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War covers the southern islands until it fi nally reaches the idyllic isle of Feshyr. You take on the role as the new nameless hero after your village has been pillaged and destroyed by paladins of the king. Seeking revenge, you soon realize that this cowardly attack did not just happen on a reckless mercenary`s whim.
A mysterious evil power lies in waiting and fortunately you’re not alone to unravel the ancient secrets: your fate is linked to a beautiful lady wearing a powerful artifact from the long-forgotten past...
COMBAT SYSTEM: An intuitive system that offers a gradual learning curve, special moves and three different basic attack types.
STORYLINE: A deep, strong story embedded in the successful Gothic universe franchise accompanied by highly diversifi ed side quests. And most can be solved in different ways.
ACCESSIBILTY: The amenable story, an Intuitive interface and controls, lock on targets and a sophisticated hint system.
CONTINUOS ACTION: Pace is kept up along the main plot through regular surprises, cliffhangers and vigorous cut scenes.
HERO DEVELOPMENT: Gain experience points and level up to upgrade your attributes, skills and crafting abilities.
A COMPLETELY OPEN WORLD: Enjoy the complete freedom & the almost unlimited options known from the Gothic series.
A shame for the gothic franchisestownd | Oct. 19, 2013 | See all stownd's reviews »
In my eyes this game doesn't deserve to have "gothic" in it's name because there's a total lack of everything gothic...
First of all - what were the things that made a Gothic game? - Ironic/Sarcastic Gothic-Dude - Good (and NON-linear) Storyline - Funny characters and quests
None of the above is given in this game... The new Gothic-Dude is just some retarded kid, the story is completely linear and somehow most of the characters and quests are boring! Also the environment is kind of empty and the fighting system is nothing but button bashing and some defensive rolling on the floor (which is totally stupid with a knight's armor!)
At least the graphics and environments in this game are totally beautiful..
After Gothic 3 I thought it couldn't get worse but this game beats even the bugfest of it's predecessor with the linear (and boring) story and the lack of humour!
But after playing it for a while now I see that for an RPG it's quite ok - but it still is a shame for the Gothic franchise!
A Good RPG, but not as memorableConorEngelb | Aug. 7, 2013 | See all ConorEngelb's reviews »
Arcania is a good game. The story is good, the world is fun to explore, the story enough to keep you going and the graphics are lovely to look at. However, that feeling of true freedom and memorable experiences offered by earlier installments in the Gothic Franchise is missing. Which is a pity, because Arcania could have been a real gem.
A competent but bland RPGDaiMonPaul | March 23, 2013 | See all DaiMonPaul's reviews »
This game has gotten a lot of terrible reviews, and many of the negative comments in those reviews are well-deserved. That said, it's not as bad as most of the reviews make it out to be.
Arcania, in theory, is the 4th installment in the Gothic series, which has been lauded by RPG fans as having three difficult, immersive, and memorable games (especially with fan patches fixing the bugs that the series is also known for). This game, though, was developed by a different group than the developers who did the original trilogy (who published Risen, which is the spiritual successor to the Gothic games). Because of this, it plays very differently than the previous games in the franchise. It's more accessible and less difficult, but it's also offers much less depth in its gameplay. The combat system is a bit arcade-y, but it works decently. The game looks good, but the world that you're in is pretty generic.
And that's the main issue with the game. There's nothing that really stands out here. It's set in a generic world with a generic story with generic characters. It's competent, but it's bland. The world is open, but it never feels like there's really all that much to do. While the previous Gothic games all had their faults, they offered unique environments with memorable characters and excellent stories. Arcania may be easier to pick up and learn, but it offers less enjoyment. While the game isn't horrible and there is some fun to be had here, there are simply better fantasy RPGs out there.