Brothers In Arms Road to Hill 30®
Third party DRM: SteamThis game requires a free Steam account to play.
Based on a true story. Set during the famous airdrop before the invasion at Normandy, where Sgt. Matt Baker and his squad of 101st Airborne Paratroopers were scattered over the French countryside.
As the story unfolds, you must choose between the success of your mission and the lives of your men - your brothers in arms.
Brothers In Arms: Road to Hill 30 will immerse players in the historic, eight-day invasion of Normandy - with unparalleled imagery, authenticity, sound, and gameplay.
- Real soldiers:
Featuring a cast of more than 20 characters, each with a unique personality, appearance, and style.
- Real military tactics:
Intuitive and easy-to-use squad controls appeal to both the hardcore and mainstream gaming audience.
- One of a kind:
Brothers In Arms Road to Hill 30 is the only first-person tactical shooter set in WWII.
- Unprecedented authenticity:
Historically accurate and detailed battlefields, events, and equipment re-created from Army Signal Corps photos, aerial reconnaissance imagery, and eyewitness accounts.
- Revolutionary AI system:
Allies and enemies use the standard operating procedures of fire and maneuver to flank and kill their foes.
- Innovative multiplayer:
Players command three-man AI teams in a battle of wits and skill to accomplish exciting objectives.
A different side of the WWII shooter genre with more tactics andhomes223 | Feb. 5, 2014 | See all homes223's reviews »
You should not blow off Brothers in Arms as another WWII shooter that fails to the greatness of say Call of Duty 2. At first I did this. I looked at the cover of BIA and said "I'd rather play a good shooter thank you very much". I didn't play BIA when it came out in 2005. Now in 2007 with a drought of games I thought I would maybe try the game. My first impressions were horribly wrong.
The thing that stuck out to me in Brothers in Arms is the combat and squad command system. It reminds me of the Freedom Fighters System but easier to use. You usually have two fireteams, a base fire squad and an attack team. With the base fire you well, lay down a base of fire while you and the attack team, flank the bad guys and take down them down. The whole system flows well throughout the game and you really have to think at times to outsmart the enemy.
The audio is suprisingly realistic with guns sounding on par with what they should and your squad being very communative. Brothers in Arms also has decent graphics with a low requirement compared to Call of Duty in which it may look beautiful but needs a higher rig to run it at these settings.
You really get to know your men by their names. When you make a bad command choice they will die and you will be effected by it. It won't be just another allied casulty of war. The games combat system doesn't relay soley on your aiming skills rather than your team work and command. Though it doesn't relay on the weapons it does help to have a nice weapon. This is where BIA lacks, the gun choices are limited to about five or six weapons. Loads can also be a hassell due to them being quite long, making you try harder to not be careless.
Pros+ New command system, team bond, looks fine, tells a meaningful story
Cons- Not a wide range of weapons, long loads, could be difficult for noobs to the series
Another WWII Shooterjuxtaposed_j | Jan. 12, 2014 | See all juxtaposed_j's reviews »
Lots of choices to choose, pick the mission or how your comrades survive, very tactical based compared to your standard COD shooter.
More squad-based and co-operative,
Showing its age now.