Tomb Raider: Underworld
Third party DRM: SteamThis game requires a free Steam account to play.
"A visually stunning, epic adventure that continues Crystal Dynamics' excellent run. We reckon it's the best completely original Tomb Raider (Anniversary was, of course, a remake) we've had in years," - videogamer.com
"Tomb Raider: Underword manages to impress on so many levels." - gameplanet.co.nz
Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates a truly believable world and delivers a new level of challenge and choice.
Master your surroundings:
Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore.
Explore epic and unknown worlds:
Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more.
Treacherous and unpredictable challenges:
Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved.
New range of combat options:
Choose to pacify or kill, target multiple enemies at once with the new dual-target system, and shoot with one hand while suspended with the other.
New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including:
Active Sonar map: A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara's surroundings, perfect for uncovering hidden items and locations.
Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment.
All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice.
The conclusion to a trilogylconanl | Jan. 1, 2016 | See all lconanl's reviews »
Tomb Raider: Underworld marks the end of the original Lara Croft timeline (whether or not the Crystal Dynamics trilogy takes place in the same continuity as the six classic games is up to debate, but for for this review's sake, we can say that it does), closing the curtains on Lara's journey to find out her mother's fate as well as her rivalry with Amanda Evert (introduced in Legend). We also get more information on the demise of Lara's father, as well as the reappearance of old enemies, Lara's revamped doppleganger and the Atlanteean queen Natla from the first game, which serves as the game's antagonist (I should note that Natla is basically an immortal demigod, which makes her conflict with Lara that much more interesting; the fate of the two foes is further explored in the Xbox 360 exclusive DLCs). Seeing as I focused on details of the story, it is natural for me to think that the story is the game's strongest point. It is based on the Nordic myth of Ragnarok (Armageddon) and features well-known artifacts such as Thor's gloves, belt and hammer, all scattered around the globe in forgotten underworlds (hence the title). Locations explored include: the bottom of the Mediterranean Sea (it returns from Tomb Raider II, though it's not a sunken ship this time), Thailand, the catacombs under Croft Manor, Central Mexico, the Jan Mayen island is the Greenland Sea and finally the Arctic Sea (hey, Lara's already been to Antarctica in Tomb Raider III). The intricacy of the plot is complimented by the game's beautiful graphics (this 2008 game has some of the best graphics I've ever seen, even compared to current games), which make the well-designed underworlds (essentially the tombs of Underworld) even more intimidating and immersive. The sound design and gameplay are also well-done, though not particularly remarkable. Quick-time events return from Anniversary, there are more guns and less outfits then before (which is a downgrade in my opinion), collectibles consist of treasures -which are small and pretty hard to find- and relics -of which there's one per level; they are even harder to find and offer health upgrades, making the game easier-, there are no real boss fights and the combat is simple and unimpressive. While may not as notable as other games of its kind, Tomb Raider: Underworld manages to present an intriguing story, with stunning visuals and fun gameplay, making a must-play for any adventure fan.
Last of the "true" Tomb RaiderObsessor | May 26, 2015 | See all Obsessor's reviews »
Title pretty much sums it all up. Released in 2008, Underworld is the last TR game that is true to the series' roots. Lots of exploration, puzzles, combat typical to Tomb Raider series. Climbing, jumping, game is filled with platforming elemets. Apart from being so old school, it has very good graphics, for it's time of course. There are also numerous improvements to the well know(and a bit stale)gameplay, of which you can read in the game's description. I picked this game up here on GMG, because I needed to have it on Steam, as a double. It is, by far, one of the best titles in the TR franchise. And I'm with TR series since late 90's, so I know my Tomb Raider games.
Epic, in the good wayPlayTyrant | May 8, 2015 | See all PlayTyrant's reviews »
The last Tomb Raider that was loyal to its roots, with a dark and epic background story. The graphics are awesome for the time this game came out, the lightning is great and there's a lot of animations for Lara (you won't believe when you see her climbing walls and moving on obstacles, reacting to her surroundings...). The fighting system is good, just like the previous game, it's truly a great game I've finished like... 5 times or so in 2 years. Probably my favorite TR game, together with Legend and Anniversary.
Fantastic GameKveni | Nov. 11, 2014 | See all Kveni's reviews »
My dad and I used to play through the Tomb Raider games when I was younger, and he would show me all the tips and secrets to the game. This was the first one that I actually played by myself (mostly because he got really busy with work) but I really enjoyed it! Lara Croft is a great video game character, and this game has its own unique feeling to it, and it's a game in which you can play all the way through without having the storyline feeling like it's lacking, just because it's such a great game! All the characters seem to have great voices, and the graphics (still today) are great, along with the nice smooth gameplay. Honestly, I recommend this game to ANYBODY who's either played a previous Tomb Raider game, to people who HAVEN'T play a Tomb Raider game, or to people new to gaming, because this game is a great one! The Puzzles are awesome, and it's not so much shooting and killing as it is really thinking through different scenarios of the game. Truly an awesome game.
As good as it getsrjb789 | Sept. 24, 2013 | See all rjb789's reviews »
This is the pinnacle of the Tomb Raider franchise and it shows. The graphics are stunning, the controls are cleverly implemented and this is helped by stellar game play and the story really shines. Also the various puzzles you will encounter throughout the games are fun and involving and span across a very long campaign where, in true tomb raider style, you will visit many locations across the globe and explore the varied locations. The sense of adventure is still there and it runs through the entire game, I was not bored at all when playing through the game and I never felt like I was doing boring tasks. All in all Tomb Raider Underworld is the best Tomb Raider game ever made! Go get this game!