Spec Ops: The Line
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"...it is a great return to the franchise." - gamingtrend.com
"It does not forget the madness of war." - gamestar.de
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It's been 6 months since Dubai was wiped off the map by a cataclysmic sandstorm. Thousands of lives were lost, including those of American soldiers sent to evacuate the city. Today, the city lies buried under sand, the world’s most opulent ruin.
Now, a mysterious radio signal is picked-up from Dubai, and a Delta Recon Team is sent to infiltrate the city. Their mission is simple: Locate survivors and radio for Evac. What they find is a city in the grip of war. To save Dubai, they’ll have to find the man at the heart of its madness—Col. John Konrad.
- A new portrayal of the military shooter experience with twisting narrative uncertainties.
- Action packed 3rd Person Shooter gameplay provides an up-close and personal view into the brutality and emotion within the combat.
- Command an intelligent and powerful squad of Delta-Force soldiers in a dangerous and unpredictable combat zone.
- Cross “The Line” in a mature story that explores the dark side of war, where there are no bright outcomes, only bad or worse choices.
- Unique Dubai setting strikes the imagination and transports players to a larger-than-life playground for vertical gameplay and stunning visuals.
- Sand -filled Dubai provides new gameplay experiences including sand avalanches, and powerful, disorienting sandstorm combat.
Play it for the storyki11fr3ak | March 1, 2014 | See all ki11fr3ak's reviews »
This game has one of the best stories that I've ever come across in my gaming journey. It gives you choices that'll haunt for a good while. This is one game that questions the justice in war: Whose side is right? Who are the good people? Why do we need to kill each other to prove a point? The game starts of as any other war game would but as it moves forward it take you through some dark twists and turns.
It has everything you expect from a cover based third person shooter. In this aspect its your regular TPS. Graphics are good and sound effects are also pretty well done. Some areas might really frustrate you in the harder difficulties but you will keep wanting more and more from it.
I recommend this game to each and every gamer out there. It takes around 20~hrs to 100% it.
Hidden GemWolfeClawz | Feb. 22, 2014 | See all WolfeClawz's reviews »
What looks like a boring third person shooter on the outside is actually a game that has surprised countless gamers with it's in-depth story, characters and mature take on modern shooter titles we see today.
Whilst the game remains relatively linear, it makes up for it with regular twists and incredible art direction. The graphics are nothing to behold, however thanks to the unique environments and attention to level structure, the player is kept immersed.
The gunplay in this game is rather stale, so if you're expecting new mechanics or features to pop out and make it more interesting, you may be disappointed. Despite this, it's not bad enough to make you want to stop playing, because the story should grip you enough to make you want to continue playing.
Not much can be said about this title without revealing too much, so I'll keep it short and say that if you have the money, definitely try and pick this up if you're looking for an interesting twist.
Lackluster Review: Spec Ops:The Line.Valtheknight | Feb. 6, 2014 | See all Valtheknight's reviews »
Oh dear... Well i can for starters say that i'm at an disadvantage since i last played the game through about a year ago and i completely forgot that i bought it from Greenman. Also since there is a "credit"-gain from review so.. Might as well.
Before i start, i really should mention that i really cant remember everything about this game. Because of the one year gap. So most of the stuff i say will be mostly about my personal experiences and should be taken with 'nth amount of salt. (Since i'm a little bit biased..)
Well the first thing that needed to be done with the game, was to actually get it to run. Since it had some startup-problems with it, this caused some grey hairs at first, but a quick venture into the promised land of PC-GAMING WIKI. Helped to resolve that problem quickly. Unfortunately, since the game uses encrypted options files. Tweaking other aspects of it will prove difficult, if you wish to, for example, change the FOV.
(I don't remember if the game was updated to include an FOV slider later on.. Again i last played it at the start of 2013.)
Well i think that's the mandatory technical jabber out of the way, onto the game itself.
The story is in itself deceptively straight-forward, it starts of with a group of soldiers, (Delta-Force if memory serves correctly.) On a mission to investigate what happened in Dubai after it was supposed to have been evacuated, before some heavy-duty sandstorms started wrecking up the place.
And that is pretty much the easiest explanation of how the story starts, i really can't write about it that much since i feel i would be doing it no favors. Instead, i will only say that the story only gets more darker and stranger the further it goes. With some actual character-development and i don't mean the "put-points-to-sht-to get-the-biggest-deathcck" -way, but in the storytelling sense. Some of the stuff you see and hear the team say and do really start to show later down the line.
That's enough spoilers for the story part, next!
The gameplay is pretty standart 3rd-person cover-based shooting and that is pretty much the thing that kind of kills the novelty-value almost instantly, because people will automatically make references to any other Military shooter almost instantly. I on the other hand right now started thinking about the Normandy landing scene on Medal of Honor:Allied Assault, nicked almost to the T from Saving private Ryan... Oops Digressing statement.
Later down the line, the game has a turret section, and another, and another yet again.. That kills the feel a bit, since you wonder "Why did it give me another turret section? Can't i just run around and shoot them in the head instead?" Actually, at one point you can, but it makes it a bit harder. But don't get me wrong, the helicopter segment at the start of the game (and the redo of it later) was well executed. I cannot really say the same from the rest though.
Anyway, the biggest sin, i feel from the game-designs part is the linearity. It shows from the start and it carries through to the end. The strangest thing though... I noticed on my last playthrough that i had missed options in the story. All because the game told me to this instead of that and now i need to download it again to see the other parts i missed. Since i feel, "if i missed that one so obvious, what others i missed ?"
Even with its story, The Line seems (to untrained eye atleast) a generic 3rd-person shooter. Even the changes the characters go through during the story, kind of brush by with a big red sign over their head saying "FEEL SH*T". And some of the stuff does have some shock value, but it loses even that rather quickly. All and all, the story (if flawed, yes flawed. Shoot me if you disagree.) is the only thing that is interesting about this game. Is it enough to carry it? No. Is it enough to make it stand out from the rest? Yes. Is it actually worth playing? Maybe.
Just amazing storyTheDarKnight | Feb. 2, 2014 | See all TheDarKnight's reviews »
This is one of the best games i've ever played of this type, you really have a great story, not the best graphical but it s worth to buy, if you have the opportunity buy it, You'll not regret it.
Gentlemen, welcome to Dubaisonicchaos | Jan. 28, 2014 | See all sonicchaos's reviews »
What is it about? Spec Ops are the three main characters sent into the ruins of former Dubai, now ravaged by sandstorms, to find out what happened with the squad of american soldiers and Colonel John Konrad, voiced by Bruce Boxleitner. Our playable protagonist is Walker, the Captain of the three-man team, voiced by none other than Nolan North, and then there's Adams and Lugo, both great guys. The Line? I don't know. It's probably a subtle wink to the events that unravel during the story, when after a few unsettling choices, once at the end you may find the thin line between right and wrong, between madness and sanity. Or it may be just referring to the linear nature of the game.
How does it look? Very good actually. The visuals are amazing, the textures are truly high def, and there's quite the level of details. I also enjoyed the palette of colours mainly used in the lighting. In a game filled with sand you'd be right to assume the blandness of brown and yellow. But no, this game is very colorful, and probably the best blue vanilla sky I have ever seen, before Bioshock Infinite that is. I also love how the characters change not only mentally, but also physically, burns and wounds that affect them, and in the end we see the scars. Literally.
How does it sound? Not only does this game have a good voice cast, but there are some songs throughout some levels that are played on speakers by a radio guy that we have to find at some point. Shoot the speakers, get the achievement. Also, the soundtrack does a great job highlighting the gunfights and the danger some enemies pose.
How does it play? It plays like a cover-based shooter from a third person perspective. There's also a reticule in the center of the screen. You point that at the guy who threatens your character and press the shoot button until it moves no more. I hate to be that guy, but that's the most I can do. Yeah, you have some choices to make, but those don't really matter as only your character will live with the consequences, and as I said, you only have two choices at a time and both are equally awful. Except for the ending. There's a set of choices that will affect how your story ends. You can also give commands to your squad mates, much like in Mass Effect, except all in real time, but you'll hardly use them, unless you hunt for achievements. There's also a multiplayer. Never tried it, so I don't know how that is except from what I've head, and I haven't heard good thing about it. All in all, the story campaign is a must play. It's a great shooter and the ending alone makes up for all its generic features.