Third party DRM: SteamThis game requires a free Steam account to play.
InMomentum is a minimalistic sci-fi platform racing game that challenges the players to think in both horizontal and vertical perspectives while racing against each other or against the clock in a puzzle-like environment.
InMomentum gives the players the possibility to explore a visually unique world by having minimized object detail and a special focus on visual stimulation by the use of colors and shapes. The game’s style forges a strong bond between the visuals and the player, thus provides a very unique experience.
- Game Modes: Free run & Time trial for Single player
- Multiplayer Powerup Race & Race mode – Compete with your friends!
- 12 Levels which can be solved in many different ways
- 4 difficulty modes for each map and game mode
- Discover and use level modifiers and power-ups to get more momentum!
- Achievements to brag with at your friends
- Online Highscore list – Be the first in the worldwide rankings!
- Unreal® Engine 3 Powered Game
Interesting mirror's edge clonedrafek | July 5, 2013 | See all drafek's reviews »
The game is really fun. You can get fast to each point. The mechanics of this game is really fun. The graphics aren't the best of the world, they're a little dumb in my opinion. The music is done well though. The game is a mirror's edge clone, If you're waiting for the sequel of that game this game maybe is worth checking out, but mirror's edge is alot better. Worth getting on a sale.
Interesting game...TGAlan | June 29, 2013 | See all TGAlan's reviews »
inMomentum is a game where you must run from start to finish. But it's not just a racing game; you must solve little puzzles on the way to get to the finish line.
Amazing visuals and a very good gameplay. Interesting concept for a just-run game.
Sad Gamecristiano171 | Sept. 17, 2012 | See all cristiano171's reviews »
InMomentum is an incredibly fast-paced game, and that speed makes it an incredibly more-ish and enjoyable experience when it works. It's also worth mentioning that the developer has promised future fixes and free DLC to expand and improve the game. Unfortunately, though, because the current version of the game is wrapped in a mire of niggles and glitches, and because it hasn't secured the amount of content or popularity that might give it lasting appeal, InMomentum doesn't get the recommendation that may have otherwise been within its reach
Mirror's Edge sans humansCooberstooge | Aug. 19, 2012 | See all Cooberstooge's reviews »
This is why I love indie games. If they sense something good in a AAA title, they make something just like it, and it often turns out better. Wall climbing and jumping is fast-paced in this one, even though the game is basically just a "get from here to there" type of thing.
Racing against other players is awesome, and getting totally confused while trying to keep an eye on the other guy at the same time as executing some kind of insane upside-down flip is just wacky. This is everything you could want in a free running style of game, and it has the graphics that allow people on older machines to play flawlessly, too.
I highly recommend this one, even though I get totally confused while playing it. It's got that "just one more run" quality about it.
In the footsteps of Mirror's EdgeCynaris | July 13, 2012 | See all Cynaris's reviews »
inMomentum might not be the sequel to Mirror's Edge, we all are waiting for, but it still can serve as a way to pass your time.
It is a First Person Platformer, where first and foremost you are to run through a course as fast as you can. The game throws in a fair share of mechanics to spice things up, as the levels are more often than not have multiple layers, shortcuts, switches that needs activating while speedrunning if you want to pass, so it's tougher than it might seem at first.
The game has a pretty good soundtrack, minimal, but appealing visuals, and a good amount of game modes. Multiplayer however is fairly dead.
The wait might be long, but probably we are better off waiting for Mirror's Edge 2. If you really can't wait, grab inMomentum.