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"Assassin's Creed is a beautiful, exciting experience that will stay with you long after you finish it." - GameSpot
"_ offers a unique mix of action and exploration that deserves to be experienced._" - IGN
Assassin’s Creed is the next-gen game developed by Ubisoft Montreal that will redefine the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin’s Creed merges technology, game design, theme, and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of change.
The setting is 1191 AD. The Third Crusade is tearing the Holy Land apart. You, Altair, intend to stop the hostilities by suppressing both sides of the conflict.
You are an Assassin, a warrior shrouded in secrecy and feared for your ruthlessness. Your actions can throw your immediate environment into chaos, and your existence will shape events during this pivotal moment in history.
- Be an Assassin: Master the skills, tactics, and weapons of history’s deadliest and most secretive clan of warriors. Plan your attacks, strike without mercy, and fight your way to escape.
Realistic and responsive environments: Experience a living, breathing world in which all your actions have consequences. Crowds react to your moves and will either help or hinder you on your quests.
Action with a new dimension – total freedom: Eliminate your targets wherever, whenever, and however. Stalk your prey through richly detailed, historically accurate, open-ended environments. Scale buildings, mount horses, blend in with crowds. Do whatever it takes to achieve your objectives.
Relive the epic times of the Crusades: Assassin’s Creed immerses you in the realistic and historical Holy Land of the 12th century, featuring life-like graphics, ambience, and the subtle, yet detailed nuances of a living world.
Intense action rooted in reality: Experience heavy action blended with fluid and precise animations. Use a wide range of medieval weapons, and face your enemies in realistic swordfight duels.
Next-gen gameplay: The proprietary engine developed from the ground up for the next-gen console allows organic game design featuring open gameplay, intuitive control scheme, realistic interaction with environment, and a fluid, yet sharp, combat mechanic.
The essence of Assassins Creedmateidanut | Feb. 27, 2015 | See all mateidanut's reviews »
First of all, I would like to say that I really like the Assassin's Creed series. I have been a fan since late 2013 and even though I only played 3 titles (the first tree games) I think I can give you a solid opinion on how the first game holds out today. I must mention that I first bought the second game and, not having played this one, I was confused and didn't pay much attention to the story. I played it for the gameplay until halfway through and got bored. This is why I think you should NOT skip this title, even though some people say it is not as fun as the others.
The story - I don't want to spoil it too much. The game has 2 separate ones that interconnect: one set in the time of the Crusades and one in the present day. Overall I liked it, I liked how it actually focused on the Order instead of the main character.
The graphics - Are still great today. Don't be fooled by the fact that this games is seven years old, I've seen decent rigs nowadays that can't run this game on max settings. The game has a special kind of blur effect that is characteristic to the series. It gives you the feeling that it is a computer simulation which fits with the story perfectly.
The gameplay - This is the most important part of the game. Compared to the newer titles, the fighting and assassination systems might seem archaic, but, again, this somehow fits with the story. Let me explain: this title is about getting the assassination done fast and getting out alive, not about looking good while doing it. You don't have double hidden blades or flashier weapons because the blade is supposed to be your identity as an Assassin, your gift and burden minor spoiler that's why Assassins must have one finger both as a symbol of loyalty to the Order and for the blade to fit.
In conclusion, I think this game should be played by any gamer, fan or not, not because of flawless mechanics, but because of the perfect way in which the atmosphere, the story and the gameplay mix together.
"Nothing is True.. Everything is Permitted"billie_boy86 | Feb. 17, 2015 | See all billie_boy86's reviews »
Assassin's Creed the game that started it all featured an open world game experience like never before. Set in the time of during the time of Third Crusade which introduced to players to a fresh IP from Ubisoft that lend players to experience an epic journey in the footsteps of Altair Ibn la Ahad (meaning Son of No One in the Arabic language). The idea was very fresh at the time of it's release and still loved by millions.
Desmond is the game's main Protagonist who was captured by a well established organization named Abstergo Industries who was working on a secret project called Animus a machine that is able to read the memory of it's subjects ancestors through their DNA to find out the secret object called the Apple (Piece of Eden).
Desmond relives the memory of his ancestor Altair who was a member of Assassins. Altair had the ability to take down his enemies with stealth and was able to climb any possible structure and was a very well trained by his Mentor Al-Mualim. Desmond in real life out of the animus started to learn same abilities as Altair had and he also discovered that the people who captured him are Templars who were in war with the Assassin's centuries ago when Altair was alive. So on it's up to Desmond shoulders to bear the burden and deep dig down into his memories to find the missing pieces and the truth!
- Memorable Characters and Locations
- Unforgettable Story
- Amazing Voice Acting
- Flexible Controls and Camera
- Combat System
How I Became an AssassinLordAristocrat | Dec. 13, 2014 | See all LordAristocrat's reviews »
2008 has completely changed my gaming life. Again and again I had to return to Assassin's Creed, because I was amazed by its beauty, excellent gameplay and good storyline. Ubisoft made a perfect GTA game in Middle Age which combined history, parkour, sword fighting, horse riding, war between ancient orders and modern technologies. Make a history and be an Assassin!
Undoubtedly flawed, but incredibly funValentine109 | Nov. 9, 2014 | See all Valentine109's reviews »
The first entry in the now long running Assassin’s Creed series, the original outing is a fun experience with a great open world, excellent combat (if a bit slow) and a great story to pull you along. The free running mechanic really makes the world feel very open, and the cities do feel quite alive (although their residents not so much) Travelling through the over-world that connects the cities can feel a bit tedious, especially when you have to slow down on your horse, but it doesn't detract from the feel of the world. The game does have one glaring issue though in that its mission structure has you doing small missions before the next assassination, BUT with each new assassination, you are given nearly the exact same of missions making it feel quite repetitive, but each new assassination mission is well worth it. This debut title for the series was a fun outing, and I do recommend it for anyone that wants to try something different.
Flawed, but incredibly goodLSD | Sept. 20, 2014 | See all LSD's reviews »
The environments are huge, getting around them is incredibly fun, and the combat is the absolute best in the series. Though I never really liked the over-arching storyline, the individual story of the character you play as is well written and interesting.
The main flaws are that the game is repetitive (as others have said) and that the stealth elements are almost non-existent. There are 3 cities divided into 3 districts (separated by the outlands, which you can also explore). Each target resides in one district. For each district, you have to do 3-5 side-missions to be able to assassinate the target. These side-missions are almost all copy-and-pasted into each district, making completing the game almost a grind.
The other major flaw is the main character. Though the dialogue is great, the voice actor for the main character is...awful. For some reason Ubisoft decided to make him speak with an American accent, instantly ruining any sense of immersion: while the supporting characters tell you about your mission in an arabic-ish accent, your character replies with a monotonous, droning American accent that's so obviously out of place. On top of that, he's white. You know, like an American person might be. Obviously Ubisoft wanted to appeal to a specific audience, but it really mars what could have been an interesting character by having him be yet another white American action hero...with a dull voice.