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"It tweaks the recipe just enough to create an uncommon shooter. The visuals set a new standard for the genre, providing sights heretofore unseen in an arcade shoot 'em up." - IGN.com
"Sine Mora infuses classic shoot 'em up gameplay with time manipulation and a grim narrative that sets it apart from its peers in all the right ways." - Gamespot.com
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Sine Mora is a horizontal shoot'em up that provides a unique take on challenge, where time is the ultimate factor. Mixing classic shooter sensibilities with contemporary presentation, Sine Mora is a gorgeous shmup that offers a Story Mode that weaves an over-the-top tale and an Arcade Mode that provides deep, satisfying gameplay to challenge fans of the genre. With many ways to manipulate time, Sine Mora features over 50 weapon combinations to complete each beautiful stage that form fits to the player's skills with scaling difficulty. Soundtrack composed by Akira Yamaoka and featuring boss designs by Mahiro Maeda.
Engrossing story integrated seamlessly into the action to elevate the user experience
Unique, time extension based gameplay
7 beautifully crafted, diverse stages
Over 50 different weapon combinations with time manipulating devices
Great accessibility - Story Mode is tailored to not scare away absolute newcomers to the genre
Risk and reward - multiple difficulty levels in Arcade Mode with deep scoring and hidden rank system for the more experienced players
Music composed by Akira Yamaoka, Sound Director of Silent Hill and Shadows of the Damned
Featuring boss designs by Mahiro Maeda, one of the most prominent Japanese anime creators (Blue Submarine No. 6, The Animatrix - The Second Renaissance, Kill Bill: Vol. 1)
Sine me up!syclonix | Nov. 19, 2013 | See all syclonix's reviews »
I don't love bullet hell games, but I downloaded the Sine Mora demo and had such a good time playing it that I bought it. The gameplay is difficult and challenging to say the least, but it is really fun and you feel a good sense of accomplishment every time you beat (or merely squeak by) a level. The best thing about Sine Mora is that it keeps things fresh and interesting. You never know what's coming around the next corner, except that it will be difficult. The bosses are imaginative, have a great sense of scale to make you really feel outmatched, and often surprise you in the way they change tactics just when you thought you had them pinned down. Moreover, I LOVE the environments! So many of these types of games look the same and have the same feel (Jamestown is another great exception) but Sine Mora has a wonderful and colorful sci-fi-meets-fantasy aesthetic that blends together really well with all the other elements of the game.
My only complaint about Sine Mora and the reason for docking points off the score is that it is punishing. I can be very difficult even on the easiest level, especially for new players. And while that's great for regulars of bullet hell games, it may alienate a lot of less experienced people and believe me, I want more and more people to be able to experience the delightful gem that is Sine Mora!
Well made, taking and replayableSayEstLow | Sept. 14, 2013 | See all SayEstLow's reviews »
A modern shot'em up with horizontal scrolling. It's pretty, the story give a good rythm and the difficulty is well proportionned. If you're nostalgic of the old R-Type games, this one could provide you a bit of remembrance.
However, the nice graphics can make its readability difficult.
Very pretty and well made.alexshopping | Sept. 8, 2013 | See all alexshopping's reviews »
This game has really well designed visuals that seamlessly merge the foreground and background. The can can be very difficult, but the "story mode" offers a difficulty level that is useful for those new to the shoot em up genre. The story is actually kind of interesting, and the Hungarian voice acting makes the world feel mysterious. I also like that when you are hit, you loose time (like in Time Crisis) instead of health.
Fun yet incredibly hardTGloryGaming | Aug. 13, 2013 | See all TGloryGaming's reviews »
This game is as HARD as it gets. It is entirely unforgiving and just pure difficult. The story is weird and difficult to follow but that's not the point. The game beautiful mixes multiple genres and ideas into one game. I suggest you play the game if you are looking for a cheap challenge. Absolutely worth full price.
Ambitious, beatable, and really funscoi007 | Aug. 11, 2013 | See all scoi007's reviews »
Sine Mora is ambitious. It takes the shoot-em-up (shmup) genre and does some interesting things with it.
It puts story at the front of the campaign, with interesting and different character design, a complex (though somewhat confusing) time-travel storyline, and a lot of background of the world and characters that are optionally there if the player wishes to dig into them. The voiceovers are fantastic, the game visuals are gorgeous, and there are moments of actual surprise and emotion, which I never expected in a shmup.
The shooting and dodging is also pretty fun. Going through the story on normal (the easiest difficulty) is doable for just about anyone - even players new to shmups - and this is how it should be. The challenge comes from beating it again on harder difficulties or engaging with one of the other harder modes (arcade or score attack). There are only a few negatives to the experience: it's hard to tell what is background and what is foreground sometimes (dangerous when running into foreground will damage you) and it can be hard to learn the hitbox of your ship.
At the end of the day, Sine Mora achieves at least one of its ambitious goals: it allowed me - someone who before has almost never found anything but frustration with shmups - to have fun playing one.