"I like this a lot. Simple yet deep, with strong writing and a clearly avid fan base. It’s been a while since we got sent something so unexpectedly good." - 8/10, Mana Pool
Eador is a universe made of countless shards of land drifting in the Great Nothing. Each of the shards is a little world unto itself, with geography and denizens of its own. The power over the shards is bitterly contested by Masters, the immortal beings mortals believe to be gods.
Take the role of a mighty Master and shape the destiny of Eador, on land and within the astral plane itself. Explore the land and rule provinces as you see fit, defend them, and keep the populace in line or they may rebel. Choose from thousands of items--swords, spells, weapons, armor, and more--to outfit the heroes you recruit so they may best meet any challenge. Keep your heroes healthy and they will grow stronger as they gain experience from battle. Forge alliances and engage in the delicate art of diplomacy as you negotiate trade agreements or wage war against a mutual foe. Eador with its many wonders and adventures awaits, will you answer the call?
The critically acclaimed indie TBS inspired by classic strategy games
A balanced fusion of grand strategy, turn-based tactics, and RPG elements
Over 170 buildings, 80 spells, and 70 units available that can be used in any combination
Amazing!Plasros | June 9, 2013 | See all Plasros's reviews »
I got this game having no expectations whatsoever... I must say this was the most pleasant surprise I had buying a videogame since I discovered Space Rangers 2 a few years ago. Despite 2D graphics, this game offers superb and deep strategy/PRG gameplay. Eador: Genesis made it to the list of my favorite games, allow me to explain why. Eador shares some similarities with Heroes of Might and Magic series, or most recently the King's Bounty series. Essentially it is a turn based strategy with a good amount of RPG components. You have up to 4 main heroes, each one has stats/equipment and they lead an army. Heroes fight in battles alongside units, conquering provinces and obtaining treasure. Once you defeat all opponents on the map, the map joins your astral kingdom, providing you with castle upgrades and various bonuses. The campaign consists of invading and capturing more land, while dealing with other immortals on the astral plane. The game offers a lot of bang for a buck, even on average difficulty, battle for a map may last for 8 hours, longer if you decide to explore the map for special treasures. While primarily a turn based strategy, the game offers a compelling RPG system, which is easy to understand. 3 health parameters, 3 defense types, 3 attack types. Some units have special abilities. The heroes themselves have a choice of action each turn, one of which is adventure pretty much defeat guardians or some place to get some money and treasure. These battles take place on a standard hex tiles with up to 15 units on each side. The economic system of the game is also really deep, yet simple. There are two resources: gold, which is spent on buying units/upkeep and crystals, which generally deal with magic. The sheer amount of entertainment that this game has provided in the past 2 months is enormous, and I'm not finished yet. In short, I'm in love with this game and see a lot of replay value.