Resident Evil: Revelations
Third party DRM: SteamThis game requires a free Steam account to play.
Resident Evil® Revelations returns redefined for PC complete with high quality HD visuals, enhanced lighting effects and an immersive sound experience. This latest version of Resident Evil Revelations will also deliver additional content including a terrifying new enemy, extra difficulty mode, integration with ResidentEvil.net and improvements to Raid Mode. Raid Mode, which was first introduced to the series in the original version of Resident Evil Revelations, sees gamers play online in co-op mode or alone in single player taking on the hordes of enemies across a variety of missions whilst leveling up characters and earning weapon upgrades. New weapons, skill sets, and playable characters including Hunk, take the Raid Mode experience to new depths.
The critically acclaimed survival horror title takes players back to the events that took place between Resident Evil® 4 and Resident Evil® 5, revealing the truth about the T-Abyss virus. Resident Evil Revelations features series favorites Jill Valentine and Chris Redfield, plus their respective BSAA partners - Parker Luciani and Jessica Sherawat. The action begins on board a supposedly abandoned cruise ship, the ‘Queen Zenobia’, where horrors lurk around every corner, before players head for the mainland and the devastated city of Terragrigia. With limited ammo and weapons available, the race is on to survive the horror of Resident Evil Revelations.
Enhanced visual and aural fidelity – Resident Evil Revelations brings spine-chilling fear complete with high quality HD visuals, enhanced lighting effects and an immersive sound experience.
Classic survival horror gameplay returns – the campaign mode’s single player experience sees gamers investigating a range of different locations including the dark confined spaces of a cruise ship and the treacherous snow covered mountains. With limited ammo and weapons, fight off infected enemies that lurk around every corner.
Hell just got hotter – Infernal Mode, a new difficulty mode for the re-mastered HD edition, is not just more challenging than Easy and Normal modes but also remixes enemy and item placement, so even those familiar with the game will discover new terrors.
Meet the Wall Blister – A brand new enemy, the Wall Blister is a mutated creature borne from the T-Abyss virus that spreads through water, adding to the horrors that lurk around every corner.
Residentevil.net support – Resident Evil Revelations will take full advantage of Residentevil.net with content available to users once the game launches. Earn weapons and custom parts and use them in-game, collect figures that can be used in dioramas and check your stats through the online web service.
Improved Raid Mode – New weapons, skill sets, playable characters including Rachel and Hunk and enemies exclusive to this mode are added for the this latest version. Use your equipment – Analyze enemies and investigate areas with the Genesis scanner to reveal hidden items.
A Throwback to the ClassicTakeida | Oct. 3, 2014 | See all Takeida's reviews »
I felt Resident Evil Redemption went back to the roots of a survival horror more so than any other. Ammo was scarce in some parts, and the enemies added enough of a creepy feel to keep you on your seat the whole time. A great purchase and if your a fan of the series, you'll love this as well.
Revelations = Redemption (of sorts)emptyhaven | Sept. 29, 2014 | See all emptyhaven's reviews »
Honestly, I was losing faith in the Resident Evil franchise before this game came out. What began as a survival horror game that helped define the genre hid behind its guns and devolved into a survival action game. While this isn't necessarily a bad thing, it detracted from what Resident Evil was at its very core, and this is what drew fans away from the franchise.
After trying out Revelations, I was immediately pleased. The horror was well and there, in every tight corner and shut closet. Things pop out of everywhere, grab you, and just cause a general sense of panic—be it from the almost constant terror of creatures lurking in every corner, or from the scarcity of ammo and herbs making you extra conscious of yourself.
Scanning everything is enjoyable, but terribly hard, what with danger lurking in every corner. The need to survive was there, all right. This was Resident Evil back to its survival horror roots. I kind of wish it resembled the original series more (the static camera angles made for horrifying experiences), but perhaps this is more due to nostalgia than anything.
Overall, this game restored my faith in the franchise, at the very least. Based on the other reviews for this game, I'd say that I'm not alone in this conclusion. A great step back to what made this game good in the first place. I hope they keep it up.
The game is creepy, alright!Ryukrieger | Sept. 15, 2014 | See all Ryukrieger's reviews »
This game is creepy, for sure, if you like a Resident Evil that is creepy, you've come to the right game. If RE6 isn't creepy enough for you (it's a good game, really), then Revelations would be your next pick. The game still follows the playstyle since RE4-6, which is third person, QTEs, etc... you would've already at least play one of the latest 3 main games. This game brings back all the good eeriness of the older games where you'll feel like you'll die at anytime. But here's the part, I think it's mainly due to the lack of a co-op partner, but there are other parts, for example, the atmosphere is very dark. If you bring the atmosphere of Revelations to a main RE game (keeps the Co-op, I like Co-op games with friends), I think it'd make a very good compromises. And also, puzzles, there are more than RE6 for sure, which is good, it's nice to take a break once a while from the shooting and just use a bit of your brain. This game gets a 94 from me, because no game is perfect and it's just a personal recommendation!
Fresh breath in Resident Evil series.Furrek | June 20, 2014 | See all Furrek's reviews »
In my opinion, this is how the perfect example how next gen Resident Evil game should look like. It's mix of old Resident Evil and new one. I mean, this game have a really good and scary atmosphere. It also does look good. You almost can't tell that it is game from handheld system. The single player is challenging for playing first time and then on higher difficult level, also there is a Raid Mode. In short, you need to move from point A to B and kill every monster on your way. It's not like Mercenaries, but something similar. The way you can customize your weapons in Raid Mode is well done. You can add a scope to your weapon, you can make it to do more damage or make bigger ammo clip. Also, there are some crazy modifications like shooting whole ammo clip in one shoot. Raid mode also have a few difficult levels so it can be played over and over. If you are fan of old/new Resident Evil, or both, you need to play it. This is truly good way to please fans of both types of Resident Evil games.
Brings back some of that classic RE feel with modern featuresTomWeise62305 | Dec. 13, 2013 | See all TomWeise62305's reviews »
Rather than go into story or characters (which you probably already know about if you're even remotely interested in the game) I'll write about how this stacks up compared to other recent RE's as well as the classic RE's and how it stands as a PC game. First off, optimization was fine on my end as should be expected from a game that originally debuted on 3DS. It even looks half decent visually although nothing special. Unfortunately the only AA available is FXAA though you can force some proper AA with an Nvidia card. Graphics settings besides resolution have next to no difference in performance. It does support 120hz monitors and framerates up to 120fps which is great. Mouse acceleration was present on release but it has since been patched and is 99% perfect now; not as if you need particularly good aim to play anyway. Keys are rebindable too. Obviously it has controller support as well. It does have a pretty narrow FOV which can be fixed with a third party program. All in all, a pretty solid effort as far as PC games are concerned. I've been a fan of the RE series since RE2 and have played every main entry in the series and nearly all of the spinoffs. In my personal opinion, RE4 was the peak of the series. It managed to merge most of what made RE great with an at the time fresh action focus in a horror game with exceptional pacing. It went downhill from there. RE5 was an above average action game but threw out what was left of the classics games entirely. And well, RE6 is pretty much terrible as an RE and as a game in general. Revelations mixes a good amount of the exploration and decent scares from the earlier games with the over the shoulder play style of the newer entries. The setting of being on a boat is cool even if it's unoriginal (even for the series). The earlier levels have a proper amount of scare factor although it does get more action oriented later on. Overall the campaign is quite good and lasts about 10 hours for a single playthrough. Raid mode is probably the most extensive "mini-game" of any entry in the series. You can easily dump 50+ hours in Raid mode and it can be played coop unlike the campaign. Overall, Revelations is way better than RE6 and I'd even say it's a better RE game than RE5 although 5 is definitely more polished. In my opinion, it's a step in the right direction for the series.