LA Noire

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Third party DRM: Steam

This game requires a free Steam account to play.


riveting affair. _"

"_L.A. Noire is a unique game with a terrific sense of period atmosphere, absorbing investigation mechanics, and a haunting tale with plenty of moments that would be right at home in a classic film noir. _"-

Los Angeles, 1947.

Amid the post-war boom of Hollywood's Golden Age, Cole Phelps is an LAPD detective thrown headfirst into a city drowning in its own success. Corruption is rampant, the drug trade is exploding, and murder rates are at an all-time high. In his fight to climb the ranks and do what's right, Phelps must unravel the truth behind a string of arson attacks, racketeering conspiracies and brutal murders, battling the L.A. underworld and even members of his own department to uncover a secret that could shake the city to its rotten core.

Using groundbreaking new animation technology that captures every nuance of an actor's facial performance in astonishing detail, L.A. Noire is a violent crime thriller that blends breathtaking action with true detective work to deliver an unprecedented interactive experience. Search for clues, chase down suspects and interrogate witnesses as you struggle to find the truth in a city where everyone has something to hide.

New for the PC Version

  • NVIDIA 3D Vision
  • Enhanced resolutions and graphical performance
  • Keyboard mapping
  • Gamepad support

Customer reviews



SexyJesus | June 1, 2014 | See all SexyJesus's reviews »

This game has the most realistic faces I've ever seen. It's not very heavy on the action (You can actually skip the firefights if you can't get past them), but the suspense is killer! If you've ever wanted to solve a murder, or feel like Sherlock Holmes, get this game!


Hello, detective!

AkiMatti | May 19, 2014 | See all AkiMatti's reviews »

Ever seen one of those noir detective movies of the old? Well, this game let's you play a movie like that! You can search the crime scenes, interview witnesses and suspects and make conclusions. Drive around the town, even.

All of this is made immersive by having a facial animation system that copies the actors expressions. It really adds to the realism.

The concept and the execution are good.

But I will give the game some negative feedback for handling so sluggishly on lower spec machines. This game need a beast of a GPU to run well.


Very Innovative

RedLinked | May 18, 2014 | See all RedLinked's reviews »

This game tells a story of a LAPD Detective, Cole Phelps. The game's cases have you searching for clues desperately, to find who really was the killer, drug dealer, or whoever caused the crime. The game play is very unique, as you must search for clues, which takes you into interesting places. These clues are also used for questioning witnesses or suspects of the crime, which can leave you completing a case correctly, or failing the case. The story takes you through Cole's life as a detective, and makes you wonder what will happen next. The animations in this game are phenomenal, using technology to use actors/actress's faces to give a sense of talking to real people. I urge you to play this game, you will not regret the purchase.


Art of detective stories

RakuPL_Markolf | May 14, 2014 | See all RakuPL_Markolf's reviews »

Very nice story with only good gameplay. Too much of a shortcuts in going to places where something happened as for a bit of sandbox LA Noire introduces. Good graphics with all the style needed for a 40s. But still solving cases gives much fun when you need to combine traces and suspects to know the truth. You have to guess from peoples faces if they are lying or telling the truth - this is I think the only new thing game introduced. Still quite a top 10 rank.


Excerpt from one of my academic papers on the game (no, really)

iamstillbroke | May 4, 2014 | See all iamstillbroke's reviews »

L.A. Noire is a technological and narrative achievement in videogames. It proves that videogames have style, substance, and content that non-gaming audiences may enjoy. It’s a game that re-envisions its roots—film noir and the hard-boiled genre—as something a modern audience may still appreciate. At the same time, it brings depth to the character stereotypes the genre has developed over long years of deconstructions, and re-establishes why the detective genre has survived for this long. Though its play style may be more like a visual novel, the fact that the world and the characters are virtual, living, breathing, copies of the real thing and that crucial plot coupons may be missed shakes up both its genres—HBI/Noir and videogames—in their entirety.

Instead of waiting for major events to happen, the player has to make them happen, by way of careful, intuitive playthroughs. The game allows the player to go through the game at their own pace. Even without collecting newspapers or paying mind to foreshadowings and whatnot, the game is an enjoyable experience on its own. Reader-response here becomes player-response- the experiences of the player with hard-boiled/noir/neo-noir crime fiction and open-world action-adventure games gauge their way of tackling the challenges and perceiving characters.

With over 400 actors and 2200 pages worth of dialogue, the game promises to bring a new innovation not only to videogames, but to crime fiction itself. Immersion in the game environment allows the player-reader to surpass the limitations of the first-person perspective, as they actually control the character they follow. As it has its own story, it encourages developers and writers to move beyond adapting known franchises such as Sherlock Holmes into games and into creating a new canon just for this particular medium.