Assassin's Creed III (NA)

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Customer notes

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The American Colonies, 1775. It’s a time of civil unrest and political upheaval in the Americas. As a Native American assassin fights to protect his land and his people, he will ignite the flames of a young nation’s revolution.

Assassin’s Creed® III takes you back to the American Revolutionary War, but not the one you’ve read about in history books.

Key Features

  • As a Native American assassin, eliminate your enemies with guns, bows, tomahawks, and more!
  • Join the Continental Army in a war for our freedom. With your comrades at your side, hunt down the British redcoats through chaotic city streets, and engage in full-scale military assaults in the wilderness. Experience the real war that shaped our nation.
  • Experience the truth behind the most gruesome war in history: the American Revolution.
  • Introducing the Anvil Next game engine, the stunning new technology that will revolutionize gaming with powerful graphics, lifelike animations, immersive combat, and advanced physics.

Customer reviews


No thanks.

Jericho417 | Aug. 9, 2014 | See all Jericho417's reviews »

The best part of this game was the sea battles. Beyond that, I absolutely hated it. Connor is the least interesting character in the series. Combat was cut and paste from the Ezio story line. The writing just felt lazy, I didn't want to continue. It's hard to judge the aesthetic choices because the architecture in the Americas was just ugly in that era. Building a town was alright, I guess, but I didn't feel invested in the act. I play Assassin's Creed to assassinate historic figures and enjoy the scenery, not play a "the Guild" knock off mini-game. So much of the map is forest. That's fine in games like Elder Scrolls, but not AC. This is hands down the worst game in the main series. The end of Desmond's story was just... I don't even know. Desmond's story has been getting stranger and stranger but... the end of his story made absolutely NO sense what so ever. It was poorly written and executed. Repetitive tasks and bad or boring plot killed this game. Still, the things Desmond does between Animus sessions are still better than playing as Connor.


History with a twist and a lot more assasinations

cocoawolf29 | July 26, 2014 | See all cocoawolf29's reviews »

As a history lover, I was very excited to personally take part in most of the important parts of the American revolution. Though of course one person wouldn't have had such influence, but it was still great to be able to take part in the great battles and protests. I also loved that it was from the point of view of a Native American. It showed the blending of the native's and the European's culture and lives, the conflicts and the benefits. Along with the main plot of the American revolution and Connor's quest to save his home village was the huge number of side quests. The map is the largest Assassin's Creed map by far, making it more interesting to collect all the trinkets and explore the world than in the past worlds. It also made it more difficult, causing one to tire of finding feathers or new hunting areas. Along with the large map also came new features such as hunting. Hunting brought new features such as snares, and it helped add money to your pouch when looting bodies was unfruitful. The map is expanded even more when the ship is added to the equation, and now Connor can sail over huge areas of the sea. The sailing is fun and easy, and the fighting is a great experience. Along with all the other Assassin's creed games, I found that blending the past Assassin's lives with Desmond and the fate of mankind was a plot that I find stupid and tedious. I hated being forced back to the real world in order to finish the game, and I found that plot line very forced and confusing, not to mention boring game play. The "end of the world" arc also causes the game to be very dated. If the game is played after the all important date, it feels very silly. Despite any issues, it is still one of the best Assassin's Creed games, especially for a history nerd.


A new take on the franchise, but not one everybody can love.

Shodex | April 15, 2014 | See all Shodex's reviews »

Assassin's Creed III, at the core of it's gameplay doesn't stray far from it's predecessors. The combat, free running, and other elements of Assassin's Creed are all there and while tweaked slightly, they remain very much so unchanged. But after three games with fan favourite assassin, Ezio Auditore, we're finally getting a new setting and a new assassin. We've jumped from renaissance Italy to America during the revolutionary war, and the new assassin is a half Native American named Ratonhnhaké:ton (or, thankfully, just Connor).

ACIII has a much slower and narrative driven start than before. You'll start the game in London, playing as a man named Haytham Kenway. You'll quickly be leaving England for the new world by ship, however. On board this ship is where the game tutors you on the basic gameplay, and while some interesting things do happen this sequence drags on much longer than it needs to. Eventually you will arrive however and the game will open up to something more familiar, you'll be scaling buildings and swashbuckling for a time before the story shift's over to it's poster boy, Connor.

The game slows down a lot at this point as Connor is just a young boy when you first meet him, living among a tribe of other Natives. The game again will spend some time teaching you some of the new things. You'll be taught how to free run though a forest like you would a city, hunt animals properly, etc. This sequence also drags on a bit, but before long catastrophe will find Connor and he'll be driven from home, this is where he meets his mentor and trains to become an Assassin.

An immediate criticism I have with ACIII is it's linearity, there are very few (if any) missions where you just have a target in the middle of a bustling crowd where you have to figure out an effective way to open his throat and escape. Missions all seem to just be a set of scripted events leading you through a series of action sequences, and while that can be fun I think it loses sight of what AC is all about. The action scenes are more grounded than before as well, ACIII takes a more serious and gritty approach which I'm perfectly okay with but I can't help but miss the sheer over the top nature of Ezio's adventures. Basically, ACIII has no crazy renassiance hang gliders and tanks like in ACII and the other Ezio games. This isn't a problem in itself, but it can leave ACIII seeming boring in comparison.

Opinions will differ, but I personally found the story to be a lot stronger this time around. Ezio is still by far the most entertaining assassin, but Connor is interesting. He's hot blooded and naive, he lacks Ezio's suave perfection and becomes more sympathetic as a result. The main villain, whose name I won't reveal for sake of spoilers, is the best in the franchise and provided a very interesting conflict. It's a slower, more grounded and serious story, and this turned a lot of people off but I personally found it very engaging. Personal taste will determine how you enjoy ACIII in the end.

All in all it's a solid entry to the franchise, but it has it's problems as most things do. It's not a perfect game, but it is one worth playing.


Adequate but dissapointing

Cgtitan5 | April 15, 2014 | See all Cgtitan5's reviews »

When I first heard of AC3 I was excited because I absolutely love history, especially American History. Although the setting and history elements are great, the gameplay is subpar. I loved the beginning part of the game because of Haytham. In my opinion Haytham is one of the only redeeming qualities this game has. Haytham like Connor are the characters you get to play as, with Connor being the main protagonist and the one you play as most of the time.

AC3 in my opinion adds far less than what AC2 and Brotherhood did. I also feel that Connor just doesn't live up to the awesomeness that was Ezio. The graphics for AC3 are great but the fps does seem erratic at times, especially in major cities. A good thing about AC3 is the combat mechanics. The combat is much simpler and enjoyable than a lot of the other AC games. Overall I am not sure I would recommend this game unless you really want to play all the AC games.


A little too much to handle at times...

damienjameswebb | Feb. 21, 2014 | See all damienjameswebb's reviews »

I did like the enhanced gameplay and story depth.... but there was just too much stuff to do there was an almost GTA level of over complexity in regards to extra stuff you can do. the assassin's games to me are much better when it's focused more on the story, i didn't like getting sidetracked by managing your estate. Assassin's 2 was probably the best use of estate management in the fact that it was a simple, straitforward way to make extra money to buy weapons, ammo, etc. AC3 just never got close...

in any case, this is still a good game. the free running is fluid, and the story is really intense and makes you wanna keep playing. it has some flaws, but it's still worth playing (especially for the sailing parts).