Middle-earth™: Shadow of Mordor™

Middle-earth™: Shadow of Mordor™ on PC screenshot #1
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Third party DRM: Steam

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Fight through Mordor and uncover the truth of the spirit that compels you, discover the origins of the Rings of Power, build your legend and ultimately confront the evil of Sauron in this new chronicle of Middle-earth.


Customer reviews


An Excellent, Well-Crafted Game

insaneblain | Oct. 19, 2014 | See all insaneblain's reviews »

Some people like to compare this to AC, but really it's Batman with swords, and lots of gore. The gameplay is smooth and addicting, flowing flawless between attacks, blocks, dodges and special attacks. The story is not great, admittedly, the ending boss a severe disappointment. But the world is full of lore that fills out the weak main story. This is definitely a buy with Destiny not delivering on it's promises-I know fighting words, but its the truth and anyone who reads the back of their game box knows.

This is potentially my game of the year, though I eagerly await DA: I.


Great story, sadly short. Amazing game play, but repetitive.

imfelix | Oct. 9, 2014 | See all imfelix's reviews »

Lets be honest, the story of Shadow of Mordor tells you what happen between the story of Hobbit and Lord of the Rings. I wasn't a big fan of either story before this game, but this game has given me more info about the entire story. I rarely read lore for any game, but I've read every single one for this game, because it's interesting! However, I would argue 10+ hours of story was kinda short.

The game play was ordinary, in my opinion, I would say a mix of Assassins's Creed open world and the gruesome fights of God of War. The feature that requires player to find out who is the captain by interrogating other lower rank Uruk was interesting. Further, you'll need to search for a Uruk that has the intel to expose the weaknesses of the said captain. I find this feature extremely fun. You can't just be Rambo and kill every Uruk you see (well, you can, but they wont stop coming), thus you'll need to plan the fight, find the captain's weakness and use it against him.

TL;DR, If you are a fan of The Hobbit and Lord of the Rings, you'll love the game. If you love open world game like Assassin's Creed, you'll find it similar. If you love the gruesome fights you find in God of War, play this game!


The next style of games

jvr721 | Oct. 7, 2014 | See all jvr721's reviews »

This game is great, it has the aspects of both the Batman games as well as Assassins Creed in its fighting and climbing style but what makes this game stand out is its nemesis system. A truly evolved AI system that will be the branch of all RPG games from here to come.


A new refreshing look into Middle Earth

Snow47 | Oct. 6, 2014 | See all Snow47's reviews »

Finally a great way into bringing forth a LoTR game into AAA status. Combat may seem simple at first, but try to be cocky going against 30 uruks and you will have a real struggle for yourself. The Nemesis system and the captain system are amazing new features that I hope more games in the same genre might be able to incorporate.


The best Lord of the Rings -game

Stebsis | Oct. 6, 2014 | See all Stebsis's reviews »

This definitely is the best game set in Lord of the Rings universe. I played Return of the King on PS2 and that was really fun at the time, and War in the North was an ok game but certainly lacking in many areas. So being the best LotR game isn't exactly a hard thing to do, though Shadow of Mordor is actually a good game but certainly flawed.

A lot of people have compared this to Assassin's Creed but I'd say this is much closer to Batman Arkham games, though all these games do share a lot of similarities but still are very unique and do what they do really well. Shadow of Mordor starts with ranger Talion's family brutally murdered and he ends up with a wraith who's name I won't spoil to you as he is very major character in this whole universe, though I just can't fathom what Monolith or WB were thinking when they spoiled his name in one of the trailers. Story is told through story missions which there are 20 of, and only maybe 5 actually being interesting. As a whole I felt the story was pointless, it didn't add anything to the lore and they played it way too safely. The amazing voice actors felt wasted and the sort of main villain had about 5-10 minutes of screen time. And I didn't like that the game just throws you in with the wraith without any explanation. Every time Talion and the wraith had some conversation they just leave it awkwardly hanging right from the start. I didn't like that they didn't really discuss anything, they had no chemistry and by the end it's like is that seriously everything?

What SoM does extremely well is the Arkham style sneaking and combat, and at parts even better thanks to nemesis system and how it changes the game. You counter with Y(played on controller) like in Arkham, and you also can do instant takedowns once hit streak is high enough. Talion also has a cool bow that later on gets the ability to teleport to the target and kill the orc instantly, this is really fun to do. Stealth also works like in AC, you can climb stuff, take down enemies etc.

Nemesis system is the innovative part of the game. Orcs have kind of this hierarchy with chiefs at the top. Later on when you get all the powers at your disposal, you can really start taking down this hierarchy and through branding, taking over enemy orcs, you can infiltrate the enemy and build your own army. This is really interesting as every encounter is different, I was genuinely surprised how much variation there is, as in no repetition at all as every orc I encountered was different, had different skills and the way to approach them was different. You can also buff the enemies up by issuing death threat through one of the orcs, the orc you death threat powers up significantly but also gives chance to drop a epic rune that you can fit in your bow, sword and dagger to power them up with different perks.

There is a lot more to the nemesis system and how it works, it's really something that has to be experienced as it's different from anything else, some true innovation and something other devs most likely will be taking note of, at least I hope so.

SoM is solid game and I do recommend playing it just for the nemesis system and combat/stealth elements. But the story, world, characters etc. just left me disappointed, I didn't really care for anything happening and the interactions between characters were awkward and not well build. I wanted so much more from this as this is set in Lord of the Rings universe. There was so much more they could've done and made something much bigger, but I just feel like they played it way too safely.