Mount & Blade: With Fire and Sword

Mount & Blade: With Fire and Sword on PC screenshot #1
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Third party DRM: Steam

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In an open sand box world you choose your allies, your enemies, what provinces to conquer, what castles to siege and what quests to embark on. With Fire & Sword builds and expands upon the highly regarded combat system from Mount & Blade: Warband. Firearms have been introduced to the battlefield. Additionally, muskets and pistols can now be used as sidearms in hand-to-hand combat to quickly drop your foes. In addition to the enhanced singleplayer mode, With Fire & Sword also provides a host of original multiplayer content including the new game mode: Captain.

Key Features:

  • A storyline based on the cult novel, "With Fire and Sword", from Nobel-prize winning author Henry Sienkiewicz.

  • A new century of warfare that brings pistols, muskets, grenades, and other advanced weaponry to the battlefield.

  • Fully customizable armies; players can outfit their soldiers with each piece of weaponry & armor.

  • Additional quest types. More political intrigue with colorful factions. More adventure in a new land.

  • Multiple endings to increase re-playability.

  • Deeply researched historical component encompassing every aspect of the game's assets.

  • Ferocious new multiplayer action, bringing players the thrill of pitting old technology against the looming threat of firearms.

  • 3 Main Story-driven quest-lines for the player to delve into once they've become known in a particular faction.

  • Additional quest types.

  • Implementation of firearms, adds a whole new layer of strategic depth to the franchise's proven combat model.

  • New Siege options to choose before besieging a town or castle.

  • New multiplayer Maps and new multiplayer mode, “Captain Team Deathmatch”

Customer reviews


Not as good as the previous two

GeorgeStorm | Jan. 20, 2014 | See all GeorgeStorm's reviews »

The latest in the Mount & Blade franchise is its weakest in my opinion. The addition of firearms adds a new dimension to the game, but sadly one I don't overly enjoy. The chance of getting one-shot at the beginning of the battle, whilst very small is present and is a flaw in my eyes. It still has the same idea, a nice open world to explore, quests to complete, baddies to kill, a nice range of items and weapons to keep things fresh and a solid melee combat system, so if you enjoyed the first two you'll most likely still enjoy this one, but if you had to pick one I would recommend Warband first.


Good game

mcofdiablo | Oct. 7, 2013 | See all mcofdiablo's reviews »

If you ever played a game from Mound and Blade series, you know that the core feature of the game is unique sword fighting mechanics. It is not as easy as it is in Skyrim or Gothic, you can't just click your opponent to death. You have to block, evade and wait for your moment to strike.

In With Fire and Sword installment they added new thing - firearms. It is a plus and a minus simultaneously. On the one hand, it is fresh, it changes balance of power. You have to look for new strategies, which is good. On the other hand, sometimes you die too easily and it's annoying.

In general, I recommend it to all Mound and Blade fans. Especially, on sale.


Fun but flawed

ConorEngelb | July 15, 2013 | See all ConorEngelb's reviews »

With Fire & Sword has several welcome additions to a game otherwise very similar to Warband: 1) more advanced tactics - "fire a volley", "fire at will", more control over your troops' formations 2) firearms with a good balance between deadliness and being unwieldy (many cannot be wielded while on horseback) 3) a "main quest" of sorts 4) to hire skilled soldiers for your party, you'll need to visit a Mercenary Camp: no longer can a group of peasants from a village in the middle of nowhere become universally feared axe wielding Huscarls However, it gets some things wrong/misses some aspects that made Warband the superior game: 1) in the hands of the enemy, firearms seem a shade too accurate. If I can't make the shot most of the time, then don't make the AI expert marksmen (unless they are actually expert marksmen) 2) the shift to our world, while familiar, is a little bland. Adapting the story for Warband's Calradia would have made it feel a little more enjoyable 3) at one point, I could not progress in the main quest because the rest just wouldn't happen. Ever.