Darksiders II: Arguls Tomb DLC

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Third party DRM: Steam

This game requires a free Steam account to play.

Customer notes

Requires Darksiders II (base game) on Steam to play this DLC.

Description

Argul’s Tomb is a new gameplay zone, which includes two challenging new dungeons, new enemies to best and unique legendary loot to collect. Tailored towards players that have finished at least the first three zones of the main game, Argul’s Tomb adds an additional challenge for gamers of all levels.

Customer reviews

65

Decent DLC very badly priced

Scorpy | Dec. 28, 2012 | See all Scorpy's reviews »

Argul's Tomb is great, no doubt about it. It adds more gameplay and bulk to the game. However, for the price, it doesn't add nearly enough. It's a great addition to the game as it fits in just perfectly and plays like the rest, which is what all DLC should do. I just can't recommend it because it isn't worth $7 at all. If it's on special, pick it up, otherwise skip it or wait for it to drop.

80

A good way to increase Darksiders 2 Longevity

panz3r88 | Dec. 21, 2012 | See all panz3r88's reviews »

The Argul's Tomb is a good DLC for Darksiders 2 that adds a new area, separated from the main game world, that is covered by ice. All the elements of the game are present in Argul's Tomb: there are many fights and interesting puzzles. This DLC adds a new dungeon and it's quite long and interesting for that price, so it's really recommended if you love Darksiders 2

60

DLC massacre

danteveli | Oct. 5, 2012 | See all danteveli's reviews »

I'm not big fan of Downloadable Content added to games. darksiders 2 assaulted us with a lot of preorder and bonus stuff. This piece is the best one game has to offer. Its quite big bonus dungeon with its own storyline. I liked the looks of it and the monsters/ bosses that are in it. The problem I have with its its that its a bit too small for the price tag. Also it doesn't add anything new or exciting to the game. Its same old stuff you will do for 30 hours in the base game. This is why its recommended only for people who did 100% of Darksiders II but still hunger for more.

65

DLC is fairly good; Pricing does not match the content provided

jeyko | Oct. 2, 2012 | See all jeyko's reviews »

Argul's Tomb is the better DLC to get if you have to choose from it and Death Rides. But it is still - mediocre. You get a high-level quest (so you must be near- or at least close to- endgame) which sends you off to a tomb. It does have a storyline, so it's a kind-of mini-expansion. The dungeon itself is consisted of three parts - a shooting one and two usual campaign-like sections. The bosses are pretty nicely paced and the puzzles are fun, but this DLC is 7 dollars, so it's for you to decide if it's worth it