Brothers: A Tale of Two Sons
Third party DRM: SteamThis game requires a free Steam account to play.
Top 50 Titles:
"The premise of Brothers – communicated entirely through theatrical gestures and conversations in an untranslated fantasy language – is as affecting and uncomplicated as the journey that follows." - PCGamer.com
"Brothers: A Tale of Two Sons is a beautiful and unique twin-stick adventure brimming with imagination." - IGN.com
"Short, simple but immensely satisfying, it's Ico meets Limbo in Fable's world. One word: spellbinding." - computerandvideogames.com
Guide two brothers on an epic fairy tale journey from visionary Swedish film director, Josef Fares and top-tier developer Starbreeze Studios. Control both brothers at once as you experience co-op play in single player mode, like never before. Solve puzzles, explore the varied locations and fight boss battles, controlling one brother with each thumb stick. This is one journey you will never forget.
– Concurrent Gameplay – control the two brothers independently on one controller
– Puzzle and challenges for 2 – using unique qualities of big and little brothers (strength/size/speed etc)
– The Brothers – unique abilities and can achieve more together than they can individually.
– Game Director, Josef Fares – Established film director with a passion for Brothers.
– Narrative above the ordinary – an emotional story told without words.
A good way to confuse your brainsergebelanger22 | Sept. 10, 2014 | See all sergebelanger22's reviews »
If you are not aware, Brothers: A tale of two sons require a controller. Right at the beginning of the game, you get why. You control one brother with your left thumbstick and trigger, and the other brother with the right thumbstick and trigger. If you are used with moving the camera, you get used to this gameplay quickly. Otherwise, you will swear the gods.
I really liked that way of moving two characters at the same time. However, I must admit that some times, my brain was getting confused on which thumbstick controlled which characters. And that was a nice brain effort to do.
The story is very simple, you have to get some potion to heal your father. That's it. None of the characters speak in a comprehensive language throughout the game. That was a downside for me. I really like to hear the story, not just seeing what happens and trying to understand it.
Other than that, I do not really get why the people are so hyped about that game even if it is quite good, but at 15$, I find it expansive for a 4 hours long game.
A new way of playing...neokratos48 | Aug. 21, 2014 | See all neokratos48's reviews »
Brothers : A Tale of two Sons is a videogame like there isn't any other one like it. The title of the game is indeed well chosen. More than a videogame, it as to be experienced as a tale, like the Grimm's one. What as really impressed me was the ability of this game to put aside enchanting landscape and violent and disturbing scenes. Controling the two characters create a real link between you (the player) and this two brothers who are putting their life in danger to save their fathers. Obviously, the game is'nt perfect (it has a serious lack of challenge) but thanks to its story, it worth to be played.
One of the greatestpapazdo | Aug. 21, 2014 | See all papazdo's reviews »
Easily one of the best games I will ever play. The gamepad connects as an emotional tie with the brothers. It's clever, brilliant and ambitious. An incredibly beautiful masterpiece.
Highly recommend to play with a gamepad. As you move the one brother with the left stick and the other with the right stick. With each brother containing one action button.
The game is short, can be completed under 3 hours. But I recommend to just leave 3 hours free and just immerse yourself in the story and the world and the gameplay and watch your mind be split in two from the controlling the two brothers.
Many rate The Last of Us as the best way to implement narrative in games, which ends up playing more like a film than a game. They clearly have not played this. In Brothers A Tale of Two Sons, the gameplay is essential piece to the narrative puzzle.
Gripping and Emotional GameDBOT187 | Aug. 21, 2014 | See all DBOT187's reviews »
First off a few things, I would suggest that you play with a controller, while the dev has updated it to work with keyboard it works better with a controller. The story is very gripping and its the first time I have been genuinely sad about a game and the story since Aireth died in ff7.
Its about 4 hours long, but what you get is a game with a unique control system, stripped down to the core of what a game should be all about for me (mechanics and story)
Besides one bug where I had to restart the game after it wouldn't load my save (lost about an hours progress) I was thoroughly satisfied.
Only if you get hookedDanielpf1 | Aug. 4, 2014 | See all Danielpf1's reviews »
After hearing a lot of good comments and seeing all the hype surrounding this game, I decided to check it out. After playing the game to completion I was left with a weird feeling, I didnt think this game was special in any respect other then the different controls. Let me elaborate.
When starting the game I noticed one thing, the whole story depends on non spoken cutscenes, which is great since it makes you engage the story on a whole other level then you normally would. The graphics also help in this regard since it has a very good looking graphical style and never really gets boring or repetative.
The story as well is decent enough, nothing spectecular but also not modern FPS bad. It has its (predictable) plot twists and decent ending, however not entirely unsurprising.
Now to the part why I think this game isnt that great. First of all the length of the game, its only 2 hours long, even if you mess around with other stuff, trying to get the achievements and things. Normally this wouldnt be a problem, if the gameplay was really good and fun, which brings me to the second problem. After roughly 20 minutes you have seen everything there is to see about the mechanics. Yes some stuff gets introduced later on, but if you dont like the way the game handle after 20 minutes, you might as well quit.
Its not that the mechanics are bad, its just that they are overcomplicated (appareantly on purpose), just that they get repetative after a while. And since your actions dont do anything special, just lifting carts or climbing ladders, it gets really dull after a while.
Also the puzzles in the game are not to complicated. Usually I like this, since I hate puzzle games, but I do like a bit of challenge, which this game is lacking.
So overall. It just comes down to taste. I wouldnt recommend buying this game based upon any review or first impressions video, just watch the first 20 or so minutes on the internet and then decided if its worth it. Because if you dont get hooked, it turns out to be just another game that does something a little different, which last 2 hours and leaves you with a somewhat preditable story,