Dark Souls II (NA)
Third party DRM: SteamThis game requires a free Steam account to play.
Developed by FROM SOFTWARE, Dark Souls™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls™. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.
Dark Souls™ II brings the franchise’s renowned obscurity & gripping gameplay innovations to both single and multiplayer experiences.
Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and the unrelenting challenge that only FROM SOFTWARE can deliver.
Go Beyond Death: dare yourself to engage against intense gameplay in a vast world powered by an all new engine that leaps graphics, sound & fx forward like never before
A labyrinth of monsters & bosses: immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses that could only come from the imagination of from software
Sensory assault: a wide range of threats will prey on human senses & phobias - auditory hallucinations, vertigo, acrophobia, etc
Deeper and darker: more intricate customization options provide weapons and armor tailoring to player style
Evolved multiplayer: updated multiplayer system enables improved online interaction to bring forward cooperative & competitive play
Refined gameplay: Dark Souls™ II features fluid motion-capture animations, upgraded combat system, a vastly expanded suite of characters, deeper customization options, new weapons, armor abilities, and balanced player progression system
Honest Dark Souls 2 reviewd2cmp | Aug. 24, 2014 | See all d2cmp's reviews »
On the technical side DaS2 is superior to its predecessor in almost all aspects, graphics, framerate, sounds, etc. The port is almost spotless the only criticism i could give it is that there isn't an option to display keyboard buttons inputs on screen
Content wise the game has MORE of everything, more weapons and weapon classes, new magic for the old schools and hexes, more levels, more bosses, etc
Improvements include a netcode that lets you summon almost instantly, covenants that work properly, dual wielding, easier upgrading, more pvp areas, etc
Not everything is better soul memory is a worse system than SL for matchmaking because it eventually forces you to play with people on higher tiers whether you like it or not, the AMAZING lighting system that was promised on the trailers is nowhere to be found and the game has a few bugs caused by the game running at 60fps. Despite all that the game is still superb and worth buying
Not As Good As Dark Souls 1, Nowhere Near Demon SoulsDBOT187 | Aug. 10, 2014 | See all DBOT187's reviews »
I would recommend it as its an improved PC port over number 1, but compared to Dark Souls and Demon Souls it's nowhere near the calibre. I enjoyed Demon souls and finished it twice, got about halfway through Dark Souls but couldn't get into Dark Souls 2, it just felt soulless.
Less Punishing, Still lots for funleelaw | Aug. 5, 2014 | See all leelaw's reviews »
Ever since the first installment of the "Souls" series has been released, it's has been the ultimate RPG ever. Making a player more discipline in terms of item management, combat, and survivability. And now, with the sequel of Dark Soul, it gained a lot of improvements. One you will notice with the game, is that, it is now more forgiving than the first Dark Soul. The grinding mechanics has been toned down a lot, it means you really don't have to grind a lot just to progress the game. The NPC now gave you more hints and tips to where to want to go next. The bosses are still hard and challenging, even though some of the bosses may be defeated easily, if you know it's combat pattern. The battle system has been improved by a bit, in which you can feel the difference when running, jumping around. Overall, Dark Souls II is still the best RPG out there, it still gives you the thrill and excitement that you experienced with the first one.
Challenge vs Reward done rightekolite | July 25, 2014 | See all ekolite's reviews »
I've played through Demon's Souls and Dark Souls, and even did SL1 runs. I've played only a couple of hours of Dark Souls 2, but let me tell you, the game's alright.
For Dark Souls 2, they changed the director, and it really shows in the level design. The previous Souls games weren't intended to be masochist games. The difficulty was not the main focus, and interviews with the director shows that. The director of Dark Souls 2 took a very different approach, and it shows in even the dialogue of the game.
In the first few cutscenes, the player is told "you're going to die and lose souls over and over again", it is almost like that is coming from the developers. This wasn't seen in the previous games. The gameplay suffers from this too. The game tries way too hard to surprise you and punish you. with very predicable surprises at almost every single corner.
An example of this that is very evident is the first level of the game. I'm not going to spoil it, but i'll just say that in the previous Souls games, the first levels were pretty good tutorials with fair enemies. It isn't like that in this one, you'll see what I mean if you play it. The new mechanics the game throws at you are a different, fresh, new experience.
Stats are distributed differently, movement feels different, healing items are awful now, and enemies have different movesets. It's interesting to play, and in some aspects, much more difficult. I was kind of worried this game would be a casualized version of the first, I can say that I'm not dissapointed.
Overall, I'd recommend Dark Souls 2. It's decent, but I still like Demon's Souls the best.
Solid and enjoyable, though has some cheap moments.JURGMANDR | July 24, 2014 | See all JURGMANDR's reviews »
Dark Souls II is good. Not as good as the first, but still damn good.It's basically Demon Souls 1.5 |(which isn't necessarily a bad thing). For people who didn't get to play Demon Souls but played Dark Souls you're probably in for some nasty bumps. Losing health each time you die (with the effect only being reversed by using a human effigy/ being summoned and helping another player defeat a boss) is the biggest change from Dark Souls. I'd recommend using the small white soapstone a lot since it's an easy way to get a couple kills and regain your humanity. The level design is more like Demon Souls in that there's a main hub world and all the other worlds are connected to the hub.
Pros: +Excellent enemy designs +The game has some standout environments (Majula, Forest of the Fallen Giants, Iron Keep, No-Man's Wharf, Dragon's Aerie) +Tons to explore +Melee combat feels as meaty as ever. + Fighting the Mirror Knight in the rain is easily one of the coolest moments imo +Retains the ambiance/atmosphere of previous games
Cons: -Some areas are just plain cheap. There are a few bonfires where enemies are directly positioned outside (Straid's Cell, The Sinner's Keep bonfire, one of the Earthen Peak bonfires).Granted, enemies despawn after you've killed them a few times. -Certain levels make it harder to get to the boss than actually fighting said boss. -The game sometimes relies on overwhelming you with enemies to increase the difficulty (which limits certain playstyles like dual wielding at times). -Keyboard and mouse controls are doable but not great. I'd recommend a controller. -The guard break is changed from a kick to a swipe with your weapon (which is much slower and way shorter range). This sucks for regular gameplay but makes PVP less of a kicking match :P -Still basically a console port :(