Third party DRM: SteamThis game requires a free Steam account to play.
"For those who just want to relive the isometric action of the SNES and Megadrive days, Shadowrun Returns easily delivers...and, judged purely as a standalone game, it's an unambiguous success." - eurogamer.net
MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry. You are a shadowrunner - a mercenary living on the fringes of society, in the shadows of massive corporate arcologies, surviving day-by-day on skill and instinct alone. When the powerful or the desperate need a job done, you get it done... by any means necessary.
In the urban sprawl of the Seattle metroplex, the search for a mysterious killer sets you on a trail that leads from the darkest slums to the city’s most powerful megacorps. You will need to tread carefully, enlist the aid of other runners, and master powerful forces of technology and magic in order to emerge from the shadows of Seattle unscathed.
The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.
Gripping Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With the variety of weapons and spells at your disposal, every turn is filled with meaningful choices. A successful run requires commanding a team of runners with the right balance of combat, tech, and magical abilities.
Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun Returns’ classless skill system allows you to grow your character in any direction you choose. Want to start summoning spirits as an ork Shaman and evolve into a cybered-up weapon specialist? Do it!
Engaging 2D/3D Art Style: Shadowrun Returns mixes dynamic 3D characters and lighting with a vibrant, hand-painted environment. Illustrated character portraits bring every conversation to life. Explore a world filled with detail, from the slums of the Redmond Barrens to the extravagant offices of powerful corporations.
Worth a lookDancer087 | Nov. 26, 2013 | See all Dancer087's reviews »
I had never played the original Shadowrun game (I did play the cross-platform FPS but, let's not go on about that) So I started playing Shadowrun Returns with little to no prior knowledge of its universe.
I was immediately drawn into the game because of its strong visual style. The neon-lit gutters and the combination of high-technology and poverty creates a very interesting universe that's certainly worth exploring, even just to see how pretty it all looks. The actual 3d characters themselves are a bit ropey looking but, you can equip multiple clothing types which changes your appearance. (Which is a big must for me, nothing urks me quite like upgrading to different equipment/armour and it having no visual difference on your character)
Combat is varied enough and incorporates a classic turn-based cover strategy style but, it's only really made interesting by the variates in the classes and their abilities.
All-in all it definitely has a lot going for it and it's certainly worth your time but to have it truly get its hooks in you, you have to give it your attention. There's pretty much 0 voice-overs but, if you spend the time to read everything and take it all in, you're almost definitely going to have a blast.
An excellent reboot, albeit with a few flawsbigblueguy47 | Nov. 24, 2013 | See all bigblueguy47's reviews »
This game is certainly an excellent re-introduction to the Shadowrun series, but comes with multiple flaws, both small and large. While many issues were fixed shortly after release, others remain and slightly hinder what would otherwise be a stellar game. Saving is a clunky affair, and gameplay balance is slightly off, with certain classes getting more attention that others. The addition of community content has helped a great deal and adds extra hours to the otherwise short campaign. Here's to hoping that Harebrained takes the lessons learned from this release for future ones.
Not as bad as people saytaskaidomi6 | Nov. 16, 2013 | See all taskaidomi6's reviews »
I haven't played the old Shadowrun but when I saw Shadowrun Returns on Kickstarter, I got in love with it. When the game came out a lot of people didn't like it and I don't understand why. The game has only a couple of problems like the auto-save system, but I still love it. The soundtrack is amazing and the gameplay feels like a good retro RPG. The world looks amazing, I love the whole cyber-world. If you like old-school RPG's then this game is definitely for you!
More fun than a sock full of frogsJoeru | Nov. 14, 2013 | See all Joeru's reviews »
Shadowrun Returns is an isometric turn based tactical RPG set in the Shadowrun universe (Fancy That :P).
While I enjoyed the default campaign for this game it leaves you wanting, thankfully,this game offers a fantastic development tool and has a fairly active and dedicated community who are publishing fantastic content and if you are skilled enough this tool is very comprehensive and accessible and a lot of fun to tool around in even if you are not.
The game itself plays as you would expect, the turn based combat is satisfying and very fluid, the art style is phenomenal giving a beautiful rendition of cyberpunk and high fantasy and a fairly decent soundtrack.
The classes are interesting but the progression system is not limiting allowing you to specialize, hybridise or do whatever the hell you want. Some of the classes include the street samurai, shaman and decker (hacker) to name a few.
If you enjoyed Xcom and Neverwinter Nights then this might be the title you have been looking for blending these two genres almost seamlessly to create a very unique and rewarding experience.
Shadowrun ReturnsCappinCanuck | Nov. 13, 2013 | See all CappinCanuck's reviews »
Shadowrun Returns is just that, a return. It's an updated version of the SNES title with a fantastical graphical overhaul. the dark scenery and detail create visuals you could only imagine in the original title. The writing is excellent and the story is everything the original was in a metropolis mixed with magic and technology. If you are looking to replay this classic game you'll absolutely adore everything this game is about.
If you've never played the original, you should be warned that this is essentially a recreation of an SNES title. It's not the next title in the series but a straight re-make. You will not find additional content or mechanics or depth equivalent to most modern PC titles. It will feel more limited in options and you will not have an open world to trudge around. If you can limit these expectations and accept them, you'll have a great time with it because this game is a classic.