Super Street Fighter 4: Arcade Edition
Third party DRM: SteamThis game requires a free Steam account to play.
Super Street Fighter® IV Arcade Edition, brings the definitive vision of Street Fighter® to the PC. The follow-up to the critically acclaimed Super Street Fighter® IV will further redefine the fighting game genre with classic 2D Street Fighter fighting action, a host of new and returning characters, beefed up online modes, and more.
Super Street Fighter® IV Arcade Edition features a roster of 39 characters. This includes characters from the original Street Fighter IV such as Ryu, Chun-li, El Fuerte, and Rufus, while adding the 10 characters from Super Street Fighter® IV and 4 new characters, including classic combatants Yun, Yang, and Evil Ryu as well as the all-new Oni.
Beyond characters, Super Street Fighter® IV Arcade Edition adds all-new balancing, better online functionality, and the fully-featured Replay Channel, on the PC for the first time.
New Playable Characters: Four new challengers enter the ring: Yun, Yang, Oni and Evil Ryu.
Updated Character Balancing: Features all new character balancing, further refining gameplay.
Updated Replay Channel:
Replay Follower: Be able to follow up to 5 separate player replays making it easier to find your favorite players’ latest replay.
My Channel Advanced: Allows players to distribute their replay data to up to 50 players.
Elite Channel: Watch replay data from elite players who have a rating of 3000PP (Player Points) or more.
All playable SSFIV characters will be unlocked out of the box, including Yun & Yang, Oni, and Evil Ryu.
Honest ReviewSarkames | May 24, 2013 | See all Sarkames's reviews »
As someone who has played this for over 200 hours and fought many random enemies online AND has beaten the arcade with multiple characters, I feel like I can deliberate on the game's flaws and strengths and can be a bit harsh about it since it has gotten frustrating at times, but any game that can keep me coming back for over 200 hours is clearly doing something right.
For one, the formula hasn't changed much since the classic installments, which is arguably a good thing. The combat is smooth, the blocking is automatic, the characters are all unique and varied, and of course the CPU can read your mind on anything higher than the easy difficulties. Aside from the psychic ability of the CPUs, the single-player aspect of the game doesn't suffer from any flaws aside from perhaps a dull Arcade/Story mode. By that, I mean there's never a difference aside from unique cutscenes for each character and 1-2 special battles depending on what character you choose and if you fulfill the requirements. It starts off easy and you gradually fight tougher enemies until you get to the end and then you beat it and try to surpass your previous score, I guess.
That's not why I play this game, though. No.. I play this game to fight random opponents and test my mettle online and that's where over 150 of those hours were placed. There's no cheap juggling to finish the entire fight in one combo, there're no flawed mechanics that allow for virtually untouchable styles and there're no characters that are any stronger than the rest. It takes more than mashing a recycled combo over and over to win, but I will say I've seen a lot of that.
Between the special attacks to memorize, the unlocks through playing consistently and the feeling of accomplishment when playing online and having a good fight, this game was well-worth every penny I spent.
This game definitely requires a controller or arcade pad. You can customize the keys to your liking, but the keyboard users are at a distinct disadvantage regardless. This game also uses Windows Live, so if that's something that bothers you or you have a mediocre connection and are worried it'll affect online play, then I wouldn't bother picking it up. -90/100.
The classic is backJorgel | Jan. 30, 2013 | See all Jorgel's reviews »
Street Fighter has always been as always been a classic fighting game, with unique fighters and beautiful 2d graphics. This fourth edition of the game brings the old and good formula, but with new 3d cell-shading graphics, along with a good gameplay. As always, Sega launched a lot of versions to the game, and the Arcade Edition is the last one of SSF4: there are a few gameplay changes targeting balance to the fighters as well as new fighters, what makes it a very complete game. If you are a fighting game fan and don't have it already do it right always: it is the best fighting game on PC nowadays, and you won't be disappointed.
Superb fighting gameStebsis | Jan. 29, 2013 | See all Stebsis's reviews »
Super Street FIghter 4 is a great fighting game with 39 very different fighters. It's fun to try out different characters and try to find out the ones you like.
Graphically the game looks great. Cell-shaded graphics are beautiful to look at and characters and hit animations look awesome.
If you buy SSF4 I urge you to also buy a controller, or better yet an arcade stick. It's just bad to play with keyboard, and even with controller it's hard to make some of the harder moves precisely. Arcade stick definitely is a best choise, especially when playing online where the game really shines.
There aren't that many fighting games on PC, but SSF4 Arcade Edition shines through all of them. It's fun and fast paced, just get a friend to play with or go online, because just fighting the often unfair or just too easy AI starts to get boring, it's great to hone your skills with AI, but not that fun in the long run.
Very goodowned2260 | Jan. 18, 2013 | See all owned2260's reviews »
Basically the same game as the previous 2 iterations of SF4, but now with all the wonders of DLC. Yeah, it's a great game, but Capcom are clearly milking it, the game does not need 3 different versions. At least they didn't cut off the community by making this version of the game separate online to the regular SSF4.
Super Street Fighter 4: Arcade Edition - reviewcarlyle | Jan. 10, 2013 | See all carlyle's reviews »
In this chapter there is the addition of fourteen fighters to begin the long list of new features compared to the previous title, all previously unlocked. The heart of the game, as above, can only be the two modes and multiplayer Versus Live. Three new methods have been introduced: Team Battle, Endless Battle Tournament. While the first mode consists of the classic 2v2, 3v3 and 4v4 to start the last two players connect to a lobby with up to 8 players will battle two at a time, with the rest simply will watch the battle until they reach the their turn. Endless Battle allows endless clashes between the winner of the clash before, it will play up to their first defeat, and who will book first for the next battle. In Tournament mode instead of up to 8 players will battle in a tournament in direct confrontation randomly generated by the game. The technical sector has remained essentially unchanged from the previous chapter, the changes to the roster of fighters rebalanced and online modes really add a lot of irons in the fire users who come directly from the first version.