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Be the hero in your own cinematic epic of action, tension and terror. A mysterious paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in a Special Forces team only to have them obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart. With no other recourse, the elite F.E.A.R. (First Encounter Assault Recon) team is assembled to deal with the extraordinary circumstances. They are given one simple mission: Evaluate the threat and eliminate the intruders at any cost.
F.E.A.R. Extraction Point Extraction Point kicks off where the original game ended – with a bang. As the helicopter which the F.E.A.R. team is on attempts to leave the vicinity, it instead winds up crashing. The F.E.A.R. team is thus forced to seek out an alternate extraction point, all the way battling the now free Alma and her paranormal minions across a destroyed city.
F.E.A.R. Perseus Mandate As the first F.E.A.R. team and Delta Force fight for control of the situation, a second F.E.A.R. team is sent in to shed some light on Armacham Technology Corporation's (ATC) dark past. As a member of a secondary F.E.A.R. team, you are brought in to discover more information regarding the secret project at the ATC facilities. The multiplayer component for this expansion is no longer available.
Not exactly horror, but really REALLY good actioncommanderhavoc | Dec. 6, 2013 | See all commanderhavoc's reviews »
I was personally never scared that much by F.E.A.R., but I did absolutely love the action and combat in it. The weapons are extremely fun to use, especially the Penetrator that can actually pin the enemies to the wall much like the stake gun from Painkiller. And of course, the slo-mo ability is extremely fun too and it adds even more cinematic action to the whole thing. All in all, this is a great action FPS that feels a bit like a John Woo action movie with its slo-mo action moments and such.
Really intense, scary but not as otherskurtjc | Nov. 28, 2013 | See all kurtjc's reviews »
This game is a good FPS. Enemies are not like zombies, they make you take it seriously, but ok, we have Bullet Time for fighting them. I like too much Bullet Time, its visual effect is really well done (keep in mind that this game is about 8 years old.
About the scary part. Yes, sometimes it's really scary. It's just on some points of the game, not on the whole path, but it's like those drops of hot sauce you add to a very tasty dish.
So on one hand we have action (really improved by Bullet Time), and on the other hand we have terror. Yes, they mix very well. And added to this, it comes with 2 expansion, you have lot of hours for playing (and also you can adquire later the FEAR 2 and FEAR 3 sequels).
As I am not an intense gamer, and I don't play too many titles, I can include this one in my top 15 games I've ever played. Consider buying it.
A horror masterpieceGmen | Nov. 19, 2013 | See all Gmen's reviews »
The game tells the story of an anonymous operative known as Point Man, who is part of a team, called First Encounter Assault Recon, sent in to investigate the goings on at a site in the Auburn district, with reports of gunfire in the area. It isn’t long before the player is thrust headlong in to the midst of a paranormal nightmare, as all of his squad mates are slaughtered in the blink of an eye by some unexplained malevolent force. And this is only the beginning of the game too – the pace picks up from there as there are many action-packed gunfights (enhanced by slow motion) with extremely intelligent and intimidating enemies to be had, and supernatural creatures – some that can’t be killed by conventional means – to face off against, and not to mention there are plenty of scares.
This isn’t a Doom 3 type game where there are monsters hiding in a closet waiting to pounce on you. This involves the player embarking on a dark, twisted, psychologically tormenting journey in to a brilliantly crafted world where they will strive to put the pieces of a much larger story together.
There are several inspirations evident in F.E.A.R. as it draws from famed horror films such as The Ring, and by extension the Japanese film it was based upon, Ringu. This is easily the best in the series, and Monolith shows its mastery when it comes to the horror genre.
The only real gripe I have with the game – and it’s a very minor one at that – was perhaps the sound effects, particularly the weapons, which I found to be a little flat sounding, although there is a wonderfully fitting soundtrack composed by Nathan Griggs that more than makes up for it.
Amazing game systemkohei25 | Nov. 8, 2013 | See all kohei25's reviews »
If you are playing fps game frequently maybe you would feel the screen shot of gun fight pretty boring. Yes this is an old game, and for people who played recent game the graphic may look poor too. Though you would realise that you are wrong, because of this system "Slow-mo". And it is really fun experience to use low motion anytime in the game. You can upgrade your slow mo activation time by upgrade item, you can upgrade health too. I find out my self enjoying dismembering enemy body while in slow mo using shotgun. This game has an other unique feature to show horror. In this game, there are a lot of dementia to show horror moment. Its like dead space 2, but this game published way earlier than those game with similar horror feature.
Just... Wow.Lleris | Oct. 23, 2013 | See all Lleris's reviews »
This game had me absorbed from the moment I stepped into the game. At times I could feel my heart pumping in my chest. Very few other games give me a thrill as this one does. It's extremely intensive, so not for the light-hearted to play. I often had to take breaks because the game was just that intensive and absorbing.
Graphics are pretty top notch (especially considering when they came out), storyline is compelling. Weapon options are straightforward and understandable, so you can simply get down to what you have guns for: shooting. The weapon options are otherwise limiting, but I've never really found this a problem. Extra weapons are a plus in a game, but if they're not in the game, I'm not too concerned.
Visuals blend quite flawlessly between gameplay and cutscenes, which I really enjoy in games.
Anyway, well worth a buy, even nearly a decade after its release.