Resident Evil 5
Third party DRM: SteamThis game requires a free Steam account to play.
"It may not be a radically new Resident Evil 5, but the PC version of the game still manages to hold its own with an improved control scheme and extra Mercenaries mode." - IGN.com
"Resident Evil 5 isn't exactly perfect, but it's so close, none of its flaws upset the experience as a whole. Buy it for yourself, but bring a friend for maximum enjoyment." - Gamezone.com
Players are talking about this game right now - find out more on Playfire.
From the ashes of old conflicts, a new terror arises. The Umbrella Corporation and its crop of lethal viruses have been destroyed and contained. But a new, more dangerous threat has emerged. Years after surviving the events in Raccoon City, Chris Redfield has been fighting the scourge of bio-organic weapons all over the world. Now a member of the Bio-terrorism Security Assessment Alliance (B.S.A.A.), Chris is sent to Africa to investigate a biological agent that is transforming the populace into aggressive and disturbing creatures. Joined by another local BSSA agent, Sheva Alomar, the two must work together to solve the truth behind the disturbing turn of events. Featuring a revolutionary new co-op mode of gameplay, Resident Evil 5 will let players experience fear together as terror moves out of the shadows and into the light of day.
Two Playable Characters:
Chris Redfield, protagonist of the original Resident Evil and Resident Evil: Code Veronica, returns and is joined by new playable character Sheva Alomar, an African BSAA agent tasked with investigating the epidemic.
Two Player Online Co-op:
New cooperatively-focused gameplay revolutionizes the way that Resident Evil is played. Chris and Sheva must work together to survive new challenges and fight dangerous hordes of enemies.
Next Generation of Fear:
Features groundbreaking graphics that utilize an advanced version of Capcom’s proprietary game engine, MT Framework, which powered the hit titles Devil May Cry 4, Lost Planet and Dead Rising.
"Quick-Select" Inventory System:
Improved inventory system allows items to be traded between characters. To add to the intensity, all inventory management is done in real time; items can even be assigned to the directional pad for instant access.
Dual Control Schemes:
Experience the next generation of fear in a control scheme tuned specifically for your mouse and keyboard, or plug in a gamepad and tweak the controls console style.
New Enemies Bring New Challenges:
Enemies boast increased speed and intelligence, making them as dangerous alone as they are in groups.
Powerful New Weapons:
The number of weapon variations has been greatly increased providing new ways to keep enemies at bay.
Fear Light as much as Shadow:
Lighting effects provide a new level of suspense as players attempt to survive in both harsh sunlight and extreme darkness.
Pretty fun, but terrible mechanicskevin6040 | July 15, 2014 | See all kevin6040's reviews »
The game is actually quite fun when playing with a friend, because it not only offers a bit of horror but also an RPG element where you can lvl up your weapons. One of my main objections is to the forced camera view. The camera view looks terrible in my opinion, and makes me unable to attack monsters from point blank range on certain occasions. The quick-time events are fun, but also repetitive because if you fail to press one of the buttons in time, then you will be forced to redo the entire thing, cut scene and all.
Great co-op game.Furrek | July 1, 2014 | See all Furrek's reviews »
So this is, if I'm not mistaken, first Resident Evil game that can be played with two players. I haven't played this alone, so I can say how this game is for lone players, but if you have a friend or family member to play with - DO IT. It's amazing - this is kind of games that I want to play with others. Much fun, great action, even more fun on harder difficult setting. There is even MERCENARIES FOR TWO PLAYERS. I think I spent around 250 hours in both - ending the game on every possible difficult setting and trying to be the best in mercenaries. As for the story... well... it have Chris... and... oh yeah, there is a Jill... Wesker trying to destroy the world... I'm happy to see my favorite characters once again but not like that. If you are fan of old RE series then you know what I mean. I can't think of this game as part of Resident Evil series, so let's just say that it's great action game for two players - nothing more.
No longer survival horror, but still funmirta000 | May 20, 2014 | See all mirta000's reviews »
I can only comment on the co-op part of the game. Single player part didn't even seem interesting enough to try.
Downside: this game in the franchise can no longer call itself survival horror. Sure there are still lots of powerful enemies to fight, however you don't exactly have to save your ammo and bright environments make it not scary at all.
Upside: still fun to mess around with friends. There are voice commands, so if you feel like it you can spam your friend by yelling the same phrase over and over again. There are quick events in the cutscenes where your character can splat in very creative ways making your friend laugh.
Small warning to those with slow reactions: some button mashing parts almost made me cry. I failed over and over and over again. In some cutscenes you need to press a button fast, in others mash it with a very equal, but rushed pace. If you, like me, have problems with that kind of quick events this game might be not for you.
Really fun co-op game!crisman | April 5, 2014 | See all crisman's reviews »
First of all: forget the old resident evil's games. This is not a survival game, but an action, like Resident Evil 4. I personally preferred the old survival style, but I must say this game is not bad at all, instead I really enjoyed it!
As it's prequel, you must travel across the levels fighting against infected people and monsters, looting ammo and money for the shop (for buying armor or guns, or upgrading them) and healing plants. In the main story you control Chris Redfield, but this time he will have a partner, Sheva, which can be controlled by CPU or a friend. Of course, the friendly AI is a bit messy and a lot of time it will depletes ammo really quickly, so a friend is highly suggested.
The levels have a really good variety, you begin the game in a town, then you find yourself in a mine, caves, hidden labs and stuff like that. The story of course involves Umbrella and Las Plagas, with some interesting background stories, although the story is nothing special and a bit cliché. There are very little puzzles inside the game, so most of the time you just shoot and run. It has no cover system, but who cares?
The length of the game is really good actually, and has a really good replay value thanks for scoring system and higher difficulties, and mercenaries mode. Overall is a really good action game, but should be played with a friend.
Oh and remember, it uses GFWL!
Great experience, but doesn't stay trueWolfeClawz | Feb. 16, 2014 | See all WolfeClawz's reviews »
I'd be lying if I said that I didn't have fun while playing through this game with my friend, but at the same time, I feel as though it lacked in terms of being a true Resident Evil game.
Comparing this to it's predecessors, it isn't very scary at all. Sure, it has it's tense moments, but nothing really SHOCKS you as you'd expect it to. Resident Evil 4 felt like a great balance between gunplay and horror. Resident Evil 5 on the other hand feels as though they focused more on refining the gunplay in comparison to wanting to scare the player.
There's honestly nothing wrong with this, however as a long-term player of the original games, it's disappointing seeing this entry lack what was truly unique to the franchise.