Dark Souls II (NA)

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Third party DRM: Steam

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Developed by FROM SOFTWARE, Dark Souls™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls™. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.

Dark Souls™ II brings the franchise’s renowned obscurity & gripping gameplay innovations to both single and multiplayer experiences.

Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and the unrelenting challenge that only FROM SOFTWARE can deliver.

Key Features:

  • Go Beyond Death: dare yourself to engage against intense gameplay in a vast world powered by an all new engine that leaps graphics, sound & fx forward like never before

  • A labyrinth of monsters & bosses: immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses that could only come from the imagination of from software

  • Sensory assault: a wide range of threats will prey on human senses & phobias - auditory hallucinations, vertigo, acrophobia, etc

  • Deeper and darker: more intricate customization options provide weapons and armor tailoring to player style

  • Evolved multiplayer: updated multiplayer system enables improved online interaction to bring forward cooperative & competitive play

  • Refined gameplay: Dark Souls™ II features fluid motion-capture animations, upgraded combat system, a vastly expanded suite of characters, deeper customization options, new weapons, armor abilities, and balanced player progression system

Customer reviews


Challenge vs Reward done right

ekolite | July 25, 2014 | See all ekolite's reviews »

I've played through Demon's Souls and Dark Souls, and even did SL1 runs. I've played only a couple of hours of Dark Souls 2, but let me tell you, the game's alright.

For Dark Souls 2, they changed the director, and it really shows in the level design. The previous Souls games weren't intended to be masochist games. The difficulty was not the main focus, and interviews with the director shows that. The director of Dark Souls 2 took a very different approach, and it shows in even the dialogue of the game.

In the first few cutscenes, the player is told "you're going to die and lose souls over and over again", it is almost like that is coming from the developers. This wasn't seen in the previous games. The gameplay suffers from this too. The game tries way too hard to surprise you and punish you. with very predicable surprises at almost every single corner.

An example of this that is very evident is the first level of the game. I'm not going to spoil it, but i'll just say that in the previous Souls games, the first levels were pretty good tutorials with fair enemies. It isn't like that in this one, you'll see what I mean if you play it. The new mechanics the game throws at you are a different, fresh, new experience.

Stats are distributed differently, movement feels different, healing items are awful now, and enemies have different movesets. It's interesting to play, and in some aspects, much more difficult. I was kind of worried this game would be a casualized version of the first, I can say that I'm not dissapointed.

Overall, I'd recommend Dark Souls 2. It's decent, but I still like Demon's Souls the best.


Solid and enjoyable, though has some cheap moments.

JURGMANDR | July 24, 2014 | See all JURGMANDR's reviews »

Dark Souls II is good. Not as good as the first, but still damn good.It's basically Demon Souls 1.5 |(which isn't necessarily a bad thing). For people who didn't get to play Demon Souls but played Dark Souls you're probably in for some nasty bumps. Losing health each time you die (with the effect only being reversed by using a human effigy/ being summoned and helping another player defeat a boss) is the biggest change from Dark Souls. I'd recommend using the small white soapstone a lot since it's an easy way to get a couple kills and regain your humanity. The level design is more like Demon Souls in that there's a main hub world and all the other worlds are connected to the hub.

Pros: +Excellent enemy designs +The game has some standout environments (Majula, Forest of the Fallen Giants, Iron Keep, No-Man's Wharf, Dragon's Aerie) +Tons to explore +Melee combat feels as meaty as ever. + Fighting the Mirror Knight in the rain is easily one of the coolest moments imo +Retains the ambiance/atmosphere of previous games

Cons: -Some areas are just plain cheap. There are a few bonfires where enemies are directly positioned outside (Straid's Cell, The Sinner's Keep bonfire, one of the Earthen Peak bonfires).Granted, enemies despawn after you've killed them a few times. -Certain levels make it harder to get to the boss than actually fighting said boss. -The game sometimes relies on overwhelming you with enemies to increase the difficulty (which limits certain playstyles like dual wielding at times). -Keyboard and mouse controls are doable but not great. I'd recommend a controller. -The guard break is changed from a kick to a swipe with your weapon (which is much slower and way shorter range). This sucks for regular gameplay but makes PVP less of a kicking match :P -Still basically a console port :(


Hard, challenging and beautiful . . .

barrera77 | July 22, 2014 | See all barrera77's reviews »

Despite the reviews I have seen so far on how hard the bosses and the overall game are, I still consider this game to be just fine, I have played 80 hours and I just keep finding it more fun, through the game if you join the champions covenant it will raise the difficult even more, all games I have played I always go for the highest difficult and I love it. In this game took me close to an hour to defeat the pursuer, what a drag but still for me a difficult game is a good challenge. Also the random enemies don't seem to get weaker as you lvl up they still put up a good fight even though I'm lvl 110.

The graphics are just amazing well elaborated and detailed, after I clear one area I spend time taking a look to the landscapes, got to hand it to the designers. Then the game play is simple and easy, controls are just fine now because I remember playing the pc version of dark souls 1, man the It just sucks, the controls are really bad, first getting the game to work on steam, then the mediocre control set up for the keyboard; that was a really bad experience, now they have improved the pc version what makes it easier for pc gamers.

I love melee fights especially with big swords and dark souls 2 offers you a nice variety of weapons that you can upgrade and make them more powerful, like the set of boss’s weapons I love the arced sword which is a humongous scimitar way too heavy but still packs quite a punch, or the Drangleic sword I have maxed it out to lvl 10 and it is a very reliable weapon against the bosses.

The only thing I don’t like about the game is that the human effigies are very scarce and after killing certain number of times the enemies won’t re-spawn, I have died with 100 k souls a few times during the game and that’s a big loose cause if you die gain you are pretty much screwed cause those souls are lost.

Anyway, in conclusion I would say that Dark Souls 2 it’s a fine piece of art in most senses, awesome graphics, great storyline, right amount of NPCs for interaction, simple controls, challenging, and lots of fun, what else could you ask for?


Still as satisfying as it is Punishing!

khawaja07 | July 21, 2014 | See all khawaja07's reviews »

So, after a lot of months and years of waiting i finally got my hands Dark Souls 2 when it released. I was expecting it to surpass Dark Souls 1 in almost every aspect which unfortunately didn't happen but it was also thankfully more of the same when it comes to the basic plus points of Souls games which are accurate & exquisite combat,challenging bosses and the interconnected world although the immersion does break when you have to go to a single place to 'level-up' every time unlike in Dark Souls 1 where you can level up at any 'Bonfire' you came across while venturing through different areas.

Thankfully, the story is still told to the player through discreet hints hidden throughout the world and Lore is still more or less interesting than it was in the previous entry. Normally, sequels tend to change more and more mostly for the worst as the series progresses but its not the case with Dark Souls so you can rest assured. Graphically its really better looking than Dark Souls 1 in every possible way, the textures, the environmental effects, lighting, game Resolution, etc. Unlike the last game, this game is incredibly well optimized for PC and can scale pretty well ranging from a really low-end PC to a really high-end one with much ease and most importantly it incorporates STEAM rather than G.F.W.L which is Great news for Souls fans.

The Multiplayer component however, i didn't found as much fun as it was in Dark Souls 1. It is filled with a big amount of Lag, somewhat ridiculous hit boxes and it feels a lot 'slower' in combat than what i was used to in Dark Souls 1 which i found rather boring really. The two arenas are a really good addition when it comes to duels plus there are also regular random invasions. Co op is also a bit changed so is the Matchmaking mechanism which is Soul Memory And Soul Level, which i found complicated and not fun at all.

However, keeping notes of all the Cons, the basic game structure is still intact which is what i mostly wanted out of a sequel and what i got in the end. It was an extremely fun experience, playing a Dark Souls II for the first time but maybe not as much of a wonderful experience as Dark Souls 1 was. But overall, i came out Satisfied with it, but spending full price on it wouldn't be a very good idea, i'd suggest that people buy it when its at a lower price than its Launch one. Hopefully Fromsoft can improve a lot in the next Souls game. Personally can't wait for it due to it being Next Gen hopefully!


Challenging and Fun but....not as good as the first

DragosLoL | July 16, 2014 | See all DragosLoL's reviews »

I love the dark souls/demon souls series. It's a long, difficult, and learning experience. Dark souls 2 does bring back some core elements of its predecessors but some of the changes really impact the gameplay in a slightly negative way. Firstly, I found the boss fights to be epic but.....not as challenging as dark souls 2. It probably took me average 5-6 min a boss because of how easily they were to read. Second, From Software nerfed some of the classes and made it "harder" to level up because the amount of souls required was at such a high scaling. Third and last, the game just doesn't have that "dark souls" feel. It feels like you're just browsing through free souls when killing enemies, rather than knowing that each enemy could kill you. If you're just stepping into the realm of dark souls, then you might enjoy this but if you're a hardcore dark souls fan, then unfortunately, you might be disappointed.