Fallout 4
Third party DRM: Steam
This game requires a free Steam account to play.Description
"Fallout 4 has all the ambiance and history that made its predecessors such wonderful places to get lost for hours at a time, with a much more coherent set of stories within it." - [Polygon]
"The world, exploration, crafting, atmosphere, and story of Fallout 4 are all key parts of this hugely successful sandbox role-playing game." - [IGN]
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Bethesda Game Studios, the award-winning creators of Fallout 3 and The Elder Scrolls V: Skyrim, welcome you to the world of Fallout 4 – their most ambitious game ever, and the next generation of open-world gaming.
As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.
Bethesda Game Studios, the creators of the 2008 ‘Game of the Year’, Fallout® 3 and global phenomenon The Elder Scrolls V: Skyrim®, welcome you to the eagerly awaited Fallout® 4 – their most ambitious game ever, and the next generation of open-world gaming.
KEY FEATURES:
Freedom and Liberty!
Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours.
You’re S.P.E.C.I.A.L!
Be whoever you want with the S.P.E.C.I.A.L. character system. From a Power Armored soldier to the charismatic smooth talker, you can choose from hundreds of Perks and develop your own playstyle.
Super Deluxe Pixels!
An all-new next generation graphics and lighting engine brings to life the world of Fallout like never before. From the blasted forests of the Commonwealth to the ruins of Boston, every location is packed with dynamic detail.
Violence and V.A.T.S.
Intense first or third person combat can also be slowed down with the new dynamic Vault-Tec Assisted Targeting System (V.A.T.S) that lets you choose your attacks and enjoy cinematic carnage.
Collect and Build!
Collect, upgrade, and build thousands of items in the most advanced crafting system ever. Weapons, armor, chemicals, and food are just the beginning - you can even build and manage entire settlements.
Customer reviews
38
Glitchy and boring
Shaide | March 24, 2016 | See all Shaide's reviews »I loved Fallout 3, and even New Vegas. I was really excited about Fallout 4, and was eager to get back out in the wastelands...but then once I started playing it, I got bored quickly. It's obviously glitch heavy, because everything Bethesda releases is full of glitches, because...I guess because they hate their customers and don't want to do them the courtesy of beta testing. The game also introduces Base building, which sounded like a good idea, but ultimately seemed to fall flat on it's face. Many people enjoy that aspect though. To me, it was just too frustrating to figure out(Although to be fair, I later learned one reason I was having trouble, was due to a glitch that was making it impossible to place items inside a user made building, because it was lifting the item a few inches above the floor...supposedly they have that fixed now, but I have uninstalled and have no plans on reinstalling in the near future)
50
Gardbage Man 4: The Base Building!
Quto | March 20, 2016 | See all Quto's reviews »Alright; I owned the game, played it for a while and have become both enthralled AND disappointed with the game. So disappointed that I'm happy I bought the game on discount when Gmg had it up for sale around Christmas. This is just my 2 cents, if you love the game, great, this is just my opinion. The MAIN story is TERRIBLE. I had more fun going out and doing the side quests than doing the main story. Even the factions had better stories, the Railroad helping the synths, the minutemen, who I think is an awesome addition to the fallout franchise, reclaiming the wasteland for the people so that the people can live normal lives and move forward and the Brotherhood who just want to kill all things for technology, these factions had more meat and added so much more to the game than the main story would ever do for you! You come for the side quests to this game, not the story itself. The Mechanics and redesign are a little more improved. Your perks being based off of your Special stats is a little tedious, though it becomes acceptable and removing the level cap allows players to aim for every perk in the game to it's max rank was an improvement. The power armor was also a HUGE improvement, from the changing of the HUD to tricking it out with mods left and right; you feel bad ass walking around with a suit of it on. Crafting your own base is another big step forward, being able to setup your own wasteland town to collect profits from, run and so on is incredibly impressive in my book. The things I have to nit-pick with though; the base building, there are several things in the build-ables that would benefit from snapping that weren't included like the fences, some of the wood prefab buildings with the hallways and such. Even then, they limit to how much you can build and how high you can build it, though that's understandable to keep the game running smoothly frame-rate and spec wise. Another issue is being unable to MAKE your own guns; you can make mods 8 ways from Sunday and there are PC game mods for mods, but you can't forge a single gun or sword?! It's kind of ridiculous to go out of your way to make an elaborate mod system and not include the feature to make your own weapons instead of modding existing ones! Two Worlds 2 knew this the second they worked on their own weapon and spell mod system and allowed players to make their own weapons! RealityPump is beating Bethesda at this! Lastly, your power-armor needs Fuel Cells?!... Alright, the Fuel Cores are understandable, since the suits can be modified until your some form of wasteland-god, thus it's a balance to have something like this. Though being unable to CRAFT or even RECHARGE the Fuel Cells is just straight up ridiculous! Giving up 500 caps for one cell from a vendor is more tedious than the leveling system in the game itself, since it's hard to come by caps in the game! Even if you setup a shop in your base or settlements, cap flow is still incredibly hard to come by! What you will be doing most of the time; if your not doing the main story line or a side quest, you'll be spending most of your time picking up worthless items and scrapping them for parts for your base building, weapon, armor and power armor modding. Quite literally. To at least make this enjoyable, play the game without using fast travel and the radio off. The ambient music designed for the game, along with the random encounters your bound to make will make the game feel more complete and out of this world as you gallivant around the wasteland with gun in one hand and a sword in the other. I had more fun exploring on foot than fast traveling to tell you the truth and more fun killing raiders thinking they could take me; BOOM, HEADSHOT! The game suffers from its poor main story among other items, but it still holds up well as something worth playing after it drops from its $59.99 ($60+) price tag. Until then, I will patiently wait for Obsidian to take the Fallout 4 engine and outshine Bethesda in every. way. possible. They blew Fallout 3 out of the water with New Vegas, so I would want to see what they do next.
78
Solid Game, but not a true Fallout game.
sunthunder | March 17, 2016 | See all sunthunder's reviews »The first thing you notice when starting up Fallout 4 is the distinct lack of Ron Perlman's voice. The gravely narrator has been a staple of the past Fallout games but is nowhere to be found (He does have a brief cameo however). This just one of the ways Bethesda has irrecoverably changed the Fallout franchise. The second thing you will notice when playing Fallout is the inclusion of voiced protagonists, another divergence from previous Fallout games. While the vocal acting was very well done, it only helps to further shoe-horn the player into predefined roles, the opposite of what an RPG should do. That is the primary complaint against Fallout 4, the only role in RPG that you can play is one of the few that are set up by Bethesda. You will find no minor factions to mix and match alliances. Instead there are a few different branches and some quests with binary choices, but they are isolated from the main quest. Fallout 4 feels like a real step backwards from Skyrim and Fallout:New Vegas in terms of Role Playing. On the bright side, the gun play of Fallout 4 far outshines previous entries. No longer are you bound to VATS for combat, the combat feels more akin to a First Person Shooter now. The biggest new element introduced is crafting. Previous entries were fairly lack-luster and there was no reason to delve into crafting. Fallout 4 completely revamped the system. Now every item can be broken down into one or more base parts, which are used to build the myriad of weapon and armor modifications. From the moment you step into the Wasteland, you will be dazzled by the graphical improvements, exciting locations, and new elements. But slowly you will come to the realization that you are walking a predefined road set by Bethesda, and while fun it is not what Fallout is about.
69
Dumbed Down
ConorEngelb | March 4, 2016 | See all ConorEngelb's reviews »The latest entry in the Fallout series sees a massive departure from the RPG elements that made Fallout 3 and Fallout New Vegas such great games. Gone are skills, replaced with perks picked once a level, like the other games. Granted, a character can now develop slightly more organically, but it is harder to role play successfully by creating a character who is specifically suited to a certain play-style from the start. But it isn't all bad: the story is good (but not as good as New Vegas's), and the world interesting (though not as good as the Capital Wasteland), and having a voiced protagonist may hinder role playing but it sounds good and makes for a more cinematic experience.
60
Not THE Fallout (4) Game I was Hoping For
TheForgery | March 1, 2016 | See all TheForgery's reviews »I played Fallout 3 and New Vegas and enjoyed those games. It was natural for me to be hyped for Fallout 4, even if I was a bit wary. Many people had complained about the graphics but that was not a major concern of mine. I was worried about Bethesda focusing too much on visual quality on not just the game world itself but the gameplay as well. I did not like the fact that the dialogue options were simplified to a mere 4 option panel with a style similar, if not derivative, of Mass Effect. Furthermore, despite Fallout 4 boasting the most amount of recorded lines than Skyrim, the dialogue for a lot of characters are bland and seem to be hastily written. The quests are also negatively affected for they are predictable, too easy to complete, and the vast majority are forgettable. Adding to the list of problems is the LACK of Karma, a major component of the Fallout series. That, to me, is the biggest outrage. While I enjoyed New Vegas the most thus far, the Karma system was broken, for players cannot easily maintain a neutral or evil gameplay as killing feral ghouls and enemy fiends leads to harvesting good Karma, and there weren't that many quests or small actions to naturally award it. At least Fallout 3 was far more balanced in that perspective. Fallout 4 completely ditches that and aside from stealing, killing innocent NPCs, and choosing certain dialogue options, Fallout 4 mostly forces you to be good overall and the most evil one can be is receiving a scolding from a companion. Finally, the storyline is also not as engaging and is potentially an embarrassment of the game, for those who like a good plot. It's worse than Fallout 3 and easy to forget overtime due to the lack of suspense, though the plot twist with Shaun does some justice and is the best part of the storyline. Though Fallout 4 does allow unlimited leveling and the ability to continue after the storyline (unlike New Vegas and Fallout 3 without Broken Steel), there's not much to do SO FAR. Perhaps the scheduled DLCs could make up for that. As for now, I give Fallout 4 a C+ for adding some philosophical thought, in regards to the rights of synths, but the game will hurt Fallout fans a lot.



