun, but it doesn't have that simulation feel in an arcade like GRiD, it's average at best and doesn't understand what it wants to be. Buy if you really want it, avoid if you're indicesive.
Bad...Gh0st233 | Aug. 21, 2012 | See all Gh0st233's reviews »
Need for Speed: Pro Street has took a huge leap from their previous game, and I can respect that, but the outcome is not that good. What you have is a repetitive racing game filled with bad driving physics and steering. The only gamemode that I have found to be fun, is the drag (so called "Grip") races.
Other than that, the game fails to deliver. The online mode is present, but it's nothing special, and the game hardly stands out. If you're looking for a legal racing game, you should check out Race 07, or even SHIFT for that matter, which is a lot better.
Pro Street is not recommended to anyone, especially not to the fans of the old Need for Speed games.
Boring arcade racingpanz3r88 | Aug. 5, 2012 | See all panz3r88's reviews »
Need for Speed ProStreet is an arcade racing different from the last chapter of the series because you will only race in close circuits and you will not have a city to freely explore. The game is quite boring and easy and you will only have to complete all the races one after the other to reach the end of the game. The game AI is really poor and you will be bored after a few hours of gameplay. There are not many options to personalize your vehicles like in other Need for Speed titles
Your average racing game.jeyko | July 3, 2012 | See all jeyko's reviews »
EA tries doing something new with ProStreet, but fails to be as good as the games before it. There is a solid racing experience and the online is there, but the game is not interesting and does not stand out, compared to other racing games. The game consists of "race days". Each of those has a fair amount of events. They are divided into Grip races - standard 8-car race-to-the-finish races; Top Speed Run - where you must go through checkpoints at a fast speed(similar to speedtraps in Most Wanted) Speed Challenge races - where you must race against the clock; Drift races - where you must earn points by drifting; and Drag races - simple three-heat race. But the modes grow old quickly, and you end up bored. And one of the things I hated the most is that there are no cops. In customization, it's the same as past NFS games. There are a lot of cars and parts. But there is a twist - your car does not autorepair itself after races, so you must use money to repair it. I particularly liked that feature, but am not sure about other people. You can also sculpt some parts of your car, if you want to make it more aerodynamic. You can also put a fair number of decals, but other people won't see them online. ProStreet is an average racing game. Nothing distinguishes it from the others.