Rift

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Customer notes

This game is an MMO and so cannot be traded or refunded.

Description

Rift is a subscription-based MMO and a monthly fee is required to play. The first 30 days of this fee are included in the purchase price of this package. You must provide a valid credit card to register and play.

"you will find a deeply immersive experience. Telara is a worthy alternative to Azeroth for anyone looking to explore a new world." - IGN.com

"Class flexibility, a solid infrastructure, and an element of unpredictability keep Rift from feeling like just another online fantasy game." - GameSpot.com


Choose your side. Fight the invasions. Enter the RIFT™.

Adventure in the world of Telara as either a noble Guardian or technomagical Defiant and enter a dynamic fantasy where 8 primal forces battle for control in an ever-changing landscape. Build your own class using the Ascended Soul system and embark on epic conflicts that bring you into the story, taking your RPG experience to new heights of achievement and excitement!

  • Massive Dynamic Battles: Invasions unfold zone-wide, creating epic conflicts that bring you into the story! Save the world now alongside hundreds of other players, or fight later to reclaim lands from invading hordes.

  • 8 Primal Forces: Creatures from the Air, Earth, Fire, Water, Life, and Death planes battle for control of the world of Telara! Two warring factions—the Guardians and the Defiant—face off against each other and fight extra-planar creatures as they seek to save the world.

  • Build Your Class: No other game lets you build your class the way RIFT does. Specialize in a single class or pick and choose abilities from many to create a character uniquely suited to your play style—and have fun while you experiment!

  • Choose Your Role: Each character can have up to four different roles, so you can choose different classes for every situation! You might have one for PvP and another for raids; or perhaps you want a high-damage or high-defense build. The choice is yours to mix and match as you see fit!

  • PvP Combat: Battle others in exhilarating Player vs. Player combat! Earn PvP ranks, titles, loot, and unique Souls to further enhance your character. Head to cross-server Warfronts and fight others in world PvP.

  • Full-Featured: Guilds, dungeons, raids, auctions, crafting, a vibrant economy, Player vs. Player combat, and more!

  • Deeper Gameplay: New features like Guild Quests and Artifact Collections enhance your gaming experience by giving you earned achievements that matter.

  • Highly Accessible HD Graphics: Play a game that has stunning visuals on virtually any computer, even if your PC isn’t state-of-the-art.

Customer reviews

82

A solid MMORPG

Cooberstooge | May 6, 2013 | See all Cooberstooge's reviews »

There is a reason so many people play Rift, and why it's such a common mention for those just getting into the world of online RPGs - it's just plain good. While not revolutionary by any means, it works, the playerbase is for the most part friendly to newcomers, and the developers are still active in the community.

The game shows its age a little now, but the blocky texture work in some of the interior areas is mostly overshadowed during battles - combat is reminiscent of Kingdoms of Amalur, with flashy swings and hard hits that flow together rather nicely. For the way it looks, Rift rarely lags on me, which makes no sense but is something I can most certainly live with.

The controls are solid, while being familiar to anyone used to MMOs of this type. Audio-wise, I find the game somewhat lacking, as fights don't sound near as good as they look - other elements are just fine though, so I don't know why their designers fell down on the job for the fights.

Overall, I can recommend Rift, although it does have a rather small player base, since it's trying to compete with the likes of World of Warcraft. Less players is both good and bad, as sometimes you'll need to strategize and match up with others to be able to play a new area.

83

Stabile MMO

Infiltrator | May 6, 2013 | See all Infiltrator's reviews »

Hand's down the best MMO at launch since WoW, speaking of WoW if you love it but now hate it take a vacation from Azeroth and come on down. after talking to a lot about the Cata launch this just may be the bigger change of pace you need with no hit to quality. it all feels familiar yet different. While far more drastic that Coke Vs Pepsi it is easily a matter of taste between the 2. Overall the game is nicely balanced both in terms of what you can do and what you charter can be an has potential for improvement.

80

Overall Not Bad

Deathraiser898 | April 26, 2013 | See all Deathraiser898's reviews »

Coming from someone who has been playing all type of MMORPG games from MUD to WoW and all that are in between. RIFT is a great game by its own rights. It's been a long time since the MMO community has a very successful launch. I'm not going to compare features between this game and that game, but here are the good and the bad from my playing experience.

Default UI is a great. Although many of the goodies are turned off by default, you can easily turn them on through the interface setting. No need to go to addon website to install extra stuff. Things like target of target, AoE auto loot, auto sell gray items, etc. The UI layout editor is very easy to use. I'm actually really happy with it out of the box. It's not perfect, but a great starting point.

Public groups. I thought it was dumb when I first saw it, but there's a plus sign above everyone's avatar. You can click this and invite yourself to create an auto-group with the person. This is great when you see someone doing the quest you're looking to do, you can just auto group and you both and help each other. When you're done, just leave and be on your way. You can turn this feature off if you don't like a random stranger joining you. This also works for Public Group when taking down world events, such as RIFTs and Invasions. If there are multiple public groups, it merges them in to one.

Warfronts. Essentially, it's instance battlegrounds. The queues are very quick since its cross-servers. You need to be at least level 10 to do your first Warfront. There are brackets from 10-19, 20-29, and so on. It's pretty much the same old same old here, so nothing exciting about it. The experience gain is enough that you could level from just playing the warfronts if you choose to. I don't recommend it though, it gets boring pretty fast if playing it back to back... to back. Plus, you'll be pretty weak because you can't get gear efficiently if this is all you're doing.

Rifts and Invasions are pretty cool at first. After awhile it's just a zerg fest. I don't mind doing this, but again, in moderation. The blue and purple tokens you get from it are zone specific, so spend those to get yourself stronger. Not a lot of experience from invasions, so you can't level off of it like you can from warfronts. If you farm the invasion currencies you can buy items to make yourself stronger.

Quests are pretty much a straight shot. What is great about them is that you get pretty decent gears from following quests line. It will continually upgrade your gear as you go along. So this is the most effective way to get decent gear if you're playing by yourself or with a friend. Dungeons are also pretty much like other games, but a lot prettier! It's hard to describe in words. The first instance is the Realm of the Fae, and the winter top mountain is pretty amazing, a must see! I won't spoil it.

This brings me to another point. The graphic and game effects in this game look very nice. Warrior's cleave bring up dust from the ground looks amazing. If your computer can handle ultra setting, the game is very pretty. I enjoy the graphic a lot. The last game I play that I thought was pretty was LotRO, this beats it.

Sound effects is pretty good, nothing that stands out. The script events and voice over is a nice touch, but nothing special. I turn music off when playing so I can't comment on that.

The loot is pretty also straight forward. The nice touch here is that all souls in the class use the same stat no matter what you're doing. For example, all clerics will use WIS gear. So I won't have to haul STR/DEX gear when tanking, WIS when healing, and INT/DEX when trying to DPS. All cleric uses WIS as the main attribute and that gets converted depending on the souls. If I'm tanking as Cleric Justica my WIS converts to STR for tanking. All I have to worry about is if I want to tank with 2H weapon or 1H and shield. Pretty awesome!

The Classes and Souls system is also nice, because it's very flexible. You can also purchase new roles to swap out from Tank to Healer on the fly. Since you're using pretty much the same gear from one role to another, it's painless.

In my opinion, this game doesn't bring anything new or innovative. It takes all the things other games done well and implement them in a nice package. There are a lot of improvements to be made. Like I said, it's not perfect, but it's a great start.

NOTE: If you are looking to buy this game, I recommend getting the Digital Collector's edition for $60. An extra $10 will get you a mount right off the bat (no level restriction) for all new characters that you make. The cheapest mount you can get is about 2.5 plat. I didn't get 2.5 plat until about level 20 from a normal play. I created 3 characters to level 20, and it's pretty much the same pace. Having the mount as soon as you can get to the mailbox is awesome.

65

It's WoW's prettier twin.

PM_DMNKLR | Feb. 6, 2013 | See all PM_DMNKLR's reviews »

Sub-based, similar design overall, prettier visuals, and a few elements that do set it apart from the rest, but overall the only assessment I can give is that if you're new to the scene, Rift may be a good game, but if you're a seasoned WoW vet then stick with what you know. It's a good game, but not good enough to draw any crowd away from WoW, Guild Wars, etc. Perhaps if they one day drop the sub requirement, but not as it currently stands.

80

Rift is a quite brilliant MMORPG

Lekes | Jan. 27, 2013 | See all Lekes's reviews »

RIFT is a well polished game that brings many popular aspects of other MMOs together. The random zone events make for some fun times as you team up with your fellow players fend off planar invasions. The "Soul Tree" class system allows for the creation of a unique character though some combinations will ultimatly shine through as the standards. If you are looking for a change of scenary in a MMO then RIFT is worth a try, but it doesn't bring a whole lot new to the table.