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"This is absolutely a project worth supporting if you appreciate atmospheric first-person games." - PC Gamer
"PAX Prime 2013 Awards: Up and Comer Award. Now for the Up and Comer award, our rising star, I'm going to have to give it to a game that dazzled me." - FPS Guru
Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.
The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life? Where are the settlers and tribes who lived here? Where are the settlers and tribes who lived here?
Clue by clue, you must piece together the story of what befell this doomed settlement and find a way to set things right. You will be hunted by corrupted Conquistadors and ravening shadows as you explore an expansive wilderness in order to trace the brief, tragic history of the colony and search for survivors.
Explore large, open environments teeming with danger and discovery. Chart your own course in search of clues and treasures.
Switch between two distinct worlds featuring different enemies, obstacles, and threats.
Wield early 17th century weaponry including muskets, bows, crossbows, and tomahawks. Upgrade your arsenal by purchasing or finding faster, deadlier, longer-ranged weapons.
Charge headlong into battle with guns blazing or pick enemies off quietly. A novel, movement-based stealth system lets you hide in plain sight or use the wind to mask your footsteps.
Equip ability-enhancing Charms to complement your play style, granting anything from extra health to faster movement to improved stealth.
Play with the default visual style for maximum eeriness and tension or customize the color and contrast settings to suit your tastes.
Gorgeous and interesting but ultimately lackingLorddyran | Aug. 22, 2014 | See all Lorddyran's reviews »
This is, by far, some of the best art direction I've ever seen in a game. The black and white world, with touches of red, is simply stunning. Unfortunately, it's also lacking in variation a little, so you'll never really match that first vista ... but that's OK, even once is more than many games manage.
The story is interesting, too, with a wonderful atmosphere, but it suffers from the same problem. There just isn't enough there. It feels very bare-bones. It's an interesting skeleton, but it really needs to be fleshed out.
The gameplay is well-done, where you can definitely handle 1-2 enemies but you're quickly overwhelmed if you get surrounded. It does a great job of making you feel just the right amount of weak. Once again, though, there isn't a lot of variety - you have a few weapon types, but they all work pretty much the same.
Black and white world.Suppression555 | Aug. 14, 2014 | See all Suppression555's reviews »
... I woke up on the shore of the island to the sound of the ocean, the sound of wind and birds singing. Not far away were seen frigates, bright sun glare played in the waves. Unbeknownst to the island as it first seems quite deserted. What lies ahead? Forward, only forward, and let Providence leads me to the unknown! Followed by a sudden gust of wind that rocked the trunks of ancient fir trees and high thick grass, I went into the depths of the woods along the path as old as the universe itself. Not far flashed archer in red at the idol was a note ... started ... Ghost in the Shell with bows, some with muskets, notes, puzzles. Abandoned fort in the middle of the island, suddenly opened the gates and nobody inside, not a single soul, oppressive silence, heard only noise from waving over the fort the British flag ... bell, grave, chests ...
Highly recommend to fans of creativity G.F Lovecraft - the atmosphere of the game is very similar to his works. Minimalism and atmosphere bated danger.
Graphics and especially sound - gorgeous. Color is recommended to change from black and white to pale color. On the mechanics of shooting and gameplay are no comments. The game turned out beautiful and addictive. Advise.
A nice horror adventure gameSganotak | April 8, 2014 | See all Sganotak's reviews »
Betrayer is a nice horror adventure game made from former Monolith devs. It draws inspiration from The Elder Scrolls, Far Cry and even Dark Souls.
You begin the game stranded in the 17th century New World. However this land is inhabited by nightmarish creatures looking to make your life difficult. The UI is very limited and there's no handholding or missions to guide you. You just have to survive and progress through this twisted version of colonial Virginia. The game is very immersive and the black & white art style is something unique that adds to the atmosphere, of course, if you feel distracted or annoyed by it you can always add some color through the game's options. When you die, you're stripped off all of your equipment, which remains at the site of your death. Die again before reclaiming them and you lose them forever, thus the Dark Souls influence
Sadly Betrayer's weakness is what I expected to be it's strong point. Coming from people with a lot of experience in FPS games, I expected solid gunplay and good AI. This is not the case with Betrayer, since the shooting mechanics are very clunky and the AI is rather passive and follows linear patterns. The stealth in the game is also kinda random, as enemies will spot you from nowhere a lot of times or don't notice you at all when you sneak past them.
Betrayer may be rough around the edges but is certainly a rewarding game with unique ideas, I'd really like Blackpowder games to work on a sequel that builds up on what made the original great and sort out the gameplay issues this game has. If you're looking for an atmospheric first person horror game, you should definitely give Betrayer a chance.