Fallout: New Vegas Lonesome Road
Third party DRM: SteamThis game requires a free Steam account to play.
Requires Fallout: New Vegas (base game) to use this DLC
In Lonesome Road you are contacted by the original Courier Six, a man by the name of Ulysses who refused to deliver the Platinum Chip at the start of Fallout: New Vegas. Ulysses promises the answer as to why he didn’t take the job, but only if you make one last journey into the hurricane-swept canyons of the Divide, a landscape torn apart by earthquakes and violent storms. It's up to you whether you take the job or not.
The road to the Divide is a long and treacherous one, and of the few to ever walk the road, none have ever returned. Is finding answers to your own past worth the risk? Bring all your gear, all your weapons, but leave your companions behind...this is one road you must walk alone.
New Terrain: Travel through the tortured landscape of the Divide, a wrecked locale torn apart by storms and earthquakes to find Ulysses, the original Courier Six. Shattered canyons, abandoned missile silos, military bases, and destroyed cityscapes await.
New Enemies: Take on the Tunnelers, the vicious Marked Men, and Ulysses himself!
New Weapons: As you make this treacherous journey you’ll have a series of new weapons at your disposal, including the ‘Red Glare’ Rocket Launcher, a Laser Detonator that can be used to set off abandoned warheads scattered throughout the environment, and a variety of Pre-War ordinance including Flare Guns, Satchel Charges, and Shoulder-Mounted Machine Guns.
New Perks: Lonesome Road increases the level cap by 5 and includes an array of new perks and recipes such as Auto-Inject Stimpaks, Bitter Drink and Snakebite Tourniquet.
Promising but not enoughvipe_1 | Dec. 4, 2014 | See all vipe_1's reviews »
Fallout: New Vegas Lonesome Road continues the series roller coaster like quality to it's DLC. Lonesome Road has a promising concept, and plenty of new weapons and areas to explore, but the story falls flat.
First the good: The setting is great, with a definite cold war vibe complete with nuclear missile bases, shattered 50's towns and an expansive landscape. The new weapons are nice, and the enemies challenging.
That being said, the DLC feels isolated, as you will typically be traveling completing by yourself with no interaction with any friendly NPCs. The Courier Six/Ulysses story drives the DLC to it's conclusion, but the point of the whole thing is muddy and, dare I say, "preachy."
If you're like me, you may find that this content is worth playing because it exists, but doesn't payoff in the end. I still recommend the trip though, if only to complete the New Vegas universe.
Alone on the road.drafek | Aug. 19, 2013 | See all drafek's reviews »
This DLC does add a new landscape, it's wrecked apart by storms and earthquakes. There are alot new enemies, you can even fight Ulysses! There are alot new weapons including: flare guns, satchel charges and even shoulder-mounted machine guns. There also are new perks, a few great new recipes, even a auto-inject stimpacks! And the best part, this dlc raises the level cap by 5!