Third party DRM: SteamThis game requires a free Steam account to play.
Immerse yourself in this fascinating and unique experience to uncover the history and secrets of Fonts & Characters!
Incarnate 2 dots and travel through the ages of typographic styles and techniques. From the rock paintings of prehistoric times to Pixel art of the 2000’s, solve all the riddles by riding the most popular fonts and characters (Garamond, Helvetica, Times New Roman, Pixel, Comic Sans...) in a very captivating musical and visual environment.
Type:Rider is an adventure puzzle game that brings gaming experience to a whole new daring level.
10 worlds echoing key periods of the typograhy’s history
Breath-taking artworks and musical vibes
Immersive and intriguing atmosphere
3 types of controls: accelerometer, buttons and intuitive
Great historical archives and paintings
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Very good gamegarocco | Feb. 7, 2015 | See all garocco's reviews »
In the game the player takes "two points" in phases where the main objective is to collect letters that are scattered around the scene. The gameplay is very simple, basically you advances in the scene can move forward and back, performing jumps to overcome the various obstacles and solving puzzles that arise along the stages. Although such simple gameplay may prove frustrating at times because not always the movements are performed as expected, resulting in many, many deaths, however the game has very varied points of check-ponts minimizing some of that frustration. A positive point of the game are the scenarios of each phase, all referencing interestingly enough and artistic each type of source represented and its history, together with pleasant soundtrack the game becomes very inviting, but nothing that makes it memorable. It took me about 6 hours to complete the 8 stages of the game as the difficulty increases dramatically as you advance in the game. Recommend this game to anyone who likes strategy games and solve puzzles.
Disappointedadriaojrm | Sept. 23, 2014 | See all adriaojrm's reviews »
Since I saw this game for the first time, was quite optimistic for its proposal and visuality. But even struggling to enjoy it, I concluded that he is average and only recommend it as a curiosity and a promotion.
For those who do not know (which is very likely), Type: Rider is supposedly didactic in its function of telling the history of typography, from prehistory to the present day. Only the very great problem of the game is that it does not even attempt to implement the key points of historical events AMONG phase, where it would be required to read some minimal thing before moving on. The closest I came across was a "booster" in the last phase in the form of "panels" with the name of typography and various "Aa" going on inside of them with a different format, then you had to associate them with the correct nomenclature . Only when I realized it was about to leave the stage because he was too preoccupied with solving the puzzle of her.
Virtually all content is optional, condensed into virtual books which is also where you select levels. What's more, you only access such information catching asterisks during the stages, and they are not always easy to catch.
In short, the basic function of the game is played in the background.
To assume that this was done pro Type: Rider not turn one of those educational games that nobody likes, but this seemed purely a design poorly executed. Very badly indeed. And it's especially worse if you take into account that, mechanically, the game is nothing exceptional. I solemnly ignored most of the texts, just looking right over when took new asterisks and a grin when he talked about an art movement that I studied in college (such as Russian Constructivism and Dadaism).
It is a great pity that the game is so unbalanced towards esparsar texts for a more enjoyable read (and encouraged), because the idea of learning through an interactive typography is certainly very interesting and functional. What remains good in him is the beauty and elegance of the level design, mixing and historical images based on paintings / signs / hardware / etc platforms with shaped silhouette. Everything from a super nice way to look and, in general, very tasteful. But that's it.
Great stuffdarkyhbk | June 19, 2014 | See all darkyhbk's reviews »
While the basic concept of the game is very straightforward: moving two balls from one end of a level to the other, optionally collecting journal pages (very informative about the history of writing) and letters, a to z, this is a really interesting experience. First because of its well documented info, and second because its art direction and wonderfully designed environments, specific to each era you go through. It's short, but enjoyable. The platforming is easy, while the hunt for collectibles adds extra challenge, but the game is an experience in itself, one which you should not miss.
A piece of artgeist_der_sonne | May 17, 2014 | See all geist_der_sonne's reviews »
This game is a masterpiece! When you read the description and see that it is a game about typography, you think "oh that must be so boring!". You're wrong! It's amazing how the developers have been able to make this game so entertaining and BEAUTIFUL. Yes, this game's design is totally amazing! You can launch the game and stare the screen. It's already enough value for its price! If we add that it is a nice side-scrolling platform, where you have to collect all the letters of a font, starting from ancient fonts to modern ones, you understand how good this work is! And you also learn something while playing! It also support Linux and it is very lightweight, so you have no excuses not to try this game!
Great Game, Poor Platformerdrakemirow | April 5, 2014 | See all drakemirow's reviews »
Type:Rider ist a beautiful little game that should be a trend-setter for how to make an interesting game in terms of actual background content. Most platformers often choose to give you very little to think about other than mastering your jumps and whatnot. This game shows how easy you can combine something with any game. History, typography, literature. It's relaxing and entertaining and has many side notes and references. From that perspective it's a must buy for everyone that's even partly interested in indie games.
Though the one big complaint about the game is, that it get's quite frustrating at times and especially at the end. When it tries to be a regular platformer, which it isn't quite frankly. Your "character" are to dots that are connected to each other and very hard to handle at times so. Mostly jumping parts get annoying and I personally really had to force myself to play to the end.