"Assassin's Creed is a beautiful, exciting experience that will stay with you long after you finish it." - GameSpot
"_ offers a unique mix of action and exploration that deserves to be experienced._" - IGN
Assassin’s Creed is the next-gen game developed by Ubisoft Montreal that will redefine the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin’s Creed merges technology, game design, theme, and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of change.
The setting is 1191 AD. The Third Crusade is tearing the Holy Land apart. You, Altair, intend to stop the hostilities by suppressing both sides of the conflict.
You are an Assassin, a warrior shrouded in secrecy and feared for your ruthlessness. Your actions can throw your immediate environment into chaos, and your existence will shape events during this pivotal moment in history.
- Be an Assassin: Master the skills, tactics, and weapons of history’s deadliest and most secretive clan of warriors. Plan your attacks, strike without mercy, and fight your way to escape.
Realistic and responsive environments: Experience a living, breathing world in which all your actions have consequences. Crowds react to your moves and will either help or hinder you on your quests.
Action with a new dimension – total freedom: Eliminate your targets wherever, whenever, and however. Stalk your prey through richly detailed, historically accurate, open-ended environments. Scale buildings, mount horses, blend in with crowds. Do whatever it takes to achieve your objectives.
Relive the epic times of the Crusades: Assassin’s Creed immerses you in the realistic and historical Holy Land of the 12th century, featuring life-like graphics, ambience, and the subtle, yet detailed nuances of a living world.
Intense action rooted in reality: Experience heavy action blended with fluid and precise animations. Use a wide range of medieval weapons, and face your enemies in realistic swordfight duels.
Next-gen gameplay: The proprietary engine developed from the ground up for the next-gen console allows organic game design featuring open gameplay, intuitive control scheme, realistic interaction with environment, and a fluid, yet sharp, combat mechanic.
Very decent start to a great seriesGmen | Jan. 5, 2014 | See all Gmen's reviews »
In this title you play the character Desmond Miles in modern times, who is kidnapped by a couple of doctors and forced to take part in an experiment involving a machine called an Animus. The Animus tracks a person’s genetic memory right back to his ancestors and recreates these memories in 3D virtual reality form. Desmond (and therefore the player) assumes the role of Altair, a medieval assassin belonging to a creed, who is out to redeem himself for disgracing the brotherhood, by assassinating key targets in the cities mentioned above.
I’m a big fan of anything that is set in the middle ages. This game doesn’t disappoint, as the cities of Masyaf, Damascus, Acre and Jerusalem that the player will visit during the game are amazingly crafted down to every last detail. The graphics are rather good, and riding around the gorgeous countryside is akin to games like Oblivion or Gun, traveling from place to place. The gameplay isn’t entirely different from those titles either, except for the RPG element in Oblivion. I’d say it’s more like Gun in its objective and side quest layout.
As for the gripes in the game, I found that the sound has a few miscues and skips in dialogue and in-game cutscenes. The cutscenes are very good and inventive besides that though, with the player being able to move around, and change the camera angle while the scene plays out. I also noticed that the controls can be hard to master on a keyboard, with the scheme being similar to Tomb Raider Anniversary and Prince of Persia with the same aggravation present with a missed jump or failure to connect with an environment hotpot like a brick on a side of a wall. On a good note though, the parkour, or free running, element in the game, hopping from roof to roof will remind you of good old Thief and the thieves’ highway, except it’s much better, with the ability to sprint wildly across rooftops, jump across streets and scale up anything vertical (except trees).
There’s also an original concept here in terms of being able to climb to the top of viewpoints throughout the game to learn of important quests that will help you in your main goal, and then carry out those quests such as pick pockets, assassinations, interrogations and helping civilians in order to obtain vital clues for your mission. This seems sort of in line with Hitman: Blood Money, where you have a choice in how to complete your hits. In fact the soundtrack here is composed by Jesper Kyd, who also worked on the Hitman series.
I highly recommend this game to anyone who wants to play something new. It doesn’t completely reinvent the wheel in terms of gameplay, with elements borrowed from some games and put together, albeit nicely. The story is quite exciting, and if you want sword fights and killing sprees, you’ll want this.
Building Block to a better placeStuman31 | Nov. 25, 2013 | See all Stuman31's reviews »
As the first in the series obviously its not going to be the most rounded of the games. The biggest issues with this game like having to ride from town to town, and allowing counter attacks to be an automatic "I-WIN" button. It is a great game that is the first chapter of the Assassins Creed book. Obviously if you want the whole story of the series you would want to play this one. It is still a really enjoyable game. But one of those games that after you've played the newer ones in the series you can feel the drag of the aspects they quickly dropped
beautifull starter for the seriesruttenmurf | Nov. 18, 2013 | See all ruttenmurf's reviews »
Assassins creed is a wonderful game were you use skills and stealth to try and assassinate your target. This game still has beautiful graphics and fluent gameplay. I do not really think the graphics have improved much from 1 to 3 anyway. I loved this game because it is set in the crusader period which I find a very interesting historical time. The game makes the perfect combination between realism and fiction. The events have happened but in the game you as an assassin made them happened which feels pretty damn good. I like this game even if it doesn’t an rpg element to it as the 2nd game. If you played the last assassin creed game you are almost obligated to buy this game. Here you can find out where it all started.
The Decent Start to the seriesMPixels | Nov. 18, 2013 | See all MPixels's reviews »
If you haven't heard of this series, I'd be surprised. This game spawned a successful series of murder-them-ups but the first game is slightly different. Whereas in its sequels, you can happily (and easily) fight your way through hordes of enemies without faltering, the missions in AC1 fit the theme better, You stalk your target, finding out the perfect way to sneak into his inner sanctum and slay him before he knows you are there. This is the game's greatest strength and greatest weakness. From an immersion standpoint, it is fantastic to be placed in the shoes of a medieval assassin, stalking his target for the right time to strike. From a gameplay standpoint, it often turns into "Sit on a bench: the videogame". But that doesn't take away from the fact that there's nothing like Assassin's Creed on the market and even the first one, for all its niggling faults, is definitely worth playing
Stereotype, but funny as hellDeltaFixer | Oct. 17, 2013 | See all DeltaFixer's reviews »
Didn't expect much of primarily console game, but after few minutes of playing I was amazed by the scale and look of the game. Until AC I had no idea how amazing can open world game be. Some may say the plot is too simple or obvious, but I found it quite entertaining. The game doesn't force player to hurry up and finish, instead you are free to do whatever the game allows you to do and that is plenty. The only thing that players can really complain about is that after few hours the gameplay becames repetitive.