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Be the hero in your own cinematic epic of action, tension and terror. A mysterious paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in a Special Forces team only to have them obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart. With no other recourse, the elite F.E.A.R. (First Encounter Assault Recon) team is assembled to deal with the extraordinary circumstances. They are given one simple mission: Evaluate the threat and eliminate the intruders at any cost.
F.E.A.R. Extraction Point Extraction Point kicks off where the original game ended – with a bang. As the helicopter which the F.E.A.R. team is on attempts to leave the vicinity, it instead winds up crashing. The F.E.A.R. team is thus forced to seek out an alternate extraction point, all the way battling the now free Alma and her paranormal minions across a destroyed city.
F.E.A.R. Perseus Mandate As the first F.E.A.R. team and Delta Force fight for control of the situation, a second F.E.A.R. team is sent in to shed some light on Armacham Technology Corporation's (ATC) dark past. As a member of a secondary F.E.A.R. team, you are brought in to discover more information regarding the secret project at the ATC facilities. The multiplayer component for this expansion is no longer available.
Pacing to make your heart jumpdamodarko | April 15, 2014 | See all damodarko's reviews »
FEAR is a classic, I am not afraid to call it that as it is one of those few games that make me jump to this day. It's pacing is great, despite being a full on shooter. The effects and visuals hit you when you least expect it and build you up for terror around each turn as jump scare become just set in fear.
The story gives you a little something extra than your normal horror and certainly the game has been crafted with care. It is a great introduction to the series and even if the graphics don't hold up, they are not ugly. However, I enjoy to play games like these on a controller and the PC integration for this is outdated and doesn't quite map, it is a pity.
I would recommend this for any gamer looking for something that's engaging while not leave your light on at night for a month scary.
The bygone workcdp_star | March 19, 2014 | See all cdp_star's reviews »
First, I should confess that I don't have any interest in real style war games, for example Battlefield, CALL OF DUTY series. So I have some negative impression about this game. Sorry.
I heard that the game was an epoch making FPS style game at few years ago. Actually AI of enemy was very clever, and I had to care of the surroundings of the playing character all times.
However, although it is not so strange, the graphic level was not so high, compared to recent games. All of objects were plane and didn't show any feel of a substance. Moreover I didn't feel fear in any situations of the game, even if it was a remarkable point of this game. So I had to search the next check point, to fight with the enemies to go next point, without any fun...
It is the true impression of me, who doesn't have any interest in war game.
The best of the seriesArteus | Feb. 19, 2014 | See all Arteus's reviews »
Despite being the first of a new series, F.E.A.R. is still the best. The sequels may have improved the graphical fidelity but it's the original that absolutely nails the gameplay. F.E.A.R is a horror FPS that balances the horror and the action perfectly; it's scary but not too scary, full of action but not to the point of being annoying.
The combat is fluid and feels fantastic, the sound assets are great for the time and it never really starts to feel repetitive. The graphics, while dated, also hold up reasonably well to this day. It should also be noted that even for full price this game is great value, I managed to get through everything in just over 10 hours and every second of it was fantastic.
I highly recommend F.E.A.R, even if you never intend to play the (fairly mediocre) sequels.
not really scary until the end.damienjameswebb | Feb. 3, 2014 | See all damienjameswebb's reviews »
for the time that it was release the graphics are very good. the game engine is very smooth and made the game feel very real. The effects of the "haunting" set the mood perfectly but didn't really scare me until i was right at the end of the game. that being said however, the gunfights were well paced and spread out. it wasn't just a constant fire-fight throughout the whole game. it made it feel like i was trying to investigate what was really going on. story was hard to follow, but that was really the point, and other than that i enjoyed this game fully. would defiantly play it again and ramp the difficulty up.
A game that lives up to its titledgaml | Jan. 5, 2014 | See all dgaml's reviews »
FEAR delivers well-timed shock scare tactics combined with chilling atmosphere to render me scared to the edge of their seats at the start, and jumping back when horror strikes.
The fear of the unknown is the backbone of this game as I was constantly checking around corners, crouching and walking slowly to prepare myself for what was coming at me.
Graphics are excellent but music and sound effects are were FEAR shines. In combination with a puzzling and almost Stephen-King-ish vibe that made me tread the game's world with trepidation.
Gameplay is stellar as the game goes from 0 to 100 in a split-second, but the developers have adapted the gameplay to suit the rapid change in pace, especially with the "slow-mo" feature and the ability to rapidly change weapons. This change in pace is a large part of the game's appeal as I found myself taking cover a lot of the time but was suddenly thrust in to a situation facing 7 soldiers all at once.
This game is on my all-time favourites, although I dare not play it again... don't think my heart could do that again...