The Walking Dead: Season 2
This game is delivered as a Telltale Games redemption code. Customers will require a free Telltale Games account to play.
The Walking Dead: Season Two continues the story of Clementine, a young girl orphaned by the undead apocalypse. Left to fend for herself, she has been forced to learn how to survive in a world gone mad.
Many months have passed since the events seen in Season One of The Walking Dead, and Clementine is searching for safety. But what can an ordinary child do to stay alive when the living can be just as bad – and sometimes worse – than the dead? As Clementine, you will be tested by situations and dilemmas that will test your morals and your instinct for survival. Your decisions and actions will change the story around you, in this sequel to 2012’s Game of the Year.
The Season Pass gives you access to all five episodes as they become available:
Episode 1: All That Remains
Episode 2: A House Divided
Episode 3: In Harm’s Way
Episode 4: Amid the Ruins
Episode 5: No Going Back
- Decisions you made in Season One and in 400 Days will affect your story in Season Two
- Based on Robert Kirkman’s award-winning comic books
- Play as Clementine, an orphaned girl forced to grow up fast by the world around her
- The sequel to 2012’s Game of the Year
Reviewing Dead: Season 2 --------> Buy it Or Not? (so far.....)koticpaxx | Feb. 28, 2014 | See all koticpaxx's reviews »
Poor Clementine. Poor, poor clementine. She is one tough cookie. When I was her age, I couldn't make it through a scrape on the knee, let alone stitch myself together!
Welcome back to the land of the dead, where your favourite (Canadian) characters die, unnecessary brutality is permitted and you feel traumatized by the masterpiece that is The Walking Dead: Season 2. In this turn of events, you play as Clementine, and without SPOILERS, you're left to fend for yourself. Can this new and cruel world provide sanctuary for our little hero?
The gameplay is, like the previous one, simple. Choosing which words to say to lead you down different paths and moving around to explore, though I feel like this time, there is more important choices being presented. The presentation is like all the TellTale games, with a unique and cartoony look that proves that it is not your average saturday-morning cartoon, with its brutal themes and violent graphics. The music is needless to say, top-notch. Inspiring every emotion with every tune played is truly a very well placed move.
Now let's get to the main course. The story. Oh the story. Why must you do this to us? With a major death of a character still fresh on our minds, it's hard to see what's in store for Clementine and that's what makes Season 2 so great. The surprises and shocking events really make you go along a roller coaster of emotions.
Of course, it is outstanding. From a critic's point of view, I am rather worried that it might not live up to the emotional values that was Season 1, but looking at TellTale Games, I fully trust them with this. All in all, if you haven't played Season 1, WHY ARE YOU READING THIS, and to all you who have, and are looking to buy this game, i say do it. And as I said before in my Season 1 review, get your permission slips signed, we're going on a feels trip.
And so continuous the story.wagamer | Feb. 8, 2014 | See all wagamer's reviews »
I was waiting for this game for a long time because the first one was so flawlessly done that I was so captivated I had to know what happens next. The game is perfect as the story continuous but for me the episodes seem to be short and I crave for more. The game takes off with Clementine and her 2 friends in a gas station where bad thing happen,after that you are leave with Christa in the woods and try to survive,at one moment you 2 are split apart and so begins the story of little Clem trying to survive by her self (at the moment) in the harsh world filled with flesh eating dead corpses.
The second season contains 5 episodes,each one should be released 1 and a half months apart from each other.
The game has a very captivating story with good mechanics and a great story with interesting graphics.For a point and click game I have to say that TWD is one of the best out there that's the reason I give it 100/100!
Amazingcomicnabster | Feb. 4, 2014 | See all comicnabster's reviews »
I loved the first Walking Dead. Telltale gave believable, sympathetic, non-stereotypical characters. All the protagonists were easy to connect with in some manner. The emotional impact was unlike that of any game I've played in the past. We finally have a "zombie game" that manages to feel like it's more than just gore!
I really don't know how to review Season 2 without giving a lot of spoilers about the plot. Suffice to say, my experience has left me waiting in agony for the next episode. Hurry up Telltale! Anyone who likes point-and-click storytelling games will be right at home with this game.
P.S. If you own the first Walking Dead but not 400 Days, buy 400 Days first and finish it, and keep the save file. Like Mass Effect, this game imports the saves from the previous ones and it's really not a complete experience to start anew.
A good start, but can it live up to the standard set by season 1tehwabbit | Feb. 4, 2014 | See all tehwabbit's reviews »
With season 1 clearly being game of the year for 2012, I couldn't wait for season 2. I was a bit skeptical when I heard that we will be playing as Clementine and straight away assumed that the game would shift to a sneak/hide simulator and disguise it behind the lead characters vulnerability
Luckily I was wrong, and despite there being a few hide/evade scenes, they were incredibly well done. Telltale have re-worked their engine a little too, making it infinitely easier to click things if you struggled before, but have also changed the way you select responses. Additional to this, some game-play elements such as QTE Evasion have come across from 400-days DLC, which mix it up a little from the standard point-n-click.
Overall I am glad we are sticking with a known character,but I'm unsure if season 2 will be able to create the emotional and amazing ending that season one managed, hopefully I'm wrong! There's a lot to live up to!
Like an old-aged wine.Matt43 | Feb. 4, 2014 | See all Matt43's reviews »
At some point, developers of Telltale Games, obviously tired of doing the traditional spirit of adventure in the "golden age" of quests , only in 3D. And there was The Walking Dead, which lasted the whole season has been , tearing at the end ovation players , wiping her eyes with a handkerchief with emotion . Because, like it or not , this game was quite comparable , for example, Heavy Rain to inflame the passions - and in some ways , perhaps, superior creation Quantic Dream.
Make the continuation of the project is always triumphant doubly difficult . Because the expectations of the public already inflated , and to please the players in the first episode of the new season of the same epic drama , as in the last part of the previous one - to put it mildly , a challenge .
Stupid and ridiculous
Apparently , just to squeeze a run of severe eye gamers a tear , the authors changed the main character to the main character , making it a small , helpless , fragile and , in general, Clementine , care about which was largely devoted to the life of our past protagonist - Lee.
Literally, in this very place , we must warn you that you expect on a decent amount of spoilers. Because without them write about interactive stories like The Walking Dead is simply impossible.
At the end of last season was put Clementine "from hand to hand" Christa and Omid - almost couples . At the beginning of All That Remains two cooing dove actively choose their future name of the firstborn - and it already leads to bad thoughts . Because we , you and I know that this kind of talk - a bad sign that shows the hard life for themselves or their parents , or for a potential child.
Usually fails. Just a few minutes of playing time Clementine already is in the company of not two but one attendant . To us, so to speak, not to relax and not postpone their handkerchiefs away.
This scene povorotets certainly looks a bit farfetched . The tragic death of one of the main characters - not the result of heavy moral choice , and even as a result of not attacking zombies. It is just about the only chance of a stupid accident , which usually say " stupid , ridiculous death."
However, perhaps the creators of the game is such an effect , and wanted to achieve ?
Little girls and taking over the world
Telltale What can not be denied , it's the ability to keep the rhythm of the narrative perfectly , alternating stages discharge voltage with brief periods of "rest" and action-packed scenes , interactivity, which was and still is quite questionable. In any case, even when we just walk quietly through the woods , anyone especially not bumping, not getting bored . All the matter in the oppressive atmosphere of helplessness and Clementines - at some point the girl is left alone with the cruel world even without the usual weapons in his bosom .
The need to make choices in this episode is the case quite controversial. From those options that we offer , in reality there is little independent . Try to help his partner or to escape - but it does not matter , the result is the same. Feed the dog , ownerless , or greedy - also no difference , it is still all end badly . Perhaps only the final fork really can somehow influence the plot .
As part slezovyzhimaniya Telltale again worked best. No, one hundred fifty eight even , because it is impossible not to notice some nightmarish busting in all that happens . When the little girl is forced to sew up the wound on his own hand, not even with coarse thread and fishing line - of course, without any anesthesia - it 's not so bad . Worse is that we have to manage the process . We have to do about five stitches before Clementine cope with its task . Naturally, every stitch is accompanied by cries after each need to pause . In short, total immersion , which is not so much sympathy as disgust, confusion and question why such a naturalistic scene generally needed writers ? On the other hand , in the first season was also tough enough - to recall the severed leg of the poor guy , landed in a trap.
The Walking Dead: Season Two Episode 1 - All That Remains How to make a baby is happy? Do not feed for three days, and then allow to find in the trash can of baked beans .
From grimaces gloomy day Dim
On the adventure series like less and less . So , never in all the time of the All That Remains we do not have to strain gyrus to get out of any difficult situation. Here no one puzzle - just search for active points, which is enough to click in order to achieve the desired result immediately and without the slightest effort . The game still is not about thought processes , but rather , about the reaction - in all senses of the word. The speed of psychomotor reactions in interactive scenes. To a depth of emotional response - in all others.
This very emotional response , of course, contributes lovely mimic animation . Committed by adults, very collected , sometimes recklessly stubborn little expression Clementines affects our feelings, really, more than all the " plot " inquisitorial contrivances designed to show how unhappy child suffers.
Beginning of the second season is fully consistent with the expectations of players realists . In All That Remains really suffered a decline in intensity of events compared to last year's finals history - and the inevitable decline quite predictable . But the rhythm of the writers Telltale hold as great as before , the story touches as much as before, bore all these wanderings living among the dead obviously did not have time - in general, everything is good in The Walking Dead. In the end, if the brevity of the episode is still perceived as its main drawback , so very hard series afloat .
Pros: dynamic history ; charismatic main character , natural facial expressions of characters . Cons: deliberate and somewhat pointless brutality of some scenes , far-fetched plot device in the beginning of the episode , the illusory nature of choice.