Third party DRM: SteamThis game requires a free Steam account to play.
The pinnacle of alien evolution, Maw is a cowardly fat blob concerned mostly with snacking and lounging. He can, however, absorb the traits of anything he eats, is virtually indestructible, and can grow to unlimited size.
If he wasn't a danger to all life in the universe, he'd make the perfect pet.
In this action/adventure game, he's the best friend of our hero Frank, and only by working together can Maw eat their way to freedom.
The Maw was honored with the Audience Choice Award in the 2008 PAX-10 showcase of independent games, and is a finalist at this year's Independent Games Festival for Technical Excellence.
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Full featured 3D action/adventure
Winner of the 2008 PAX 10 Audience Choice Award
Finalist in the 2009 Independent Games Festival
Unstoppable and insatiably hungry Maw that grows to limitless proportions
Cinemas with lots of personality and humor throughout the entire buddy-comedy storyline
Versatile leash for manipulating creatures and objects
Eight levels with varying puzzles and traps to overcome
Five unique creatures that instill Maw with five unique powers
Interactive soundtrack by award-winning composer Winifred Phillips
Additional levels available as downloadable content
Still hungrysweetcuppincake | June 11, 2014 | See all sweetcuppincake's reviews »
The Maw is a purple blob that wants to eat everything. Fortunately, you play as Frank, another alien that befriends Maw, so you don't have to worry about becoming food. Frank and Maw start the game as captives on a space ship, but the ship soon crashes and the two are free. Frank has an electronic leash to guide Maw, and also to pick up other creatures that can be used in attacks. You have to help Maw eat in order to get larger. Once large enough, he can eat special aliens that give him powers like flame breath, which are used to get past obstacles. The game has a nice charm to it, but it is fairly shallow. The characters don't really develop as the game goes. Cutscenes are mostly just antics. The level design doesn't really change much, so getting from Point A to Point B can get dull after a time. This is an early indie game, so some of this is understandable. Unfortunately, it doesn't really hold up as well as a result. It's good for a few hours of enjoyment, but that's about it.