Third party DRM: SteamThis game requires a free Steam account to play.
"There are plenty of other racing games on the market, but Grid captures the soul of the track like none other. The crashes are insane, the races are intense, the cars are coated with style and the overall presentation is just plain sexy." - IGN.com
"Race Driver: GRID is tearing up the tarmac this summer without a challenger in site." - Videogamer.com
Discover a stunning world of motor sport brought to life, from racing muscle cars through the iconic streets of San Francisco and competing in the legendary 24 hours of Le Mans to drifting around the docks of Yokohama. Jump behind the wheel of exhilarating racing cars in the most aggressive, spectacular wheel-to-wheel races you've ever experienced.
Incredible persistent world of racing encompassing Muscle car racing, Drift racing, and Circuit racing in Detroit, San Francisco, Milan, Tokyo, Yokohama, Spa, Le Mans and many more
Mind-blowing soft-body damage to vehicles and environments to the most aspirational and incredible vehicles and tracks — all fully licensed
Stunning visual treatment and accessible handling system
Evolution of the physics system used in Colin McRae™ DiRT™ — EGO surpasses all previous engines in terms of AI, effects and packed grids
Sexy game, a lot of depth, wobbly controlssycomantis1991 | May 15, 2015 | See all sycomantis1991's reviews »
Even after two more games in the series, this game still looks amazing and runs smoothly. The environments are gorgeous, the weather effects are pristine, and the speed feels real intense. I do have a major issue however. It may just be me, but I can't seem to get used to the controls. My first issue is that, at least on a controller, you push forward on the analog stick to accelerate. It makes turning more finnicky, and the cars in general feel extremely awkward and I have yet to get used to it. If you can though, it's a great game in every other regard.
GRID is great.Waruqo | Oct. 8, 2014 | See all Waruqo's reviews »
Grid is difficult. Exceptionally difficult. Even for a seasoned racing gamer such as myself. Needless to say, you will need some time to adjust to the challenge. Motion blurring is set to default, and I am still unsure what makes the game look better or more realistic. I have personally turned it off. GRID's general visual appearance seems to be hazy to begin with (from dust, smoke, etc), and this cannot be changed. Winning races or achieving podium finishes is desirable, but not mandatory, as you will still earn money for yourself and the team. The replay/flashback system works well and allows you to correct some of your driving mistakes per race. Personalizing your cars' colors, numbers, and patterns is limited but very nice. Sponsor decals placement is also fun and interesting to look at, as real brands are used. Unfortunately, you cannot upgrade your car parts. All you are allowed to do is purchase and sell cars, new or used. Some cars handle horribly, even if they are very expensive. GRID has some voice acting, and all I have heard was excellent. Depending on the person's origin, even their accent will be different and localized. Your team's employee and teammate will often relay important and informative radio messages to you. Damage received from driving is of great detail for all cars participating in the race. The damage incurred to the tracks are also vivid and lively, including tires, barricades, and railings. Even if you cannot get a podium finish at any race, you are allowed to retry it any time, for as many times as you would like. Although GRID is supposed to be more arcade style than a simulation, the way the cars and tracks feel surpass my expectations greatly. All competitions are challenging, requiring much effort from the player in order to win. As you go higher up the license levels, the difficulty becomes even more strenuous, if that was even possible. The difficulty makes the game so frustrating, that you will not bare to play for more than about two hours at a time. Because of the steep difficulty, winning gives you the experience of true accomplishment. Skill developing in this game is masterful and rewarding. Every single race is tense and exciting, every single time you try. There is a limited amount of tracks with alternative routes, but racing in them never gets boring. The rivalries you will develop between other drivers is a lot of fun. Scouting for and hiring teammates is also extremely interesting. If you hire a highly skilled teammate, he will be your biggest rival and toughest opponent in most races. Sometimes, your teammates become real nuisances, as they bang, scrape, and tip your car off the track. The Drift races are my absolute favorites. They are extremely fun, and are full of non-stop action at every turn. The game seems to have crashing issues during saving times and quitting times. As far as the starting grid goes, it makes absolutely no sense whatsoever. There are no qualification steps at all, and it seems that the starting grid is determined at random, which makes it rather silly, unrealistic, and as if you were excluded from a part of the competition. The career mode is somewhat incomplete if you expect GRID to be a total simulation. There are truly no means of securing your own earned starting grid position, nor are you able to tweak your cars. Once you win all events, become the number one driver in the world, and your team becomes the number one team in the world, the game presents you with a prestige opportunity to race against a famous driver from a famous team. This particular race is one-on-one and the difficulty setting is adjusted to Extreme and you are only allowed to flashback one single time. This makes the race close to impossible. The cars, tracks, physics, effects, sounds, and environments are beautiful. There is a lot of excitement and fun to be had with GRID. In the end, this is one of the most frustrating games I have ever played in terms of difficulty. The lack of preliminary race steps, qualification laps, vehicle tweaking, and customization leaves a lot of detail to be desired. There is a lot to love in GRID, but there is also enough frustration.
Great driving game.lunarsilkdragon | April 11, 2014 | See all lunarsilkdragon's reviews »
There isn't really that much to say about this game other than that it is one of the best driving experiences I've had in a videogame. The feel of the cars, meaning the weight, the handling and speed, are perfect. The driving in itself is not overly arcadey and not too much simulator-like, but a perfect mix of both. You can also decide a lot for yourself how much of an arcadey feeling you want since there are numerous driving-assist settings. The only thing I can complain about is that I would prefer if there was some sort of customization system for the cars. It would be fun to customize the look and performance of the cars, but I guess that's not the biggest thing that makes a racing game good.
A great racing gameGeorgeStorm | Jan. 23, 2014 | See all GeorgeStorm's reviews »
GRID was the first racing game I got on PC that I really enjoyed. It strikes a nice balance between an arcade racer and a realistic driving game, with a half decent physics engine, car damage and a range of cars across a variety of categories. The sound effects are good, with lots of screeching of tyres and crunching of car bodies as the metal crumples on impact. The graphics for the courses and cars are decent, showing a nice amount of detail which helps with the damage engine. The damage engine itself adds a lot to the game, not only in how the cars looks, as they lose wing-mirrors, windows and even doors as they get banged about, but more importantly in how they drive. Depending how the damage is done, where the car is it, and how hard, it can have a variety of results from only being able to steer in one direction after losing a wheel, to sluggish performance if the engine has taken a battering. There are enough camera angles to keep most racers happy I would imagine, whether it be a floating camera behind the car, as though you're on the bonnet or actually inside the car all of which can greatly change the driving experience. The main campaign is similar to other racing games, where you pick races, win money so you can buy better cars and enter better races, but you can also race for other companies, meaning you can drive some of the 'nicer' cars early on in the game despite not owning them, it's a nice feature because it means players shouldn't feel like they have to grind for hours to get anything worth driving. One of the more unique features of GRID if its 'flashback' system, where you can rewind a small amount of time if you crash. This is a fantastic feature, especially for some of the longer races where you may have been in the lead all race, then on the 2nd to last corner you muck up making it all pointless, being able to rewind and have another go is great. It can also be used for when you want to set that perfect lap and you don't get a corner quite right, the number of flashbacks you have vary depending on the difficult setting you're playing. If you like racing games then you'll like GRID, it's not a driving simulator but nor is it a completely arcade style racer. One of the only downsides for me is the lack of local multiplayer which would have been great so I could play with my brother when we got our xbox 360 controllers, but it's a small negative for what otherwise is a great game :)
Solid RacerPr1mus | Jan. 3, 2014 | See all Pr1mus's reviews »
Grid is a solid, focused racing game that straddles the line between simulation depth and arcade fun. 6 years after it's release the game still looks good and will run extremely well on any decent gaming PC which is key for a good experience in a racing game. A good variety of events, cars and customization is available. The game is definitely more linear than a Gran Turismo but it also does away will all the boring and slow beginner events these types of games normally put you through when first starting. Of course it does not hold a candle to its successor Grid 2 visually but i find the driving model vastly superior and the progression more interesting and less restrictive. Absolutely worth it for the price.