Tiny & Big: Grandpa's Leftovers

Third party DRM: Steam

This game requires a free Steam account to play.

Description

Tiny & Big, a comic styled jump and slice platformer, gives you the unique ability to shape a whole world at your will! You are Tiny, a nerdy inventor who tries to reclaim his most beloved possession: Grandpa's white, fine rib underpants! On his journey through a forsaken desert he will meet mysterious creatures, no clowns, a taxi robot and his arch enemy: Big!


Key Features:

  • Character-driven Story Line - follow Tiny into a weird and humorous story drenched in peculiarity: get back grandpa's underpants, by all means necessary. Defeat Big, your old arch enemy in the process!

  • Buckets full of Indie Music - collect more than 15 songs from hardly known but genuine indie bands. Discover new songs from the underground, and show off to your friends!

  • Creative Jump 'n' Slice Gameplay – use grappling rope, rocket science and laser surgery to slice the whole world, overcoming all obstacles in your very own way. Enjoy unlimited slicing freedom and unique sandbox gameplay!

  • Better than Life Physics – experience believable physics in a completely destructible, immersive environment that has been built to be cleaved into beautiful, multi-core-simulated pieces of art!

  • Unique Hand-drawn Look – all hand-crafted textures, primo Hatch Shading, and dynamic Sound Words puts you right into a graphic novel!

Customer reviews

85

Awesome game

bulbipop | May 7, 2013 | See all bulbipop's reviews »

This game is a must have, with a great art style, a revolutionary gameplay where you can cut and move almost any platform or wall to make your way through the game. There's not a lot of music but there are all great too. The story is funny, there's a lot of hidden levels or objects to found but the game is pretty short, I think I spent approximately 5 hours on it but 5 funny hours destroying everything I saw !

35

Ruined by terrible controls

Lunk | Jan. 17, 2013 | See all Lunk's reviews »

Tiny & Big features a really cool art style, an amusing story, and an excellent soundtrack. There's even a lot of fun to be had outside the plot, destroying the environments with the various tools you're given. All of those are things I normally value very highly in a game, but I was shocked to discover just how little they matter when combined with awful controls.

Throughout most of the game, there are some mild frustrations to be found in trying to execute some really picky jumps and combating the camera movement, but nothing that would cause me to slash the score nearly as much as I did. The problem lies with the laser, which works well enough on the stationary targets you have to use it on through most of the game, but the boss fights are a different story altogether and the laser is all that really matters in them. The boss fights are really repetitive affairs, with each one demanding increasing levels of precision and perfect timing with the laser, which controls very poorly against moving objects (partly by design, partly by simply not responding accurately, and partly by requiring perfect positioning of an obstinate camera while trying to avoid projectiles in confined spaces). Adding to the frustration is that even if you execute it nearly perfectly, there's still a very good chance that the giant fragments of your target will fall on top of you and kill you in an area so small that they'd be virtually impossible to avoid even if you could see them coming with the camera stuck directly behind your character.

For what it's worth, I played the game on a PC-as-console style setup using a 360 controller. Your mileage may vary, especially if you're using a mouse and keyboard, as I don't know how the game reacts to those. What I do know is that this game lasted about 3 hours from start to finish, and a significant portion of that time was spent on a pair of absolutely infuriating boss fights that completely snuffed out any positive feelings I had about a game I really wanted to like.

86

Very nice concept and game

Xibalba | Jan. 15, 2013 | See all Xibalba's reviews »

The game play is innovative and unique and the story is, while a bit shallow, enjoyable. The comic style art was flawlessly executed. The game simply looks good. From the open areas bright areas to the enclosed dark ones, the art style never fails to deliver. Visually, the game is really nice, The soundtracks fit in perfectly with the game. I enjoyed almost every track. You can choose the paths the developers created for you and drag a block here and cut a block there or have some fun, explore and be creative.

80

Surprisingly Great!

MoazTheFreeman | Dec. 7, 2012 | See all MoazTheFreeman's reviews »

This was a very surprisingly fun game! I have never played any Tiny and Big games before, and I thought I might give this one a try. The game oozes with style from every pore, has an amazing graphics style, and a great soundtrack! Also, the story is really entertaining. And most importantly, the puzzles. You are given great tools to manipulate the environment in many different ways to solve problems. This is a really fun game, and you will not regret your purchase, definitely worth it!

80

A little gem

Cavalieroscuro | Dec. 7, 2012 | See all Cavalieroscuro's reviews »

This game is a tiny, little gem. First of all, it has an innovative gameplay. Basically all you have to do is proceed to next level using your cutter and your rope to modify and use elements like rocks or...buildings to advance. It sound simple and it is, but is very funny also. The soundtrack is another strong point of this production: in fact, you can collect several tapes unlocking additional tracks on your player. By the way, the game is very short and can be beaten in one hour and thirty (two hours if you wanna reach all secret locations), but the price of four € is almost a gift for this. It's worth it and you must buy it!