Papo & Yo
Third party DRM: SteamThis game requires a free Steam account to play.
Quico’s best friend, Monster, is a huge beast with razor-sharp teeth, but that doesn’t scare Quico away from playing with him. That said, Monster does have a very dangerous problem: an addiction to poisonous frogs. The minute he sees one hop by, he’ll scarf it down and fly into a violent, frog-induced rage where no one, including Quico, is safe. And yet, Quico loves his Monster and wants to save him.
As Quico, players will build their friendship with Monster by solving puzzles together and adventuring through a magical, surrealist world. Players will need to learn to use Monster’s emotions, both good and bad, to their advantage if they want to complete their search for a cure and save their pal.
Real Relationships – Through a unique mix of gameplay and interactive narrative, players explore the complex relationships between Quico, Monster, Lula and Alejandra
A Magical World – a beautiful South American favela based in fantastical realism which highlights actual pieces by celebrity graffiti artists
A Captivating Original Soundtrack – a soulful sound design created entirely from scratch by Venezuelan-born composer Brian D’Oliveira and La Hacienda Creative
Environment-based Puzzle – explore and interact with a world full of whimsical surprises to progress in your journey
A Personal Story – inspired by Creative Director Vander Caballero’s tumultuous childhood
What can be Said.....Johanthon | Oct. 26, 2014 | See all Johanthon's reviews »
This game is pure art. It is also an excellent example of story telling. It also covers the topic of child abuse. A topic not covered much in video games. That said the story is about a young boy trying to help a "friendly" monster through various platforming elements. I could go into detail about the gaming, but for me the gaming in this game is set just right. A nice level of difficulty, but not too much for the younger player. I find that most come for the story in this game, not the gaming element. So find a demo or just buy it, it is not expensive. Clear about 4 hours of your day to finish it, have a box of tissues handy, and enjoy the story of Papo and Yo.
A Short, Emotional StoryJamfrost | April 5, 2014 | See all Jamfrost's reviews »
Still, the game seems to be as long as it needs to be.
Papo y Yo is a game that really takes you to another place. A place of fantasy where you play as Quico. You then take on the world's puzzles and platforming challenges put before you.
The fantastical setting allows the game to present the player with strange, abstract scenery. It is also has a distinctly South American flavor that a lot of people will not have experienced. It's somewhat of a similar feeling to playing Sleeping Dogs for the first time and seeing Hong Kong. You'll be in a very different place. The graffiti art in particular made me stop to take a gander as I encountered them on the sides of walls and tall buildings.
The game's story might be its strong point to some. It's riddled with metaphors and symbolism and turns into something with emotional impact as you put the pieces together. It's told well enough and there's little to misunderstand.
The platforming was okay and seemed manageable for the most part, but a few puzzles presented some problems. I ran into exactly two puzzles, I remember them well, that completely stumped me due to how counter-intuitive they were. I'm not sure how they expected the player to figure those out and they resulted in a bit of time being wasted experimenting ( I needed to use a guide). I'd not rather not spoil them by being specific. In any case, don't be afraid to use a guide or walkthrough to get past those frustrating parts and continue enjoying the game.
I'd be hesitant to recommend this game at full price. It doesn't have a lot of replay value; although, its new game plus features collectible hats. If you can grab it for $10 or less, have a go at it.
Short but beautifulrachuros | March 23, 2014 | See all rachuros's reviews »
On the face of it a puzzle game, but not many puzzle games can boast such an emotive storyline that make you truly care about the main character. The art style is also attractive and the way you can interact with the world is something that takes a bit of getting used to but really adds to the game.
One down side is the length of it. I played this game through in roughly 3 hours, and although you can replay it again for achievements, I'm not sure you can count on this game for replay value. Then again, the puzzles probably would have gotten repetitive if it was any longer, and the storyline would have dragged out longer than necessary.
This had me smiling and crying and I would recommend it to anyone.
A very fun and surprisingly rich experience.afonsobsousa | Feb. 1, 2014 | See all afonsobsousa's reviews »
Papo & Yo is a bit too easy for puzzle fanatics out there, but what it lacks in difficulty it makes up for it in story. Without trying to spoil anything, you are Quico, living in a beautiful, dream-like world with a monster, Papo, who you love very much and keep trying to save. The ending is emotionally touching, but it felt a little bit too obvious, though.
The sound and graphics are lively and dreamy, so despite being simple they fit perfectly in the game world.
There are a couple of annoying glitches though - I got stuck twice between a bridge and a wall and couldn't move and so had to play the whole level 3 times as a result.
Average playtime: about 3 and a half hours.
Pleasantly surprisedashleymurray | Dec. 9, 2013 | See all ashleymurray's reviews »
Definitely one of the best indie games I have played this year. I found it utterly unique. You can't say that this is a Limbo ripoff!
The story is heartfelt and beautiful. I also loved the world Quico was in, his imaginary escape form reality. The puzzles can swing between very easy and then suddenly very confusing but they are still fun to solve. I adored the characters.
I didn't enjoy the strange stuttering issues that my PC experienced, and it had nothing to do with a PC being unable to handle Papo and Yo. It seems to be something to do with the game which is unfortunate. If I have any other criticism it would be that sometimes I was left wanting "more" out of the characters and gameplay.
I really applaud this game because it leaves a lasting impression. It gets across dark, meaningful themes in a light-hearted way. Play this game if you want a different indie game experience.