"Beat Hazard is a short and sweet [...] investment that is given solid longevity as long as you like the tunes in your music library." - IGN
"Conceptually beautiful, it takes the basic mechanics of a twin stick, top-down shooter and then essentially procedurally generates enemies - and therefore entire levels - based on the ebb and flow of any given music track" - Eurogamer
What does our reviewer Andrew think of the game? Head over to our blog.
Gameplay Powered by YOUR Music!
Experience your music collection like never before with this intense music-driven arcade shooter. Each of your songs will have its own unique ebb and flow based on the music.
Power up your spaceship and watch as the music boosts your firepower. Unleash hell on the enemy ships when you max out with weapon pickups!
Beat Hazard seamlessly mixes the love of gaming and music. Together they become greater than the sum of their parts.
Unique music driven gameplay
Gameplay possibilities as vast as your music collection
Can you last a whole album in Survival Mode?
Take on the all new super boss ship
Power up and unleash the deadly Beat Hazard weapon
Rank up to an Elite rated pilot
Includes a kicking rock album to get you started
Asteroids on SteroidsBavarianGod | Nov. 4, 2013 | See all BavarianGod's reviews »
Chances are if you have a pulse you enjoy music. Music is one of the strongest means of expression the human race has and since recorded history man has invented new ways to make and enjoy music. So, what do music and twin stick shooters have in common? Well, nothing unless you are playing Beat Hazard Ultra. Beat Hazard allows you to use music from your library (or from the game's own soundtrack) to create the soundtrack for space ship genocide. Everything from the movements of your enemies to the power of your weapons depends on the scherzo of slaughter that you pluck from your music library. With plenty of twin stick shooters on the market one naturally wonders if the novelty of a game reacting to music that you choose from your own collection is enough to make it worth your time. Like a proper arcade twin stick shooter, Beat Hazard doesn't even attempt to tell a story. All you need to know if that there is a bunch of stuff somewhere in outer space that is trying to destroy your humble vessel and its up to you to survive. This is wise as any attempt to tell a story would betray the game's arcade roots and simply stand as an inhibiting influence between you and twin stick bliss. Gameplay comes in several flavors; standard arcade, survival, boss rush and chill out are all on the menu. After making your musical selection your ship is placed in the middle quiet and serene space. Things don't remain quiet for long however. Ships and asteroids glide in and shuffle to the sound of your chosen track. Every beat sends them dancing around the screen and hopefully, into your laser beams. Power ups and score multipliers are dropped by foes and risking destruction to scoop them up is as rewarding here as it has ever been. The greater the dynamic range of your musical selection the more difficult and interesting the game is. Having swarms of enemy ships on screen during a diminuendo is perilous as the loudness of your music determines your weapon strength. Your lasers of doom become pea shooters of personal peril once the music quiets. Should a boss enter the fray during one of these quiet moments you had best hope your bobbing and weaving skills are on par with Muhammad Ali. In this way, choosing the music that sets the tone for the action is more than a gimmick. Beat Hazard has a few tricks up its sleeve to ensure that you will remain fixated with it. In addition to powerups, enemies also drop money. Money can be used to purchase perks and upgrades for perks that have been purchased. Perks can be unlocked by leveling up. Every point you earn goes toward leveling up. The perks include things like starting with additional powerups at the beginning of a track, micro missiles, an energy beam and additional lives. Extra difficulties can be unlocked to keep very skilled players engaged as well. It must be said though that as a result of the perks the average player will struggle at the start. As you unlock more perks the game becomes much easier and most likely too easy for skilled twin stick shooter aficionados. For those that don't have a robust digital music collection the game also offers a suit of original music and there is also the option to stream music from internet radio. The internet radio option is a phenomenal addition for even those with a music stores worth of digital tracks to choose from by adding a element of unpredictability to the mix. It's also perfect for survival mode. Visually Beat Hazard is an ocular assault of colors, explosions and mayhem. The visual business can be cranked down or turned up based on your preferences. Ship design is clean and detailed though a bit unremarkable. Designs vary between human based designs an a few alien type enemies. The simple star filled back drop is rarely visible once the action picks up. The audio is minimal bringing your music to the forefront. It's a wise decision since the sound effects largely to inform you of things that you may not otherwise see among the visual chaos. Your enjoyment of Beat Hazard Ultra will largely depend on your affinity for music. If you enojoy music that appropriately sets the tone for destroying stuff than you should find that Beat Hazard offers hours of fun. If your muscial choices are overproduced and plagued by dynamic range compression than it is likely that you will find Beat Hazard too easy. For me, there isn't a better twin stick shooter on the market. Trying be complete a cut together 27 minute version of Pink Floyd's “Shine On you Crazy Diamond” or Liquid Tennsion Experiment's “When the Water Breaks” are challenges that will remain on my gaming bucket list for some time. Beat Hazard does everything it can to make the most of it's gameplay and mechanics by offering a solid leveling and perk system and an appeal that is lasts as long as your digital music library allows.
The best seizure you'll ever havejohnydorman | Oct. 28, 2013 | See all johnydorman's reviews »
Overall a great music driven game. It's both a great way to kill time and spend hours competing for the highest score. With 5 difficulty levels , and plenty of customization perks you will always be challenged and never bored. However, if you wish to fully enjoy this game you will definitely need to have a good variety of music available on your computer
Amazing visuals and good gameplay.Lunarsilkdragon | Sept. 25, 2013 | See all Lunarsilkdragon's reviews »
This game is based on a pretty cool idea. You import your own music into the game, and the game changes depending on the song you're currently playing. The more upbeat the song, the more enemies attack you and the better weapons you get.
The gameplay itself is nothing groundbreaking - it plays similarily to your average shoot-'em-up. The primary thing about this game is the visuals. They are AMAZING. Bright colors, neon lights and laser-like effects. I recommend playing this game in a dark room to get the most of it.
An entertaining way to listen to music.rydad | Sept. 18, 2013 | See all rydad's reviews »
A frantic and highly entertaining way to listen to your music. Similar to old school 'Asteroids' style arcade shooters, but powered by music of your choice. An excellent way to kill time.
Test your blasting skills!Numbi | Sept. 14, 2013 | See all Numbi's reviews »
I have to admit that I am not very good at this game but it is definitely a very novel way to experience your music collection. Word of advice, if you are just starting out I recommend that you play a few slower tracks first just to get the hang of the controls. This is a game that I find myself firing up whenever I want to just sit back and listen to some tunes while blasting things.