Dragon Age ™: Inquisition (NA)
Third party DRM: OriginPlease note that the free third-party service, Origin, must be used to activate this title.
The epic role-playing series from BioWare takes a thrilling leap forward with the power of Frostbite 3. Beautiful vistas and incredible new possibilities await you. Ready yourself for Dragon Age: Inquisition.
A cataclysmic event plunges the land of Thedas into turmoil. Dragons darken the sky, casting a shadow of terror over a once-peaceful kingdom. Mages break into all-out war against the oppressive Templars. Nations rise against one another. It falls to you and your party of legendary heroes to restore order as you lead the Inquisition, hunting down the agents of chaos. Bonds will form - and some will break - as the campaign for truth takes its toll.
BioWare’s latest action-adventure delivers an unparalleled story set in a vast, changeable landscape. Explore hidden caves, defeat truly monumental creatures, and shape the world around you based on your unique play style.
Explore, lead, and battle: Tough choices define your experience, and even one decision can change the course of what's to come.
Become the Inquisitor
Wield the power of the Inquisition over the course of an epic character-driven story, and lead a perilous journey of discovery through the Dragon Age.
Bond with Legends
A cast of unique, memorable characters will develop dynamic relationships both with you and with each other.
Discover the Dragon Age
Freely explore a diverse, visually stunning, and immersive living world.
Change the World
Your actions and choices will shape a multitude of story outcomes along with the tangible, physical aspects of the world itself.
Play Your Way
Completely control the appearance and abilities of your Inquisitor, party of followers, outposts, and strongholds. Decide the makeup of your Inquisition forces and your own style of combat.
A well done RPGTheFadeForever | Jan. 21, 2015 | See all TheFadeForever's reviews »
The game has a huge amount of content that can last you more than 100 hours. Graphics/art style is gorgeous especially if you have the PC that can max it. Combat lies somewhere between DA2 and the original although the system leans towards the second game but a lot better.There are more romance option in the game to choose from. Characters are well written and interesting to say the least. Plot is engaging with choices to choose from that will impact the story.
This is the Dragon Age game that we fans have been waiting for. It actually feels like a proper sequel. There so many things to do in the game its kinda overwhelming. Although many quests can be merely no more than fetch type quest. There are those that stand out and even when you think your getting close to the end your only hitting the tip of the iceberg. With more polish to the game this is the go to RPG to get if your looking for anything out in the market.
The Ultimate Dragon Age Experienceheerox328 | Jan. 11, 2015 | See all heerox328's reviews »
Dragon Age is by far BioWare's most troubled franchise. The series started off on a high note with the release of the classic RPG that was Dragon Age Origins. It then found itself in an uncertain place with the disappointing Dragon Age 2. Neither game was perfect, but Origins had far more pros than cons, whereas 2 seemed to be a step backwards in many respects.
Dragon Age Inquisition looked to be the perfect balance between Origins and 2, by having great story, great characters, engaging and tactical combat, an expansive environment, and an epic experience. Dragon Age Inquisition largely succeeded by having one of the most diverse casts of companions a BioWare game has ever had, taking advantage of the incredibly beautiful visuals thanks to the power of Frostbite 3, and massive open environments built to encourage exploration and wonder.
Aside from poor mount mechanics and a main story that had its ups and downs, the game was overall beautifully executed and a pleasure to experience. A completionist run will easily see you investing well over 100 hours into the game. That does not even include the multiplayer, which adds more replayability and the option of experiencing DAI with friends to a limited degree. It's also worth noting that the inclusion of events, characters, and choices from Origins and 2 are well-executed as you see your choices over the course of ten years have impact.
Dragon Age Inquisition isn't perfect and certainly suffers as dragon fights are generally tedious and redundant and gear progression is awkward and limited, but the game largely outshines its shortcomings. If you are a fan of BioWare, Dragon Age, or just epic RPGs that focus on combat, story, exploration, and progression, this is the game for you. It more than deserved GotY and is likely the biggest, most ambitious title BioWare has ever made (outside of SWTOR).
Do not pass on this game. It more than makes up for the disappointment DA2 was.
Bioware's brilliant return to gloryRC1991 | Jan. 9, 2015 | See all RC1991's reviews »
So, after 165 hours of Dragon Age Inquisition, spread out over two playthroughs, I should probably give my thoughts on it. Spoiler alert: I vastly enjoy the game, though it does have some issues. Some have to deal with PC optimization, and others involve Bioware's design philosophy for the whole series.
First of all, the good. Dragon Age Inquisition is, quite simply, incredibly fun to play. The combat is surprisingly engaging, considering that it is more streamlined than Dragon Age 2. Having to constantly press buttons to attack makes the player feel more involved in the combat than Dragon Age 2's "spam blood magic to win" system. Streamlining combat isn't always a bad thing- see the difference between Mass Effect and Mass Effect 2.
The companions in Dragon Age Inquisition are some of the best that I have ever encountered in a computer RPG, ranking right up there with the Suicide Squad from ME2. They have a diverse range of backgrounds and character traits, with plenty of interesting romantic options and character development. Hell, Bioware managed to create a companion whom I can both loathe and respect at once. I still can't bury my face in Varric's chest hair, but no game is perfect I suppose. Inter-companion banter is Bioware's best thus far, and I dearly hope that Mass Effect 4 takes note of this.
DAI's graphics and art design are both a credit to the game, and a source of one of my few gripes. First of all, the game is absolutely gorgeous. The environments are vivid, and the armor is aesthetically pleasing (I still have nightmares about King Cailan's Armor from Return to Ostagar). At the same time, the game could use a bit more PC optimization. The framerate occasionally stutters, and you have to make sure mesh quality is set to High if you want to avoid having greasy-looking hair.
Now to story, worldbuilding, and writing. DAI excels at worldbuilding. It pulls in disparate elements of the Dragon Age universe and weaves them all together to help give the player a sense of the scope of their actions. However, this could have been handled better in one key area- imported decisions. For all the hubbub about the Dragon Age Keep feature, the player's decisions in DAO and DA2 have a marginal impact on Inquisition. Compare this to the Mass Effect trilogy, where one's actions in the previous games can doom or rescue entire species. This seems to be intentional on the part of Bioware- they do seem to want each game to be more self-contained than the ME trilogy- but I would like these choices to have mattered more. This is further exacerbated by the endings- or lack thereof. Dragon Age Inquisition has one actual ending, with variations in the ending slides based on one's decisions (the appointment of the new Divine seems to be the new Suicide Mission). Well, there's two endings I guess- there's an ending that basically amounts to "rocks fall, everyone dies". But it requires you to actively try and piss off everyone in Thedas and burn every possible bridge. I'm left weirdly nostalgic for Destroy/Control/Synthesis (Destroy all day erry day!).
Additionally, the story is ambitious yet average. It plays its best card at the end of the first act, and to be fair, it's one hell of a card. There's a good twist later in the game, but otherwise the side stories and implied historical revision are much more interesting than the main plot. It's not bad, I just think that Bioware is running a bit scared after the issues with Mass Effect 3 and Dragon Age 2 (both of which I did enjoy, to a point. ME more than DA2).
The war table missions are surprisingly well-done. They start out relatively simple. Within a few hours, your choice of adviser for each mission becomes much more important, as the wrong choice can have devastating consequences. One wrong step can wipe out your clan, should you play as an Elf.
Overall, Dragon Age Inquisition certainly isn't perfect, yet it's still a fantastic game. The ending is weak, but somewhat satisfying (and has one hell of a post-credits stinger). I would wholeheartedly recommend the game.
A Well-Deserved GOTYharpiegirl | Dec. 9, 2014 | See all harpiegirl's reviews »
A foreword; I love BioWare games, however, that doesn't blind me to flaws in their games. Just like any other company, regardless of how much you may love their games, that doesn't make them perfect. With that being said, this game is truly a masterpiece.
Dragon Age: Inquisition is the third installment in the Dragon Age series. Since completing the game, I've tried to go back to Dragon Age: Origins and I just can't get into it anymore - and that's saying something, as Origins was my favorite game when I first played it, until now.
The graphics are beautiful. They're by far the best I've seen shipped in a PC game and I've encountered no graphical errors in my two playthroughs. I play on ultra settings and the characters and environments are all gorgeous; I've no complaints whatsoever.
Character creation. You can create extremely diverse looking faces, far more-so then past Dragon Age games. However, there are things left to be desired. There aren't enough hairstyles but as that is a personal preference and there are some like-able styles, I do not find that this point should affect the score. The lighting can get a little goofy and you won't be able to tell how good your character will really look outside of the creator if you use make up. My suggestions (which as always worked for me) is to only set the transparency to a level where you can just barely see that there is make up. I find that it comes out very nice in-game.
The combat is like a cross between the tactical DAO and the action-y DA2. The combat moves as fast as you want it to, essentially. I personally played it without pausing most of the time, only to place AOEs and other such spells as well as telling a party member to use a potion or such before a large enemy attack. As far as tactics and behaviors go, for the most part that has been stripped down to some basic options in the character menus. I've heard many complaints of this yet I believe those who say that aren't considering why that may have been. DAI has many new aspects to the comment - mostly coming from the environment. For instance, you could place a wall of ice to block enemies behind. If you think about it, you really couldn't properly program or set tactics to take into consideration wall placements or on what level of terrain they should be standing on (this can play a huge factor in combat on higher difficulties). Essentially, I believe what BioWare had intended was for the PLAYERS to define the strategies of their characters themselves - and there is evidence in this when you consider that there two types of orders you can give your party members now - one for movement and one for a skill. Tactics menu aside, I have never had any issues with my party members. They have always been as useful as I wanted, if not more than I expected.
TLDR; party member AI is most definitely competent. Game was clearly designed for the player to manually control party members for tactics, not to have them designated via menu as it would be too complex on both ends to properly account for all new (environmental) variables.
The story is everything I had hoped for and more. It surprised me, it made me sad, happy and excited. There were many things I didn't see coming regardless of accidentally reading spoilers ahead of time. There are some very important and difficult choices for the player to make that will make you stop and consider them first. There are very few perfect choices - each will have its flaws and perks. The romances are far better than past games - well written. surprising, sweet and best of all; they tie into the story extremely well. You'll see that your romance progresses and grows along with the story, sometimes scoring you new cut scenes.
Side quests are bountiful, to say the least. There were so many and I was so excited to see the end of the story that I went and finished the game before doing even half of them. I ended up clocking in about 70 hours for my first playthrough, less than half the side quests finished. I still haven't finished them all in my latest playthrough but it's looking like it will take at least 100 hours, most likely more.
With all things considered, there are some glitches here and there within the game. BioWare is releasing a patch for some of them today (09/12/2014) and more in a later, third patch. They have also announced that they will be introducing some new content to the game with coming updates. In short, while there's already so much good stuff to have now, there's more to come. This is a fantastic game - if you love RPGs, this one is the king of 2014.
Urg.Kane987245 | Nov. 24, 2014 | See all Kane987245's reviews »
This game has great potential to be an RPG to not only be proud of owning, but be one of the best of this decade. However, bugs, need of patches, and optimization are three of the many needs of this game. For all that it is, it feels as though this was a game near the finish line but was released in order to meet the date and because of this takes a considerable amount away from it. It's unfinished to me to be honest I think I can speak for some of the gaming audience when we say for companies to stop releasing these games unfinished the way this. If you can wait it out, do so.
If you want to jump in and see for yourself what I mean, be my guest. I recommend that people wait this out.