Stronghold 3
Third party DRM: Steam
This game requires a free Steam account to play.Description
Your castle walls are being smashed by siege engines, an enemy catapult surrounded by troops is rumbling ever closer, your villagers are starving, wolves have been spotted in a nearby cave and your barracks are desperately empty... just another typical day for a medieval lord in FireFly Studios' Stronghold® 3.
Since first launching in 2001, the Stronghold series has become one of the most respected in its genre thanks to its mix of precision village building, fastpaced real-time gameplay and dramatic sieges with hundreds of enemies swarming over your castle. Stronghold 3 promises to be the best yet, with a keep full of fantastic new features that ensure old and new fans alike experience a gritty slice of medieval life.
Features:
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Create realistic castles and intricate village economies with the improved building system
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For the first time in the Stronghold series experience the drama of a night time siege
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Realistic physics, cutting edge graphics and lighting bring castle sieges to life in stunning detail
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Story-driven gameplay engages players across two campaigns: combat or economic
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Besiege other castles online in a range of action-packed multiplayer modes
Customer reviews
70
Decent but could be Great
toolz | Nov. 13, 2011 | See all toolz's reviews »Good game but a bit buggy and it falls short on some promises. On the bright sight the game is beeing constantly patched and fixed so it gets better with time. Promises as well as ideas and tips from community are beeing brought to the game. With that in mind the game is getting better with time and could potentially become great.
92
Great game to play, if you enjoy stronghold 1(not crusader)
opatjro | Oct. 31, 2011 | See all opatjro's reviews »The story line is fun, the game is similar to the first stronghold. Although there is no Skirmish AI, however stronghold 1 doesn't have one as well. If you love the campaign, this is a game for you. Multiplayer mode is fun although there are lots of bugs and crashes. MP will be great when crashes issue has been fixed. Also Invasion game mode can be created with map editor, there are some community invasion game mode avaliable. The major different of this game to the first stronghold can be listed in three point. 1. peasant spawn by timer, if your peasant got killed, this will hurt your economy a lot more than stronghold 1. 2. Each building has its own square, this limited the building space, also require lot of planning about where to place each building. 3. The way wall work, the construction of wall in stronghold 3 is complicated, however I enjoy it more than the other stronghold. Personally, this game worth 50 dollars. I would advice to wait for a while until the crash has been fixed.
25
Trainwreck
TheVeon | Oct. 27, 2011 | See all TheVeon's reviews »I advice everyone to stay away from this, it's horribly incomplete. It's just a buggy mess, it doesn't even have a skirmish mode.
19
Stronghold 3 - A failed revival of a franchise
eRe4s3r | Oct. 26, 2011 | See all eRe4s3r's reviews »Once upon a time in 1993 there was a game called Stronghold - it revolutioned anything we ever knew about City-Builders because when it came out, it featured unlimited units, huge maps, intelligent economy and a great story and fresh setting.
Fast foward into a new millenia .. a whopping 18 years in the future Firefly tries to reboot the franchise in the form of Stronghold 3. If you read this, no doubt you have already seen my rating. I will explain what is wrong here, this is NOT the reboot of the franchise you want, this is not the game they showed in previews, and talked about even 6 months ago. This might easily be the biggest trolling ever to be seen.
What is wrong with it?
1) About 6 months ago, in all previews they talked about how great the estate and coop system is gonna be, that walls are going to be strong again (no SH1 style grinding them down with swords) ... what we got is this. No COOP (was secretly wiped from the Steam product page). No estate system because the maps are too small to even accomodate 1 castle. No strong walls (they can be hacked apart with swords). But worse of all we got...
2) hundreds of bugs glitches and broken design (see here (LINK) goo.gl/fFMiy )
3) We got the story board thats supposed to be used to make animations sold to us as "Story Animations" yes, black and white drawings with audio. Thats what they call videos nowadays...
4) We got NO Skirmish, which is the staple of Stronghold. We also got no AI support whatsoever in MP
5) We got absolutely no scenarios and a whopping 2 maps for free-build (where you can't trigger invasions)
Graphics
Graphically SH3 uses all modern features you'd expect, but most of them in a way you won't expect. It has dynamic shadows but no dynamic day/night change. It has AO, but it flickers like an epeliptic screensaver. It also has very nice smooth shadows.. and obviously they (the developers) have no idea how their engine works, because buildings often are "see through" for the shadows, that means you got totally broken shadows everywhere. Sometimes a window frame is in the shadow, and thats it.. the shadow of a mighty armory consists of 2 bars.
It has "Procedural Destruction" for walls (only stone walls) - that looks nice, but sadly the building system for walls is VERY glitchy and cumbersome. Units look OK, but you can't zoom in close enough (and thats a good thing, because everything is fairly low-resolution). Generally speaking, the graphics are OK, but they are also kind of broken.. just like the rest of the game.
It also has weather effects, which are non-dynamic and strictly scripted for each mission. The rain particularly looks very 1990 with no "running water" shader on surfaces like many other games have them nowadays.
Audio
There is games where after playing for 5 hours you wonder whether your speakers are broken.. this is one of these games. The music is muted by default which is already fairly funny. The effects are badly done, many actions miss sounds. The voice actors on the other hand are great giving you a nice medieval vibe... the combat sounds are also fairly good, sadly combat is so short you never really get to enjoy them much. The sounds of various buildings are also acceptable but never good enough for you to care about them. The weather sounds are particularly badly done, with nearly no ambient sounds at all to be heard. Rain looks more or less like rain but sadly it never feels like rain...
Gameplay
Stronghold 3 has technically 4 modes - Freebuild - Historical Battles - ECO Campaign - WAR Campaign
Alas, there is only 2 maps on Freebuild and you can't trigger Invasions or random events. Historical battles let you experience the whole broken-ess of the combat system. ECO campaign lets you follow the adventures of a princess that is trying to rebuild a ravaged country (more or less strictly economicly ,p) WAR campaign does what you think it does.. story driven missions with little story and lots of glitches.
Without patches, only eco and freebuild are playable as there is a crash-bug in the war campaign on mission 10 ~.~
As a city-builder its fairly decent economy wise, you got wood, stone and food mechanics as usual in Stronghold as well as weapon production, religion and ale. This all works like in SH1 and thus is the best part of the game. Not much else to say about it... if you played SH1 you are instantly acustomed to it.
As a military rts the game is completely broken. You have no attack move, Patrol commands don't work, movement orders are "optional" for many units, which means they sometimes don't move, move somewhere else, or get entirely stuck. This often happens when you order units on platforms or towers. The problems continue on walls as units don't gain protection from walls, and some units can even shoort straight through walls. Walls can also be hacked apart by swords again making them and catapults entirely useless. When units are on ordered on top of towers they also blob together. And speaking of blobbing, you can blob units together in 1 strange blob of units which looks completely redonkolous.
The second problem is the AI... simply put, there is none. All missions are strictly scripted and once you know the AI's attack script you can counter it in dozens of ways without problem. There is no Skirmish mode with AI support and the unit path-finding is.. lets put it like this: experimental.
The third problem of the gameplay, is that the maps are TINY and the buildings HUGE. It gets so absurd that in many missions you are attacking with a barebone settlement. Actual castle vs castle gameplay doesn't even exist (which makes the name Stronghold kinda absurd).
Well yeah, thats about it. The low rating is mainly because of the bugs and glitches (hopefully the review system allows for links). There is hope somewhere that Firefly fixes these issues, but as it is sold here the game is broken.