Third party DRM: SteamThis game requires a free Steam account to play.
Immerse yourself in this fascinating and unique experience to uncover the history and secrets of Fonts & Characters!
Incarnate 2 dots and travel through the ages of typographic styles and techniques. From the rock paintings of prehistoric times to Pixel art of the 2000’s, solve all the riddles by riding the most popular fonts and characters (Garamond, Helvetica, Times New Roman, Pixel, Comic Sans...) in a very captivating musical and visual environment.
Type:Rider is an adventure puzzle game that brings gaming experience to a whole new daring level.
10 worlds echoing key periods of the typograhy’s history
Breath-taking artworks and musical vibes
Immersive and intriguing atmosphere
3 types of controls: accelerometer, buttons and intuitive
Great historical archives and paintings
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Great Overall...Not Great Platformingfaerie241 | April 18, 2015 | See all faerie241's reviews »
Overall, I deeply enjoyed playing Type:Rider. The game, for those who have not heard of this game before, is meant to be a teaching tool that takes the player through the history of typography. I admit that, at first glance, this may sound like a bit of a boring premise, but I promise that it is surprisingly interesting. Typography actually has a really rich history and it is really great to play levels based on different eras of typography and really expand your knowledge in an area that you may not know a whole lot about.
With all of that said, I will admit that while the premise of the game is great, the actual execution of the platforming elements is not nearly as enthralling. You play as a colon (the punctuation mark), and while it does introduce some interesting platform mechanics (such as "hooking" onto parts of the level by landing so one dot is above the platform and one is underneath), it generally feels very floaty in nature. This leads to a lot of frustrating sequences in which you know what you have to do next in the level, but the mechanics make it nearly impossible to actually execute the necessary steps.
Ultimately, at the price point of this game, I believe that this is a great game to pick up and try. It's very short, and in spite of questionable mechanics, not overly difficult to finish. Plus, learning about typography is a surprisingly interesting experience and recommendable just for more knowledge in a new area.
Very good gamegarocco | Feb. 7, 2015 | See all garocco's reviews »
In the game the player takes "two points" in phases where the main objective is to collect letters that are scattered around the scene. The gameplay is very simple, basically you advances in the scene can move forward and back, performing jumps to overcome the various obstacles and solving puzzles that arise along the stages. Although such simple gameplay may prove frustrating at times because not always the movements are performed as expected, resulting in many, many deaths, however the game has very varied points of check-ponts minimizing some of that frustration. A positive point of the game are the scenarios of each phase, all referencing interestingly enough and artistic each type of source represented and its history, together with pleasant soundtrack the game becomes very inviting, but nothing that makes it memorable. It took me about 6 hours to complete the 8 stages of the game as the difficulty increases dramatically as you advance in the game. Recommend this game to anyone who likes strategy games and solve puzzles.
Disappointedadriaojrm | Sept. 23, 2014 | See all adriaojrm's reviews »
Since I saw this game for the first time, was quite optimistic for its proposal and visuality. But even struggling to enjoy it, I concluded that he is average and only recommend it as a curiosity and a promotion.
For those who do not know (which is very likely), Type: Rider is supposedly didactic in its function of telling the history of typography, from prehistory to the present day. Only the very great problem of the game is that it does not even attempt to implement the key points of historical events AMONG phase, where it would be required to read some minimal thing before moving on. The closest I came across was a "booster" in the last phase in the form of "panels" with the name of typography and various "Aa" going on inside of them with a different format, then you had to associate them with the correct nomenclature . Only when I realized it was about to leave the stage because he was too preoccupied with solving the puzzle of her.
Virtually all content is optional, condensed into virtual books which is also where you select levels. What's more, you only access such information catching asterisks during the stages, and they are not always easy to catch.
In short, the basic function of the game is played in the background.
To assume that this was done pro Type: Rider not turn one of those educational games that nobody likes, but this seemed purely a design poorly executed. Very badly indeed. And it's especially worse if you take into account that, mechanically, the game is nothing exceptional. I solemnly ignored most of the texts, just looking right over when took new asterisks and a grin when he talked about an art movement that I studied in college (such as Russian Constructivism and Dadaism).
It is a great pity that the game is so unbalanced towards esparsar texts for a more enjoyable read (and encouraged), because the idea of learning through an interactive typography is certainly very interesting and functional. What remains good in him is the beauty and elegance of the level design, mixing and historical images based on paintings / signs / hardware / etc platforms with shaped silhouette. Everything from a super nice way to look and, in general, very tasteful. But that's it.
Great stuffdarkyhbk | June 19, 2014 | See all darkyhbk's reviews »
While the basic concept of the game is very straightforward: moving two balls from one end of a level to the other, optionally collecting journal pages (very informative about the history of writing) and letters, a to z, this is a really interesting experience. First because of its well documented info, and second because its art direction and wonderfully designed environments, specific to each era you go through. It's short, but enjoyable. The platforming is easy, while the hunt for collectibles adds extra challenge, but the game is an experience in itself, one which you should not miss.
A piece of artgeist_der_sonne | May 17, 2014 | See all geist_der_sonne's reviews »
This game is a masterpiece! When you read the description and see that it is a game about typography, you think "oh that must be so boring!". You're wrong! It's amazing how the developers have been able to make this game so entertaining and BEAUTIFUL. Yes, this game's design is totally amazing! You can launch the game and stare the screen. It's already enough value for its price! If we add that it is a nice side-scrolling platform, where you have to collect all the letters of a font, starting from ancient fonts to modern ones, you understand how good this work is! And you also learn something while playing! It also support Linux and it is very lightweight, so you have no excuses not to try this game!