Guardians of Middle Earth
Third party DRM: SteamThis game requires a free Steam account to play.
A shadow grows over Middle-earth as the greatest armies of the Third Age prepare for the coming battle. Take up arms in the clash over Middle-earth as the most powerful heroes and villains from the greatest fantasy epic of all time.
Guardians of Middle-earth delivers an authentic multiplayer online battle arena (MOBA) game set in Middle-earth! Play with friends to bring up to 10 players together in strategic five versus five competitive multiplayer battle arenas in this epic setting. Call upon legendary heroes and villains from The Lord of the Rings and The Hobbit as you form memorable alliances in this truly groundbreaking MOBA experience!
Enter the fray in epic 5 versus 5 engagements with live players or AI combatants
Fight as over 36 iconic guardians from Middle-earth — each with different strengths and abilities to develop and master. Now available with 36 all new alternate skins!
Purchase items and buffs between matches using in-game currency earned through combat
Track victories and defeats at any time through stat and leaderboard systems
Coordinate with allies using in-game voice communication for a uniquely social Multiplayer Online Battle Arena experience
It's not by EA and it's a simple, fun and challengingMOBA......ghettotron | Oct. 24, 2013 | See all ghettotron's reviews »
First off, the game is very good and has alot of potential (as they have fixed some bugs) but the way they marketed the pricing is bad. My first impressions is that it is a mix of Demigod (upgrades to minions and towers) and LoL (preloadout items that you can store). I bought it on sale so hopefully this sale draws in a bigger community. The other good thing is that original console version was done by one of my favorite PC companies in the 90's, Monolith. Zombie Studios did a good job with the port and improved the UI a bit. I've been playing games on PC and console since the 80's. Strategy has always been my fave. RTS especially. I've played the first DotA since 2005. Since then so many iterations of MOBA style games have flooded the genre but yet only a few stood out; namely Demigod, HON, DotA and LoL. There are some other decent ones like Smite and Soltice Arena. I played the beta for the Infitine Crisis DC MOBA....it's good but it's not great. To be honest, GOME is better. And being an addict with over 5000+ game matches of MOBAs, I can say I highly recommend playing GOME.
Now to the poor marketing. They initially charged $40 -$80 when almost all of the MOBAs out there are free or converted to free. I remember Demigod, HON and LoL initially charged $30- $40. I guess since it is a licensed game they're riding on the LOTR fan base and hoping to attract their sales that way. It's a shame because the game is solid and deserves a bigger community and, to me, that's the wrong way to attract players with a MOBA. MOBA games require a 10's and 100's of thousands players to be logged on to even get some kind of human matches without waiting a long time for a match.. It actually automatically adds bots to the match if not enough people join by about 3 mintues. Actually the bots in GOME are pretty good and do give some interesting challenges. Fortunately, those matches also count towards you bonuses and coins but not as much as you would playing with humans. MOBAs are always more enjoyable playing with humans. They also have a Survival mode where you have to defeat swarms of baddies. The sucky thing was that since there isn't a community yet, I played it with one hero and it was almost impossible to pass 2 phases with one guy. Overall, the game itself is very good. It captures the LOTR feel and it is fun and challenging (even with bots). I would give it a higher rating if it weren't for the initially poor pricing and marketing tactics. They should permanently reduce their price to the sale price. They are just limiting their potential. MOBA players buy stuff. They would make even more money with an exponential amount of players if they used the Free to Play game model.
Guardians of Middle Earth - reviewNeapolis47 | Sept. 10, 2013 | See all Neapolis47's reviews »
Guardians Of The Middle Earth has to face with giants of the genre such as Dota 2 and League of Legends. The title is structured as a classic MOBA and add some unique elements. For the few who still do not know what it is, it's match in which 10 players divided into 2 teams select a character (here called Guardian) to fight and groped to accompany creatures controlled by the AI towards the enemy base to destroy it, breaking down defensive towers that are located along the streets. In this structure already present in other moba, Guardians Of The Middle Earth adds the ability to enhance the defensive towers, as well as to increase the damage dealt to enemies or to allow the birth of creep much more powerful, like the classic troll. Last note about money management, at the heart of the other MOBA, here completely erased. Instead of a store where you can buy items, we will have free access to each of them (called runes) in the pre game, so be prepared to our liking the equipment of our guardian. We will, however, limited by a very long cooldown time to use these upgrades. In my view, if console players had little choice, propose on a PC this MOBA payment, with packages to buy new characters, when there are the DOTA 2 and LoL free-to-play inevitably leads to failure of the product.
A Lord of the Rings / DOTA CloneKoomazaz | Sept. 5, 2013 | See all Koomazaz's reviews »
This is your standard multiplayer online battle arena (MOBA) type game, but with Lord of the Rings characters. Two teams of five opponents get to battle it out in Middle Earth, playing as famous characters from the books and movies. It is great that Monolith chose to bring this game, which was previously a console-exclusive, to PC. The graphics are somewhat mid-range and the gameplay gets really repetitive after a few rounds. Overall it's a decent title, but it may be worth it to wait for the bargain bin on this one.