Dark Souls: Prepare to Die Edition (NA)

Dark Souls: Prepare to Die Edition (NA) on PC screenshot #1
Dark Souls: Prepare to Die Edition (NA) on PC screenshot #2
Dark Souls: Prepare to Die Edition (NA) on PC screenshot #3
Dark Souls: Prepare to Die Edition (NA) on PC screenshot #4
Dark Souls: Prepare to Die Edition (NA) on PC screenshot #5

Third party DRM: Steam

This game requires a free Steam account to play.

Description

"Not once when you die does Dark Souls help you back up, not once does it let up in its astonishing quality or turn to padding, and not once do the ideas stop coming. Buy it." - IGN.com

"It's in the uncompromising way it throws conventional wisdom to the wind, dropping you into its dangerous world without guidance, making you fend for yourself, and teaching you to shrug off defeat time and time again to finally earn victory. That this vast and unforgettable masterpiece is now only $40 makes the decision to play it even easier." - Gamespot.com


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Dark Souls is an action role-playing game from the developers who brought you Demon’s Souls, FromSoftware.

A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the King’s Crowns and the original, now dying flame at the center of the world. But most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque monsters and several gargantuan, supremely powerful demons and dragons. You must learn from death to persist through this unforgiving world. And you aren’t alone. Dark Souls allows the spirits of other players to show up in your world, so you can learn from their deaths and they can learn from yours.

New to Dark Souls is Beacon Fire, where you can share the experiences of your adventure with the spirits of other players. Around the Beacon Fire, you may find the only warmth and calm that exists in this dark world. Beware: There is no place in Dark Souls that is truly safe. With days of game play and an even more punishing difficulty level, Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?


New Content:

Dark Souls: Prepare to Die Edition includes an untold chapter in the world of Lordran where the player must stop the spread of darkness at all costs by facing and defeating the Dark Knight Artorias.

  • New Bosses – Including Artorias of Abyss, Chimera of Tomb, and more

  • PVP Online Matchmaking System – Quick matching for co-op or PVP

  • New Areas – Including Oolacile Tomb, Old Ruins and more

  • New Enemies – Including Abyss Guard, Chained Prisoner and more

  • New NPCs – Including Hawkeye Gough and more

  • New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs


The Worlds of Dark Souls

  • Traps

Prepare to die! You may get scorched alive or bludgeoned by a giant pendulum scythe or impaled by an arrow through the heart. The traps in Dark Souls are bound to kill you.You can connect to the online community and participate in the journeys of other real players. Watch the deaths of other players and learn from their mistakes. Find and leave messages, warning of perilous spots. New to Dark Souls, you can gather with other players at the Beacon Fire and share your trials and tribulations.

  • Maps

You are thrust into the world of demons, where those humans with the Dark Ring are sent to succumb and transform into the living dead. Darkness reigns. The one original flame now nests in the core of this world, all but dead. The demons have conquered the immortal dragons and all across their world, lay the decrepit signs of their rule. Dark Souls carries on the dark fantasy themes that you love, but this is a new, open world; One that is vast, with seamlessly-connected dungeons. Whatever you can see, you’ll be able to reach and explore. Land formations are more complex and vertically-oriented, so prepare to travel and battle on the great heights of the world.

  • Enemies

You will face many unique, despair-inducing monsters. Survival means accepting you will die, learning from death and overcoming the ultimate challenge to reclaim your soul.The demons who rule this world gain their extraordinary power from the King’s Crowns. To retrieve the King’s Crowns and reach the flame of the world, you will have to face the White King Gwen and his knights, the witch Izarith and her evil daughters, the first dead, Nit, and the immortal and nameless shadow dwarves.

  • Armor

If you hope to ever reach the King’s Crowns, you must carefully equip yourself. Your success will depend upon your choice of armor, number of weapons, types of weapons and moves attached to the weapons you choose.There are many new types of weapons and armors in Dark Souls. Another addition to Dark Souls is strategic sword play, which will aid you in destroying the monsters and undead hordes that stand in your way.

  • Your Soul

When you begin this adventure, you are soulless. You must emerge from the abyss to reclaim your soul in order to reach the land of the living. Make social connections, win games, find eggs and solve riddles—and increase your soul energy until you get your entire spiritual essence back. The gauge at the bottom of your dashboard numerically measures the amount of soul energy you have earned. Check your gauge each day to keep track of how much soul energy you have. Do your best to get your numbers high enough so you can say once and for all: Be gone, evil forces, my soul is mine and I am alive!

Customer reviews

80

Difficult but fun game.

sittinghawk10 | April 27, 2013 | See all sittinghawk10's reviews »

The pc version is kind of a bad port from the consoles, but modders have fixed a lot of problem. I recommend using one of the keyboard+mouse mods which binds camera to the mouse if you prefer that option. Controller is a bit more intuitive in my opinion, which is obvious seeing as this is a console game and its "prequel" demon's soul was a console game.

Its a very challenging game. Not for impatient gamers. You have to be methodical or you will pay... a lot. But you keep coming back. That's dark souls in a nutshell.

90

Fantastic Game

meismike | April 27, 2013 | See all meismike's reviews »

I played this game first on the ps3 and had to buy it again when it came out on the PC. That's right, it's so good I bought it twice. There are, however, some major flaws in the PC version, like horrendous mouse controls for one. But once you plug in a controller and download some fan made fixes for all the other problems, it run's like a dream.

95

Pleasant Dread

Ramboknife | April 22, 2013 | See all Ramboknife's reviews »

It is hard to pull off being both beautiful and genuinely frighting at the same time. Where everything you see is ravishing, yet unnerving. In Dark Souls, From Software's spiritual successor to the cult hit, Demon's Souls, you are constantly scared of what awaits you around every corner- yet, you become absolutely engrossed in the games thick atmosphere that you are compelled to push on.

You play as the chosen undead; a character with an unknown past that is seemingly picked at random to fulfill an almost impossible task that has obliterated all of those who have come before. After testing your abilities in what amounts to the games version of a tutorial, you are carried away to the mainland of Lordran, a decrepit land that has been abandoned by the living for what seems to be hundreds of years. You are greeted by a crestfallen warrior who gives you the task of ringing the two Bells of Awakening. He explains that one is above, and one is below. You are then left to your own devices, because unlike Demon's Souls' Nexus hub world where you would load into specific levels via arch-stones, Dark Souls is set in an open world, where nearly everywhere is available to you at the start of the game. This can be very daunting for a new player, because what Dark Souls does in common with Demon's Souls is that almost nothing is explained. Other than very specific hints given by talking with NPC's and reading item descriptions, the player is left to experiment. As far as story goes, it only goes as deep as the player is willing to read into things. It can be completely ignored and the game would be still highly enjoyable, but don't think that there isn't any back story- it's actually quite detailed and deep. Most of it is quite confusing and convoluted, so it may be best to ignore it on the first play-through and look it up online and follow along for your next time through.

Along your quest you will find bonfires, which act as the games main checkpoint system. Once you light a bonfire and rest at it, this is where your spawn point moves to when you inevitably die. The bonfires are also where all of your leveling up is done. You level up by spending souls which are gained by killing enemies. Souls also act as the games main currency as well, making them the most valuable item in the game. When you die, you leave a bloodstain on the ground to mark your last death. In that bloodstain are all of the souls that you had at your point of death. If you can make it back and touch your bloodstain, you will regain all of your souls; however, if you happen to die on your path back to the bloodstain, those souls are lost forever as your new bloodstain replaces your last. This is where most of the tension in the game comes from, as all of those hard earned souls can vanish if you make a simple mistake on your path to retrieval. Along with the new checkpoint system, Dark Souls introduces the Estus Flask: a healing item that replaces the grass item used in Demon's Souls. They can be upgraded in both quantity and potency, and are refilled by resting at a bonfire. Be warned though, by resting at a bonfire not only will your Estus Flasks be refilled, by all of the enemies will re-spawn. You are encouraged to do this, however, because it is a great way to 'grind' out levels by finding an area where enemies are quickly re-spawned for you to kill them again and collect their delicious souls.

The areas that you visit are quite spectacular. The sheer amount of variety in the areas is shocking, and each of them have their own unique atmosphere and enemies. They can range from a dark and brooding forest, to a bright and brilliant place of royalty, to a virtual swamp of human waste. The level design is brilliant in that it eventually links all of the areas together by unlocking shortcuts. This makes traversing a lot more fun and takes out the monotony of walking through entire areas more than you need to in order to reach others. Dark Souls also does a great job of mixing up the kinds of enemies you will be fighting, and before you become tired of a specific kind of enemy, you're introduced to a new, more threatening kind.

In most cases, a boss will await at the end of these areas. Much like the levels, the boss designs and strategy's are unique and varied. They are absolutely stunning encounters that will keep you on the edge of your seat until their last bit of health is taken off by your weapon of choice. These fights are the real stand out moments in Dark Souls and provide a real sense of achievement when you take one down. Granted, some are harder than others, but all of them are uniformly thrilling. If you have a hard time with a boss, you can also summon either another player, an NPC, or both to help you in the fight. I never found myself stuck at a boss long enough to give up and summon for help, but having played and beaten Demon's Souls might have prepared me a bit more than a new player to the series.

Dark Souls really encourages player choice when it comes to play style. You can be a fully armored sword and shield wielding tank, a scantily clad bow and arrow ranged player, a low health high damage output mage, or some combination of all of them. The combat feels great but may take a little bit of practice to get used to. It is quite weighty and very timing heavy, but the controls are done so well that when a mistake is made, it is at the fault of the player and not the game. While there are classes, they don't confine you to anything. They really only define your starting stats and gear, and from there you can mold your character to how you see fit. A knight, for example, who starts off with low magic skill stats, can eventually spend his souls to level up to a point where magic becomes viable.

To call Dark Souls' armor and weapon variety large would be a disservice. The quantity of weapons and armor would be impressive on its own, by all of it is so thoughtfully crafted that any other game pales in comparison. For my money, the aesthetics of the apparel is top notch. Finding a new armor set or weapon is almost as exciting as defeating a boss. It can completely change up your play style and open up new avenues of experimentation. You're able to upgrade your weapons and armor at blacksmiths found throughout the game by using upgrade stones dropped from enemies. The progression of the upgrades is a lot more streamlined than Demon's Souls, but it can still be confusing at times. Again, don't be opposed to consulting the internet your first time through if you aren't sure.

I have played and beaten both the Playstation 3 and PC versions of Dark Souls. While the console version is competent, technical issues can make some areas of the game nearly unplayable. The frame rate can drop into single digits and can be the cause of some frustrating missteps or deaths. The PC version fixes this issue, as well as supports a mod that helps unlock the games native resolution. In high resolution Dark Souls looks stunning, and the mod is highly stable and recommended.

Dark Souls is one of the most rewarding games this generation, hands down. It is rare to find a game so perfectly crafted in terms of atmosphere and game-play. The only downfall is how confusing it can be to new players, which almost seems like an intentional design choice by the designers. They want you to feel alone and scared, and it is pulled off flawlessly. This isn't a game for someone who likes to pick up and play every now and then- it demands attention and effort for you to able able to succeed. With that in mind, pick up Dark Souls and know that you're about to face one of the most brutal, punishing, and profound games ever made.

95

Awesome

Jorgel | Feb. 22, 2013 | See all Jorgel's reviews »

Ok, first of all, you will die. This game is hard, insanely hard, and you will find yourself trying desperately to beat an enemy, just to die in the next corner. But the game is so exciting and challenging that you will spent hours and hours just to advance a few inches in the game(and die just before the next save point), and it will not be frustrating. The combat system is great and intuitive, with rolling and parrying, and it will test your real skills, not just some character attributes. Besides that, the evolution and item system is nice, not letting the game to became too easy. The graphics are also great (although some minor optimization issues) and the history is quite interesting. If you want a really challenging game, that will test your skills, Dark Souls is an awesome game, but be prepared to die. A lot.

96

Masterpiece

supernautbr | Feb. 12, 2013 | See all supernautbr's reviews »

I will not even mention that it's good to prepare to die (a lot), because the title already says that, but in the end you will not die as much as you think you would, because the game is really very difficulty if compared to what we are used to see. But before the details, I suggest that if you're the kind who likes RPG and a good challenge, play this masterpiece as soon as possible, otherwise you'll wonder why haven't played before. If you already decided to play, you don't need to finish reading this, I guarantee that when you finish the game you'll know it's true.

The combat system, the equipments and crafting are very well made, it's unique. Battles are epic and require patience and strategy, as each enemy, weapon or armor acts differently and really gives you an alternate play style. You must learn to adapt to conditions that constantly changes as you progress. There is not a single moment that you can stop and say "I finally made out of this hell" because the next area is certainly worse. This makes you feel very well about having overcome every challenge. It almost outstands every other RPG out there, fortunately or unfortunately, depending on your point of view. The PC port's technical problems can be fixed with a simple mod, and I say that I found only 2 places where I felt a framerate drop, but this is insignificant if we add everything this game has to offer.

My final thoughts are: buy it and enjoy it, while you're still alive.