Third party DRM: SteamThis game requires a free Steam account to play.
Do you have fond memories of playing old style platform games? Games that didn’t require you having to learn a one hundred button combo to play it successfully?
If so, Canyon Capers is just for you !
Canyon Capers is a retro style arcade platform game for all ages, created by the authors of the 1992 original.
Starring Dino Jr and his many friends, venture through canyons and caverns of ancient ruins across a variety of historical locations to reach the ultimate goal – the retrieval of the Golden Mollusk, source of all universal power and a mighty fine trophy at that.
What made those great old school platformers GREAT was their finely tuned difficulty curve, from nice and easy, all the way to rock hard and Canyon Capers has a difficult curve to beat them all.
Canyon Capers will make you rely on your wits, your memory and at times the seat of the pants twitch gaming.
50 levels each with 3 levels of completion and multiple ways to complete... find your best path to fame and riches.
Race to the end, collect all the items and unlock the unique bomb mode levels.
Unlock new characters, each with their own unique abilities as you complete canyons and worlds.
Tongue in cheek nods to your favorite classic retro games.
Tons of secrets and collectibles.
Full Steam support... achievements, stats, leaderboards, and cloud support.
Decent platformerreginleifx | Dec. 13, 2014 | See all reginleifx's reviews »
Having played many platformers in my life, I can say Canyon Capers is not one of the worst of them, but it sure is the worst I have played in a while.
Gameplay is decent. Levels have different objectives like grabbing all the gems on them or finding a certain portal before you run out of time, which brings some variety to it. You will get hit by enemies a lot, since there seems to be some flaws in their hitboxes and your character's. Sadly, the game's difficulty is too low, and chances are you are not going to die.
Graphics are alright. Too colorful for my liking, but I guess it fits the game.
Canyon Capers' soundtrack is forgettable.
Overall, I think it is not a memorable title. Get it if you see it on sale and want a quite easy platformer.
Not a bad little platformerGmen | Nov. 26, 2014 | See all Gmen's reviews »
This game is essentially a spiritual sequel to a game of the same name released back in the early 1990’s.
The looks of the game aren’t too terrible, keeping in mind that this was made entirely in Gamemaker – which is a game development program of sorts. There’s enough flashy type graphics to keep most happy and objects and terrain encountered in the game are all detailed enough. But at the end of the day it’s still a 2D sidescrolling platformer in the same vain as some old Apogee classics you might remember from back in the day, like Crystal Caves, etc. I personally quite like its looks. It has a charm to it.
The music in this game has a distinct country flavour which is quite a welcome change from the norm. Other than that the sound effects are quite amusing, if a little repetitive.
You take a character and make him trek across several levels, using his special ability to get all of the items required and then exit the level. Later on you gain access to two other characters, each with special powers that make playing certain levels even easier. Level objectives vary from getting to the exit, defusing bombs, collecting coins, gems, treasure chests, or edible items, or maybe even all of them. You have a time limit that you have to watch out for, which can be extended with the use of power ups.
There are some enemies in each level, and while some are easy enough to avoid, others are quite frustrating to contend with. Luckily your character seems to be able to take a hell of a lot of punishment. You don’t die as much as you get knocked off of platforms by enemies, or have your trajectory deviated mid-flight.
This is quite a joy to play nontheless, and I find myself going back to it again and again. It's simple, undemanding, and if you like old school platformers, or retro platformers like this, then I see no reason why you shouldn’t try it.
Well, it's cheap.SharingIsMean | Oct. 19, 2014 | See all SharingIsMean's reviews »
The only thing going for this game is that it's cheap. The level design can be confusing at times, enemies are simple and easy to kill, difficulty stays the same pretty much, and it's made in game maker studio.
Other than that, it's alright, I maybe played close to an hour of this game and I don't think I'm ever going to pick it back up, but if I were downloading a huge game and this was the only game I had, I'd play it.
Competent but lacking a pointLorddyran | Oct. 18, 2014 | See all Lorddyran's reviews »
Platformers are a special genre; it's fun to bounce around and collect things and kill enemies no matter what. However, if there's not something special - a compelling plot, unique gameplay, amazing level design, something - it quickly loses its luster.
Canyon Capers does not have that something special. It's not actually bad, but I can't imagine anyone old enough to remember the SNES spending much time with it. Probably good for someone younger who hasn't seen it all before, though.
This Game was ehh and didnt get your AttentionDeathbyQuigley | Oct. 2, 2014 | See all DeathbyQuigley's reviews »
Let me start this off by saying that this is like a very very childish 2D platformer with lots of colors and things going on in the background. The thing that makes it not childish is the difficulties on some of the levels. One minute you could have an easy level, the next you get one that forces you to do it over and over again. to me when a game does this it makes me lose attention and not wanna play. Usually a game will start out easy and gradually get harder. Another thing i didn't like about this game was the clunky jumping and movement, its not very responsive and many of times can cost you having to restart the level yet again. To a point this game will make everyone not wanna continue playing cause it causes more frustration than enjoyment.